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A tactical ship-to-ship miniature game, inspired by the best-selling Wings of Glory system. It features assembled and painted ship models, ready to play out of the box, and a game system designed to accurately represent battles at sea between the large sailing ships of the past centuries. The first series of Sails of Glory is set in the Napoleonic Age, an iconic period for naval wargaming.
£119.99 £108.00
The Queen’s Dilemma is a standalone sequel to the award-winning competitive narrative legacy game The King’s Dilemma. Take on the role of Council members deciding the fate of the Kingdom of Ankist over a brand new campaign, with improved legacy mechanisms making the experience more immersive than ever!
£124.99 £112.50
Ever wondered what the dragons of Flamecraft do on their lunch break? Play Flamecraft Duals, of course! Set in the world of Flamecraft, Duals is a two-player travel-friendly game of pattern-making and quick, puzzly fun! You will meet the artisan dragons again with new powers, and this time the challenge is to get your dragons in a row. As you draw dragons, you might get lucky and come across a rare dual-colored Hydragon, with double the artisanal skills! As you play, the board will fill up with adorable dragons, stacking and soaring across the table, and you will work to fire-up their abilities, make matches, and complete shop cards. Flamecraft Duals is a two-player abstract pattern-building game that takes about 30 minutes to play. Each round, a player draws a dragon from the bag and places it on the shared central board. Every dragon type has a special ability that can be fired up to draw more dragons or rearrange those already on the board. You want to match three dragons on the board to the pattern on the shop cards in your hand to score them. Once all the dragons are drawn from the bag, the game ends and the player with the highest score wins. —description from the publisher
£29.99 £27.00
Climb the social ladder — or kick it over. The trick-taking game Tax the Rich features a deck depicting characters of various social ranks from the Poor to the President. Each round begins with a simple bidding phase to determine both the trump color and the number of tricks required to score bonus points. The winner of the bid must then acquire the required number of tricks, together with their ally. The game is played as a trick-taking game in which the highest social ranks are the strongest cards. However, if at any time all remaining cards in your hand have a flag symbol, you may trigger a "revolution" by revealing your cards. This flips the social hierarchy upside down so that the lowest-ranked cards become the most powerful. Having called for a revolution, you stand publicly exposed, playing the rest of this round with your cards face up. The game includes thirteen rule cards that add variety by giving certain character cards special abilities related to their profession: Workers "unionize", the Billionaires "power grab", the Police "stop and frisk", Scientists "debunk" etc. You can play with random rule cards or use one of the scenarios suggested in the rules. With an optional variant, players can also collect cards with a feminist icon to trigger a feminist revolution, boosting the value of all female characters. —description from the designer
£18.99 £17.10
History is repeating itself...Berith has possessed another nun. This time it's sweet Ursula and Berith is shedding innocent blood through her. He'll only leave when her heart stops. You know you'll have to kill her, but you refuse to just let her soul be condemned to eternal damnation. You're determined to expel the demon and save Ursula. Nestled in the countryside near the long-abandoned town of L'Armes, is an abbey with a troubled past. L'Armes Abbey has been plagued with horrific events throughout history. Many believe there's an evil in the area that hides in the shadows waiting to cause pain and sorrow to any who approach it. The Abbey is also a house of God. You may end up being blessed or cursed at the Abbey... only you can control your destiny so choose your actions wisely.
£24.99 £22.50
Resident Evil 2Â is a cooperative board game where you play as the characters and scenarios from the hit video game from Capcom. Fight iconic monsters such as the Licker and use characters like Leon, Claire, or Tofu. Travel from the police station to the underground Umbrella Laboratory while you uncover the secrets and escape from Raccoon City!
£114.99 £103.50
Uncover Cold War secrets in the final installment of the Pandemic Legacy trilogy! This 1962-set prequel stars you and your friends as CIA operatives on the trail of a deadly Soviet bioweapon over 12 in-game months of a campaign full of surprises and long-lasting consequences.
£72.00
Eternal Decks is a limited communication co-operative game in which players try to complete the stage objectives before any one player cannot take an action. Players start the game with five cards in their deck, but will quickly look to acquire more cards from the various Eternals (characters within the game) who each have their own unique eight-card deck. On your turn, you must perform one action: Play a card (on the field, on the river, or by using an ability) Generate a jewel Give a card to a teammate There are restrictions when playing a card. All three rows in the field cannot have cards of the same color or same number next to each other. Additional restrictions are applied to a row based on the stage you are playing. Jewels are used to negate the negative effects brought on by the Eternals. The game has six stages, and the various stages will have you collect points, survive a ghost town, navigate a labyrinth, defeat a boss, and more to win the game!
£55.00
Hero Slam is a brand-new card game for children and families alike, from the hilariously inventive comic artist Jamie Smart, creator of Bunny vs Monkey, Looshkin, Megalomaniacs and more. Dare you set foot inside the Enchanted Forest to face the Great Evil lurking within? Gather together a band of weird and wonderful Heroes as you collect Imps, go on Side Quests and start Fights with your opponents in this fast-paced family card game. Compete to be the first to beat the Villain and save the day! Aimed at children aged 6 to 11 but perfect for the whole family, the game consists of 90 cards in a gift box with gameboard and mini-comic setting out the backstory of the adventure through the Enchanted Forest. BY AWARD-WINNING CREATOR AND ILLUSTRATOR JAMIE SMART: Winner of both Illustrator of the Year and Best Illustrated Children's Book at the 2024 British Book Awards, and Illustrator of the Year and Best Book for 6-8 Year Olds at the 2024 Laugh Out Loud Book Awards. A BRAND NEW GAME with never-before-seen characters from the author of Bunny Vs Monkey and Looshkin. 1-4 PLAYERS easy to learn rules and 20 minutes to play! PUBLISHED BY LAURENCE KING - Laurence King has been capturing imaginations and inspiring creativity in new and unexpected ways for over 30 years, with playful and eye-catching games, gifts, and books.
£18.00
Estimated release 24/07When a surge in crime erupts across New York City, it’s the citizens who are threatened the most. Backed by a powerful ringleader, this new organized crime wave needs practiced hands and familiarity with the streets of New York in order to truly stand against it. The people need more than just heroes; they need a team of fearless Defenders. It’s the beginning of a brand-new wave for Marvel Champions: The Card Game! As the game’s ninth campaign expansion, Fear No Evil brings a plethora of classic Defenders characters to the table, including two new playable heroes, Echo and the long-awaited Daredevil. Each of these heroes comes with a pre-built deck that is ready to play from the get-go. Standing opposed to the Defenders are Kingpin and five of his greatest underlings, all of whom are wreaking havoc in their latest crime spree. This expansion includes six brand-new scenarios, five of which can mix and match which villain is paired with them. Each scenario can be played individually or sequentially as part of a larger, evolving campaign. Whether you’re a longtime fan of the game or are just starting to build your collection, you won’t want to miss out on Fear No Evil! Not a standalone expansion. A Marvel Champions: The Card Game core set is required to play.
£44.99 £40.50
In this portable edition, the island of Catan is created on the pad in the center of the table. Different island layouts ensure that every game is new and full of possibilities. Players draw their roads, settlements and cities directly on the map as the island develops. Trade remains the key to success. Instead of cards, you use resource tokens to trade with other players. Some resources you will have in abundance, while others are scarce. Exchange wisely to complete your building plans. This compact portable edition includes: 6 punchboard tile sheets (with resources and development tokens) 4 punchboard tile holders 1 paper CATAN map pad (with 50 unique maps!) 4 CATAN themed pens 7 storage boxes 1 reuseable travel bag 1 dice shaker 1 rulebook
£24.99 £22.50
Welcome to the Northern Expanse, a place where nature is still unexplored, mystical and dangerous. When the humans first arrived, they thought they found an unspoiled paradise, filled with bountiful forests, lakes swimming with fish and cold freshwater flowing from the mountains. But as their settlements expanded and the surrounding forests grew thinner, nature itself pushed back. Great creatures known as Beasts emerged, and with their fangs, claws and mystical powers, they proved an incredible threat to the humans. In order to protect the settlements, humans enlisted specialised hunters, tasked with tracking and killing the Beasts before too many of their kin perish. The Beast uses a deck of direction cards to move over forests, swamps and caverns, using guile and deceit to hide its track from the hunters. However, whenever a hunter moves over a location where the Beast has previously been, a trail appears. Only when a hunter searches a location or the Beast itself attacks an unsuspecting target is the Beast's actual position revealed. More so, each hunter has but one chance of searching each round, making it a tense and difficult decision. Hunters seldom have full information whether the trail they’re pursuing contains the Beast’s actual location, or if the trail has already gone cold. Each action you perform in this game is done by playing a card from your hand (up to a maximum of two cards per turn). This means that if a player wants to search, attack or move, they need to have a card in their hand that lets them do that. Before each round, both hunters and Beast participate in a draft for the most important cards. All action cards can be used by both Beast and hunters alike. In order to win this game, you either need to cooperate every step of the way if you play as a hunter, or skillfully outmaneuver your opponents if you play as Beast. On their own, hunters are never stronger than the Beast. Only when hunters communicate, strategize and combine their actions can they bring down the Beast before it’s too late. —description from the designer
£55.00 £49.50
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