WELCOME TO OUR NEW WEBSITE!

40K

183 products

  • Save -10% T'au Empire: XV8 Crisis Battlesuits

    T'au Empire: XV8 Crisis Battlesuits

    1 in stock

    This multi-part plastic kit contains everything needed to build three XV8 Crisis Battlesuits, with six accompanying drones. There's an impressive level of customisation available, with ball fittings allowing unprecedented posability. One miniature can be optionally assembled as a Shas'vre, with special head and chest plate, and there's a prodigious amount of advanced T'au weaponry in the box: four plasma rifles, three flamers, four fusion blasters, four burst cannons, three missile pods and three shield generators. The accompanying drones have options for gun, shield or marker variants, and you can build a total of six drones, with up to three of any one type. The kit also includes an assortment of battlesuit electronics systems. One model in the kit can even be built as the new, experimental Iridium-class XV8-02 Crisis Battlesuit - distinguishable by its thicker armour and aggressive appearance. Huge variety!152 components are included in total, with three Citadel 50mm Round bases and three Citadel small Flying bases.

    1 in stock

    Β£54.50 Β£49.10

  • Save -10% Leagues of Votann: Hekaton Land Fortress

    Leagues of Votann: Hekaton Land Fortress

    1 in stock

    This multipart plastic kit builds one Hekaton Land Fortress, an indomitable heavy transport loaded with powerful guns.The pilot is visible beneath a screen of clear plastic – the kit includes a choice of three different heads to customise your driver, as well as optional lights for the rollbars.This kit comprises 88 plastic components and 5 clear plastic components, and is supplied with a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues.

    1 in stock

    Β£74.00 Β£66.60

  • Save -10% Adeptus Mechanicus: Skitarii

    Adeptus Mechanicus: Skitarii

    1 in stock

    This multi-part plastic kit contains everything needed to make either ten Skitarii Rangers or ten Skitarii Vanguard. Included in the box are 124 components - twenty-three heads, eleven of which are Skitarii Rangers, twenty-five weapons, a small transfer sheet one Citadel 60x35.5mm Oval Base and ten Citadel 25mm Round Bases.

    1 in stock

    Β£35.50 Β£32.00

  • Save -10% Leagues of Votann: Einhyr Hearthguard

    Leagues of Votann: Einhyr Hearthguard

    1 in stock

    This multipart plastic kit builds five Einhyr Hearthguard, elite Kin equipped with the finest armour and weapons available.The kit includes 19 interchangeable heads – 12 unique bare heads, five helmets, and two helmets with open visors. One model can also be built as a Hesyr leader, equipped with a concussion hammer and a choice of two different crests.This set comprises 117 plastic components, and is supplied with 5x Citadel 32mm Round Bases and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues.Β 

    1 in stock

    Β£40.00 Β£36.00

  • Save -10% Codex: World Eaters

    Codex: World Eaters

    2 in stock

    Inside this 112-page hardback book, you'll find:– Brutal background material for these blood-soaked butchers, including their history and current skull-claiming activities– Epic art and photography to inspire you to greater acts of conquest and massacre– Rules for using the World Eaters and daemons of Khorne in games of Warhammer 40,000, with 30 datasheets, five Detachments, and two army-wide rules– A set of rules to launch your own narrative Crusade, taking part in the Skull Harvest to claim the skulls of worthy foes, and earn the Boons of Khorne– A guide to painting your Combat Patrol and rules for fielding the Frenzied Reavers in skirmish-sized gamesThis book also contains a one-use code to unlockΒ Codex: World EatersΒ content in Warhammer 40,000: The App

    2 in stock

    Β£38.00 Β£34.20

  • Save -10% Space Marines: Primaris Eliminators

    Space Marines: Primaris Eliminators

    1 in stock

    All three models can be assembled with or without helmets and the kit comes with a number of optional parts allowing you to individualise the unit.The plastic kit is made up of 60 components and makes three Eliminators. Each model is supplied with a Citadel 40mm Round base. The set also includes a Primaris Space Marines Infantry transfer sheet.

    1 in stock

    Β£38.00 Β£34.20

  • Save -10% Grey Knights: Brotherhood Terminator Squad

    Grey Knights: Brotherhood Terminator Squad

    1 in stock

    This multi-part plastic boxed set contains 153 components and five 40mm round bases with which to make either a Grey Knight Terminator Squad or a Grey Knight Paladin Squad. There is an array of weaponry and unit upgrades including Nemesis falchions, Nemesis force halberds, a Nemesis Daemon hammer, a Nemesis warding stave, a psycannon, a psilencer and an incinerator.

    1 in stock

    Β£38.00 Β£34.20

  • Save -10% Warhammer 40,000 Core Rule Book

    Warhammer 40,000 Core Rule Book

    1 in stock

    The BookThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium.You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future.THE WARHAMMER 40,000 HOBBYThe book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns.DARK IMPERIUMThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods.The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two.There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms.The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium.Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm.FACTIONSExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults.CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements.You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft.Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away.COMBAT PATROLCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences.The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.

    1 in stock

    Β£42.50 Β£38.30

  • Save -10% Space Marines: Primaris Eradicators

    Space Marines: Primaris Eradicators

    1 in stock

    Each member of the squad can be armed with a melta rifle or a heavy melta rifle and one can be alternately armed with a multi-melta. There is also the option to make one of the squad into a sergeant. There are 20 heads in the kit, along with a range of other various accessories.This 122-part plastic kit makes three Eradicators and is supplied with three 40mm Citadel round bases. It is also supplied with an Ultramarines Infantry transfer sheet.

    1 in stock

    Β£38.00 Β£34.20

  • Save -10% Space Marines: Primaris Aggressors

    Space Marines: Primaris Aggressors

    1 in stock

    You have the option of assembling 3 Aggressors or 2 Aggressors and a Sergeant; a host of options are available either way. There are 6 heads for the standard Aggressors, with respirators on the mask of those using flamestorm gauntlets, and 2 more specific heads for the Sergeant. The flamestorm-wielding Aggressors have their own shoulder pads, featuring larger blast shielding to protect them from the immense operating temperatures of their weapons. Also included are reliquaries and purity seals, with special examples for Sergeants featuring extra skulls.The Primaris Aggressors come as 107 components, and are supplied with 3 Citadel 40mm Round bases.

    1 in stock

    Β£38.00 Β£34.20

  • Save -10% Aeldari: Wraithguard

    Aeldari: Wraithguard

    1 in stock

    The Wraithguard can be equipped with a wraith cannon, or a D-scythe to banish foes into the warp. This multi-part plastic kit contains 135 components and an Aeldari Transfer Sheet with which to make five Aeldari Wraithguard or Wraithblades.

    1 in stock

    Β£40.00 Β£36.00

  • Save -10% Astra Militarum: Baneblade

    Astra Militarum: Baneblade

    1 in stock

    This massive kit can alternatively build a variety of other super-heavy tanks:- Banesword – armed with a quake cannon to punish vehicles and fortifications at extreme range- Shadowsword– armed with a tank-slagging volcano cannon- Doomhammer – armed with a titan-slaying magma cannon and troop-carrying capacity- Stormsword – armed with a bunker-busting stormsword siege cannon- Banehammer – armed with a tremor cannon to slow down aggressive opponents- Stormlord – armed with a vulcan mega-bolter and large troop-carrying capacity- Hellhammer – armed with a hellhammer cannon for close-quarters warfareThis kit is comprised of a staggering 381 plastic components and one Baneblade Transfer Sheet with 253 transfers.

    1 in stock

    Β£120.00 Β£108.00

40K
white d20 logo image only

© 2026 Dice Saloon, Powered by Shopify

    • Apple Pay
    • Google Pay
    • Maestro
    • Mastercard
    • PayPal
    • Shop Pay
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account