
40K
-
[Previous Edition] Codex: Adepta Sororitas
112-page hardback Codex.
£25.00 £22.50
-
[Previous Edition] Codex Supplement: Space Wolves
88-page hardback codex.- The history of the Space Wolves, with a look at how they relentlessly take the fight to the enemies of the Allfather across the Sea of Stars- A Space Wolves bestiary with background details for every unit and Character featured- A showcase of stunningly painted Citadel miniatures- Rules for Space Marines units that are uniquely available to the Space Wolves- Rules for Sagas – a unique form of Warlord Traits – and how the mighty heroes of the Chapter can inspire their battle-brothers by performing the Deeds associated with them- Stratagems, the bespoke Tempestas psychic discipline, Relics of the Fang, and optional secondary objectives that define the ways that the Space Wolves wage war- Bespoke Crusade rules providing new Agendas, Requisitions, Battle Traits, Honorifics, and Crusade Relics that are unique to the Space Wolves- And more!You will need a copy of Codex: Space Marines and the Warhammer 40,000 Core Book to use the rules included in this codex.
£19.00 £17.10
-
Warhammer 40,000: Ultimate Starter Set
This boxed set includes:1x 72-page softcover Warhammer 40,000 Ultimate Starter Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches1x 72-page softcover Warhammer 40,000 Core Rules Booklet – Learn how to move your models, engage in combat, and win games. Also includes full rules for Combat Patrol games, a fast-paced, fully balanced version of the game where each side plays a pre-built army. The armies in this box can be used as full Combat Patrols for Space Marines and Tyranids.44x plastic push-fit Citadel miniatures – This box is stuffed with loads of miniatures to build, paint, and play with. There are two starting forces in the box, with leaders, troops, and support elements – all designed to be assembled without glue, so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features:12x Space MarinesGenetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe.- 1x Captain in Terminator Armour: A veteran of a thousand wars, ready to lead a strike force against any foe- 1x Librarian in Terminator Armour: All the power of a Space Marine, combined with terrifying psychic powers- 5x Terminators: Veteran warriors clad in nigh-impenetrable armour and armed with heavy weapons- 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay32x TyranidsUtterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures.- 1x Winged Tyranid Prime: A swooping conduit for the Hive Mind's will, connecting all Tyranid creatures within close proximity- 1x Psychophage: A massive, highly specialised monstrosity, eager to consume enemies with its horrific maw- 3x Von Ryan’s Leapers: Mantis-like hunters that lash out from the shadows to ensnare unwary prey- 5x Barbgaunts: Living artillery slaved to their symbiotic weapons- 20x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition- 2x Ripper Swarms: Small beasts tasked with finishing off weakened enemies and picking their bones clean9x plastic Citadel modular terrain pieces – The border worlds of the Imperium are strewn with rugged structures, built following time-tested designs to withstand the ravages of war. These glue-fit plastic terrain pieces are designed to bring your tabletop to life, and include the following:- 1x STC Hab-bunker: A rough-and-ready shelter, mass-produced for use on many Imperial worlds- 8x Stockades: Spike-lined defensive walls that can be arranged and combined in a variety of ways2x reference sheets – One for each army, including simplified datasheets for each unit that will help keep your games running smoothly.2x 30" by 22.4" double-sided gaming boards – Two heavy card game boards, with different battlefield art on each side, that can be folded for easy transport. Combine them for an expansive playing field.2x range rulers and 10x six-sided dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more.
£130.00 £117.00
-
Warhammer 40,000: Termagants and Ripper Swarm & Paints Set
This box is the perfect way to start your collection of Tyranids. You’ll get three plastic Termagants, each with a distinct pose, plus a plastic Ripper Swarm, all the paints you need to prepare them for battle, and a paint brush to get you started. These models are push fit, only requiring clippers to assemble – no glue, no mess.The six Citadel Colour paints are supplied in 12ml pots and feature the essential colours needed to paint the miniatures in the colours of Hive Fleet Leviathan, as well as a Technical paint to create textured bases:- Corax White (Base)- Wraithbone (Base)- Naggaroth Night (Base)- Thunderhawk Blue (Layer)- Magos Purple (Contrast)- Armageddon Dust (Technical)The box also includes a Citadel Starter Brush included to get you painting quickly.
£20.30
-
Warhammer 40,000: Paints and Tools Set
You’ll find 13 different Citadel Colour paints in 12ml pots, featuring the essential colours needed to paint your first models – they're particularly suited to Space Marines of the Ultramarines Chapter and Tyranids of Hive Fleet Leviathan. The set includes Contrast and Shade paints to add extra depth to your paint schemes, and Technical paints to create textured bases.- Abaddon Black (Base)- Corax White (Base)- Wraithbone (Base)- Naggaroth Night (Base)- Macragge Blue (Base)- Leadbelcher (Base)- Balthasar Gold (Base)- Bugman's Glow (Base)- Mephiston Red (Base)- Thunderhawk Blue (Layer)- Magos Purple (Contrast)- Agrax Earthshade (Shade)- Armageddon Dust (Technical)This box also includes the following tools:- Citadel Starter Brush- Citadel Starter Clippers- Citadel Mouldline Scraper
£24.80
-
Warhammer 40,000: Infernus Marines & Paints set
This box is the perfect way to start your collection of Primaris Space Marines. You’ll get three plastic Infernus Marines, each with a distinct pose, plus all the paints you need to prepare them for battle and a paintbrush to get you started. These models are push-fit, requiring only clippers to assemble – no glue, no mess.The six Citadel Colour paints are supplied in 12ml pots, and feature the essential colours needed to paint these miniatures as Ultramarines as well as a Technical paint to create textured bases:- Corax White (Base)- Macragge Blue (Base)- Balthasar Gold (Base)- Abaddon Black (Base)- Agrax Earthshade (Shade)- Armageddon Dust (Technical)The box also includes a Citadel Starter Brush included to get you painting quickly
£20.30
-
Warhammer 40,000: Crusade Mission Pack - Containment
Inside this 112-page mission pack you will find:- A full suite of Planetstrike rules for Warhammer 40,000- 21 new Planetstrike missions – 3 for Combat Patrol-sized games, and 6 each for Incursion-, Strike Force-, and Onslaught-sized games, all set within the war-torn Octarius Sector- A selection of Planetstrike Stratagems, Battle Traits, Agendas, and moreThe pack itself is presented in a full Canadian wiro ring-bound book for easy use and reference on the tabletop during games, and comes with an elastic closure.You will need a copy of the Warhammer 40,000 Core Book to use the contents of this mission pack.
£27.50 £24.80
-
Warhammer 40,000: Crusade Mission Pack - Beyond the Veil
Inside this 112-page mission pack you will find:- Six new missions each for Combat Patrol, Incursion, Strike Force and Onslaught sized games- A selection of new Battle Traits and Crusade Relics- A swathe of gaming material, including a new Theatre of War and a glossaryThe pack itself is presented in a full Canadian wiro ring-bound book for easy use and reference on the tabletop during games, and comes with an elastic closure.
£27.50 £24.80
-
Warhammer 40,000: Battlezone Manufactorum – Terrain Datasheet Cards
Inside this 22-card pack you will find:- 9x Tactical Terrain datasheet cards- 9x Terrain datasheet cards- 3x rules cards (1x Battlezone: Manufactorum Abilities Card, 1x Battlezone: Manufactorum Theatre of War Card, 1x Battlezone: Manufactorum Agendas Card)
£17.00 £15.30
-
Warhammer 40,000 Core Rule Book
The BookThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium.You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future.THE WARHAMMER 40,000 HOBBYThe book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns.DARK IMPERIUMThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods.The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two.There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms.The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium.Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm.FACTIONSExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults.CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements.You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft.Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away.COMBAT PATROLCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences.The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.
£42.50 £38.30
-
Getting started with Warhammer 40,000
This magazine also includes the following multipart plastic miniatures:- 1x Space Marines Infernus Marine (supplied with a 32mm round scenic base)- 1x Tyranids Termagant (supplied with a 28mm round scenic base)These push-fit miniatures are designed to be pushed off their frames without using clippers, can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
£11.30
-
[Previous Edition] Warhammer 40,000: War Zone Nachmund - Rift war
In this 88-page hardback book, you'll find:- The story of Haarken Worldclaimer’s conquest of the Nachmund Gauntlet, including the siege of the Chaos Knight world Dharrovar, and the Imperium’s attempts to resist them at all costs- An in-depth War of Desperation campaign system for all modes of play – fight for control of three brutal War Zones, each with its own special rules and Legendary Mission- Crusade rules to represent mobile Space Marine raiding forces and devoted hordes of Chaos Undivided, plus new arcane rituals for the Thousand Sons- Additional rules content, including a Codex Supplement for the Castellans of the Rift Chapter of Space Marines, and Armies of Renown for Tzaangor-themed Thousand Sons and the Drukhari's Haemonculus CovensYou will need a copy of the Warhammer 40,000 Core Book to use the contents of this book.
£32.50 £29.30
