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  • Save -30% T.I.M.E Stories: Madame

    T.I.M.E Stories: Madame

    2 in stock

    N.T. 1673: Ah ! Versailles. Its court. Its eIteTqtue. iTs p1SG3Tre. DO. Hdesba rgasezfl. FATAL 3RR0R : 3ND OF TR4NSMISSION. 1011100101.___After this adventure, nothing will ever be the same again...Madame is the tenth scenario for T.I.M.E Stories and promises to shake things up.

    2 in stock

    £22.00 £15.40

  • Undaunted 2200: Callisto

    Undaunted 2200: Callisto

    7 in stock

    Jovian Moon Base - Callisto, 22nd Century AD: Tensions have arisen between the conglomerate of Earth's leading corporations that funded the base and the mining collective tasked with operating it. Protests have erupted, strikes been called, and contracts broken. Private security forces have been hired, industrial mining vehicles repurposed for combat, and long-disused military mechs reawoken. The battle for Callisto is about to begin: It's time to choose your side.Undaunted 2200: Callisto is a standalone game in the Undaunted series that adapts the core gameplay of previous games to a new science-fiction setting. Play across an illustrated map in two-player, four-player, and solo game modes. Navigate the barren lunar landscape, maneuver to seize dominant high-ground positions, and utilize your formidable mechs to gain control of Callisto and its precious resources.—description from the publisher

    7 in stock

    £45.50

  • Save -30% MegaCity: Oceania

    MegaCity: Oceania

    4 in stock

    WELCOME TO THE FUTURE OF CITY BUILDING!GOLD COAST, AUSTRALIA, 2100. Construction of the first oceanic MegaCity begins. Tackling overpopulation and rising sea levels has become the planet’s number one priority.Advances in technology enable us to build towering superstructures on immense floating platforms. You are the next generation of architects called upon to design and build these marvels of structural engineering.Race to collect contracts, construct beautiful buildings and vie for awards as a unique MegaCity emerges each time you play. It’s a competitive business where prestige points are everything!A combination of dexterity and light strategy, MegaCity: Oceania is the city building game in which you actually build a unique city every time.Players create a brand new MegaCity by collecting Building Tiles, Building Pieces and Contracts. However, this is not a co-operative game - you are battling to score Prestige points based upon the contracts you complete. Players can also gain bonus Prestige points by creating tallest buildings, using a single material, and placing monuments in Parks. At the end of the game, Awards are handed out that contribute to the final score, and points are lost if players have any pieces left over in their personal supplies. Whoever has the highest total is declared the winner, and the finest architect in your new MegaCity.Players build when it's not their turn, meaning this is a game with little downtime. A combination of dexterity, light strategy and creativity make MegaCity a truly unique experience - a city building game where you actually build a brand new city every time you play!

    4 in stock

    £44.99 £31.50

  • Save -28% Rail Raiders Infinite

    Rail Raiders Infinite

    1 in stock

    Rail Raiders Infinite is a chibi sci-fi western board game for 2 to 4 players. Raid the Interstellar Express space-rail to earn loot, infamy, and the ire of C.O.W. and the Galactic Central Bank. In order to loot the train you’ll need to first dispose of the meddlesome Tinstar Lawbots, who will do everything in their power to stop your heist. Team up with other Raiders, or do what bandits do best, double-crossing them when their chips are down. Anything goes when you’re out to make a big score!In Rail Raiders Infinite, players assume control of a bandit raiding the Interstellar Express space-rail. Raiders move from car to car searching for loot. The player who gets the biggest haul of double-dollars before the train makes it to the station wins the game. Combat and other actions are determined by rolling a “hand” of five or more custom poker dice. The player who scores the highest hand wins the roll.Train Cars, except for the locomotive and caboose, always start the game face down showing the roof side of the car. This way raiders don’t know where the richest opportunities or the most Law Bots are beforehand. When a Raider moves onto, or starts its turn on, a face down car it may turn that car face up. Once a Train Car is turned face up, then Loot tokens are placed on the car and Long Arm of the Law cards are drawn equal to the numbers shown on the car.Each player takes control of a single Raider. Each Raider has a model and a card with a unique ability which only that Raider may use. A Raider may take three actions during its turn from the following choices: Move, Search, or Showdown. Any action type can only be performed twice during a player’s turn. So while a player gets to take three actions only two of them can be the same type of action. Move: The Raider may move to an adjacent train car. Search: The Raider may reveal a Loot token and draw the number of Loot cards shown. A Raider may not Search if a Lawbot is on the same train car. Showdown: The Raider gets into a shootout with Lawbots or opposing Raiders!At the beginning of a Raider's turn, a High Noon card is drawn. High Noon cards have special effects which may affect the turn's game play. Additionally, the High Noon deck serves as a timer for the game. Once the High Noon deck has been exhausted, the train has reached the station and the Raiders need to jump off the train or be captured!Long Arm of the Law cards tell you how many, and what type of, Lawbots to place on the train car. Some Long Arm of the Law cards even have special effects that may swing the tide of the game allowing Lawbots to roll more dice, gain rerolls, or even speed up the train!Poker dice are used to resolve shootouts and other situations within the game. Each die features six values: 10, Jack, Queen, King, Ace, and Joker. Players roll a hand of five dice and then attempt to make the highest poker hand from the results. The player with the highest hand wins!

    1 in stock

    £52.99 £38.10

  • Save -46% Runewars Miniatures Game: Carrion Lancers Expansion Pack

    Runewars Miniatures Game: Carrion Lancers Expansion Pack

    3 in stock

    The massive Carrion Worms that follow the armies of Waiqar the undying are not easily tamed, but those that are prove to be valuable assets for the carrion worm masters on the field of battle. Carrion Worms are swift for their size and inspire fear in the heartiest of Waiqar’s enemies. The Carrion Lancers Unit Expansion features two Carrion Lancer Plastic Figures, one new and one identical to the core set, to expand your legions of the undead. The expansion also features eight new upgrade cards to improve your armies and crush your enemies underfoot.  

    3 in stock

    £34.99 £18.90

  • Save -30% Llamaland

    Llamaland

    6 in stock

    The plateaus are wild, stunningly beautiful, and...full of llamas?!Being a farmer in Llamaland isn't exactly easy with all the hills and mountains around, but even so, growing potatoes, corn, and cocoa on the slopes of the mountains is what you love. Luckily the llamas are a big help, too!By fitting your fields in giddy heights, you gain the necessary crops in order to obtain the desired llama cards. These cards not only provide victory points, but also allow you to place a llama on your farm. After about 45 minutes, you will have an impressive crop-growing area in front of you, including your sweet and cuddly llamas.

    6 in stock

    £36.99 £26.00

  • Save -37% Guild Ball: Compound

    Guild Ball: Compound

    3 in stock

    Alchemists’ play style is one of force projection. They utilise a lot of AOE to control space and deny their opponents manoeuvrability. Their combo play comes from layering AOEs and generating huge areas of danger across the pitch.They are quick on their feet and capable with the ball, but not as resilient in combat as other teams. They excel in the early to mid-game due to their ability to cover a good amount of space.Alchemists will reward players who can anticipate their opponent’s plans and block them through good placement and positioning of models and effects. On offense, Alchemists can use their AOEs almost as additional models in order to restrict the counter play options of their opponent. No one wants to charge the Alchemist with the ball if you have to go through an acid cloud!What nature provides, man can improve. The Alchemists know this well and it is reflected in the scientific marvels they bring to the Guild Ball pitch. Watching the Alchemists play is part carnival, part fireworks, part illusion. The crowds cheer in awe at the visual spectacle as fireballs, smoke clouds, and slick oils dominate the field of play, delighting the children, decimating the opposition.Contains:  1x Compound  Models supplied unpainted, and may also require assembly.

    3 in stock

    £13.45 £8.50

  • Save -32% Everdell: Mistwood

    Everdell: Mistwood

    3 in stock

    Lurking in the depths of Mistwood, the cunning and villainous Nightweave plots to take over Everdell with the aid of her spiderlings. Pit your wits against Nightweave and her sticky schemes in solo or two-player games, and recruit heroes of yore from the More Legends and Corrin Evertail expansion packs as well as transform your farms with our new Through Every Season expansion pack!—description from the publisher

    3 in stock

    £66.00 £45.20

  • Save -35% Dobble Mandalorian

    Dobble Mandalorian

    11 in stock

    Spot it!, a.k.a. Dobble, is a simple pattern recognition game in which players try to find an image shown on two cards.Each card in original Spot it! features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Spot it! game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the 55-card deck runs out wins!Rules for different games – each an observation game with a speed element – are included with Spot it!, with the first player to find a match either gaining or getting rid of a card. Multiple versions of Spot it! have been published, with images in each version ranging from Halloween to hockey to baseball to San Francisco.The game is sold as Spot it! in the USA and Dobble in Europe, with slight differences between the two editions.Note: some versions have fewer cards and fewer symbols per card. (E.g. 30 cards with 6 symbols each.): Spot it! 1,2,3

    11 in stock

    £15.99 £10.40

  • Save -32% Arkham Horror LCG: Union and Disillusion Mythos Pack

    Arkham Horror LCG: Union and Disillusion Mythos Pack

    3 in stock

    Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game. After your brush with the Silver Twilight Lodge in For the Greater Good, you journey to the banks of the Miskatonic River in search of the four souls who went missing from one of the Lodge’s events. Between two of the bridges that span the river, there stands the Unvisited Isle. The foggy shores are barren and unwelcoming, and as you row closer, you try to remain silent, as if to keep the river itself from noticing. Not a soul greets you as you draw closer to the island, save for the judging gaze of ghostly birds that observe you from the trees. In the distance, a pillar of spectral energy is rising into the clouds, a vortex of otherworldly mist spiraling about it. As you explore the island, you will find braziers scattered at various locations, that you can either light or douse with the new Circle action ability. Lighting these braziers may help push back the heavy mist, allowing you to further explore the island, but it may also be the key step in completing the ritual that has already begun. How far can you push Arkham to the brink of chaos without surrendering the city to the dark forces battling for control of it?

    3 in stock

    £17.00 £11.50

  • Save -30% Warhammer 40,000: Battlezone Manufactorum – Terrain Datasheet Cards

    Warhammer 40,000: Battlezone Manufactorum – Terrain Datasheet Cards

    1 in stock

    Inside this 22-card pack you will find:- 9x Tactical Terrain datasheet cards- 9x Terrain datasheet cards- 3x rules cards (1x Battlezone: Manufactorum Abilities Card, 1x Battlezone: Manufactorum Theatre of War Card, 1x Battlezone: Manufactorum Agendas Card)

    1 in stock

    £17.00 £11.90

  • Save -30% Princess Jing Board Game

    Princess Jing Board Game

    1 in stock

    Princess Jing is a game of bluffing for two players or two groups of players. A palace can quickly become a maze for an escaping princess, where each mirror can either reveal a way out, or conceal a trap! It is up to her to use them at her advantage, before her guardians turn them into spying devices! Each player moves their princess across the board, hiding her progression, while placing allies and mirrors to uncover your opponent’s princess. Escaping the palace and running off with your sweetheart will require both wits and stealth!

    1 in stock

    £36.99 £25.90

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