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From the back cover: “We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.” —H.P. LovecraftWill you stand against the horrors of the night?Whether learned professor, nosy journalist, or hard-hitting detective, investigators need all the help they can get. Let this book be your guide. The Investigator Handbook is an essential player’s aid for the Call of Cthulhu roleplaying game.Written for those who will be playing the roles of investigators, the Investigator Handbook contains expanded rules for creating players characters, a wealth of over 100 occupations and skill descriptions, as well as guidance on getting the most from the game. What’s more, there’s a range of organizations for your investigator to belong to, detailed information about the classic 1920s setting, equipment and weapons for both the 1920s and modern day, and expert tips and advice for all budding investigators.No self-respecting investigator of the Cthulhu Mythos should be without it!User summary:Sourcebook for players expanding on the investigator (player character) options offered in the 7th edition core rulebook: not required for play. Includes 112 investigator occupations. A reference section provides notes on converting characters from previous editions.
£38.00 £34.20
An Adventure Suitable for Characters with 3-5 Current Resources.Welcome to the introductory adventure for Fragged Empire. This free form scenario is just one possible adventure the characters can undertake in the Fragged Empire universe. This mission is designed around some of the core themes of the book: post-post-apocalypse, ancient tech and interspecies communications. The JobThe crew of “The Ransom” is hired by a Corp contact to salvage the remains of a living Nephilim warship which has recently floated out of the Monopoly Asteroid Belt. The characters are racing against a rival who they’ve tangled with before. The first to get to the ship gets it and the valuable salvage it promises. But ancient warships are not to be trifled with, and this one isn’t dead - merely hibernating. It wants the PCs to become its new crew so it might fulfil its 100 year-old mission to destroy a weapons platform in the Haven system. The only problem is that weapons platform is now a thriving colony, but there’s no reasoning with this alien vessel of war. The LeviathanNot so much a personality as a creature on the verge of becoming a persona. Leviathan is old, possesses over a century of memories and has been alone for too long. The ship is unstable, unstable as a dog long without its master. The ship is depressed, still grieving and clinging to the single purpose for which it was designed-battle.
£12.00 £5.70
Attention Adventurers! Grab your dice and get ready to roll initiative as the game is afoot. The Big Book of Battle Mats is the ideal set of fantasy battle mats to keep you party rolling through any and every encounter. Through Dungeons, along winding marsh tracks, past suspicious lairs and even through throne rooms, your quest for danger, excitement and treasure starts here!. This portable tome of A4 (12"x8") RPG battle mat pages is the must have tool to illustrate your game and track your combat scenes.
£22.00 £20.00
Preorder item. Estimated release Q1 2024
£22.50
From the back of the box:Delve into Vampire: The Masquerade, the ultimate roleplaying game of personal and political horror with this custom dice set.Each set of official Vampire: The Masquerade Fifth Edition diced contains: 13 x Custom Black d10 5 x Red Hunger d10
£19.00 £18.00
Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. Dark designs, bitter enemies, and strange allies await you in this World of Darkness. The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session. V5 is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle. -- [from publishers website]
£45.99 £41.40
From publisher blurb:The World Below Beckons!Explore the endless possibilities of the underworld with Underworld Races & Classes. Within, you will unearth the secrets of the drow and their machinations, including their deadly arachnid martial artists. Quasi-undead halflings blend gunslinging and merry tunes, while savage, blood-sucking humanoid bats haunt the dark. A strange crystal is slowly coating the caverns, sending forth its radiant missionaries, while in majestic mushroom jungles the mighty funglets roam. The hammers of the dwarven people resound from the cavern walls, where the volatile Amber Roads remain just one spell away.Underworld Races & Classes is a must-have companion-volume for your Pathfinder Roleplaying Game adventures, offering 14 new races and more than 25 diverse classes and class options for these races. Included herein, you can find: New material for fan-favorites like the drow, brought to you by the company that created the critically-acclaimed Rise of the Drow saga Detailed information on wondrous races and their distinct cultures—including the four-armed, insectoid hoyrall and the savage, crocodile-like kraidyl Innovative, optional rules for sonar-based perception, crafted with the help of a blind gamer Razor wire fighting, explosive mushrooms, soul candles, symbiotes, spores, and web-slinging Scaling advice to customize all races to your game New archetypes, classes, favored class options, feats, items, monsters, and spells And so much more!Saddle up your trusty riding slug or dire badger and explore a world below this world, more wondrous than you ever dared to dream!
£55.99 £36.00
From publisher blurb:The Underworld Awaits! Underworld Races & Classes is the essential underworld reference book for advanced players and GMs of the 5th edition of the world's most popular roleplaying game. It contains new races and subraces, expands upon the lore of fan-favorites like the drow, and brings back a sense of excitement and exploration to subterranean realms.Use this book to play new underworld races like blood-sucking humanoid bats, bizarre deep-sea creatures that see the world through sonar, and savage, bestial crocodile-men. Marvel at exotic vistas: landscapes of living crystal, lush mushroom jungles, and vast underground oceans unimaginable in size. Play races and classes that represent an underworld more wondrous and weirder than you ever dared to dream.Underworld Races & Classes offers 14 new races and subraces, plus a wealth of new alternate classes, class options, feats and much more.Within this book you'll find: New options for fan-favorites like the drow and the dour grey dwarves Detailed information on the weird, never-before-seen races and their distinct cultures — including the four-armed, insectoid hoyrall and the quasi-undead, cheerful dødelig-halflings Innovative, optional rules for sonar, crafted with the help of a blind gamer Razor wires, explosive mushrooms, magical sappers, and web-slinging Optional, highly customizable firearm rules New feats, items, spells, and monsters ... and much, much more!Don't be content with just encountering the wonders below—be one of them!
£55.99 £36.00
User summary:A four-panel laminated game master screen for Trudvang Chronicles. It was a stretch goal for the initial Trudvang Chronicles Kickstarter. While initially advertised as 4-color, it is actually full-color.Two "pages" feature artwork of a dragon and some humanoids. The other six feature various tables and a small map of Trudvang.The version sold after the Kickstarter comes with a separate map of Trudvang and 5x3 GM sheets (notes on beasts and villains; notes on PCs; session notes).
£13.99 £12.60
The second modular set in Loke Battle Mats' Book of Battle Mats range. Towns & Taverns – a set of 2 Modular Books of Maps for Roleplay - is the new modular map book release from Loke BattleMats. A unique product which combines easy storage and portability with up to an epic 2’x2’ map area and an endless number of urban fantasy map combination options. These 2 beautiful map books are fully Laminated throughout and thus wipe clean. They will save hours of game preparation time and mean no more hastily drawn mid game maps. Just open & roll on our highly detailed maps! The wire bound spine allows the books to open completely flat or fold in half to fit your space and adventure. It also means you can ensure the books are 100% level so your adventure can move seamlessly across the map. Our linked designs feature standard entry & exit points so the books line up seamlessly allowing you to create your own maps from hundreds of combinations! Move seamlessly through alleyways, taverns, docks and coaching inns as your adventure unfolds.
£42.00 £37.80
This deluxe Gamemaster Screen for the Things from the Flood roleplaying game is made out of three sections of 3 mm thick hardback, measuring a mighty 855 × 216 mm when unfolded. the outside features beautiful full-color artwork by Simon Stålenhag, and the inside contains charts and tables for easy reference during play.
£21.99 £19.80
“Eons ago, the Old World faded. Some tell of a sea of fire. Some of air that spoiled and made throats raw. Some of a sickness that ravaged the land. But all refer to it as the Calamity. Those that were left retreated to our Havens, huge silos, deep underground. Hundreds were built, across the more habitable areas of the Old World. Some connected to form Mega-Havens, but some were simply left, alone, forgotten, waiting for the moment to return to Surface. Each of these Havens developed independently, to form communities, ecosystems, and they changed. Homo-sapiens was no more.”
£25.00
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