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  • Save -10% The Old World: Watchtower Of The Empire

    The Old World: Watchtower Of The Empire

    This multipart modular plastic kit builds an imposing tower with ramparts, as well as a smaller ancillary structure that can be added to the tower, or built alongside the main building. You'll find loads of extra components to customise your tower, from an optional chimney and stairs to plenty of decorative elements, giving you plenty of options to mix up your architectural efforts. This kit can loom over the battlefield on its own, or be combined with other kits in the Warhammer: The Old World terrain range to construct more complex buildings.This kit contains 54 plastic components

    £44.50 £40.10

  • The One Ring 2nd Edition

    The One Ring 2nd Edition

    From the back cover:Three Rings for the Elven-kings under the sky,Seven for the Dwarf-lords in their halls of stone,Nine for Mortal Men doomed to die,One for the Dark Lord on his dark throneIn the Land of Mordor where the Shadows lie.One Ring to rule them all, One Ring to find them,One Ring to bring them all, and in the darkness bind them,In the Land of Mordor where the Shadows lieEnter the world of Middle-earth with The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Designed specifically to evoke the atmosphere of The Hobbit™ and The Lord of the Rings™, the game contains rules for creating heroes and sending them off on adventures in a land threatened by the growing Shadow.This beautifully illustrated, full-colour hardcover manual presents Middle-earth as it was twenty years after Bilbo Baggins’ remarkable disappearance and unexpected return. The great events narrated in The Lord of the Rings™ are still fifty years away, leaving plenty of room to narrate stories worthy of an epic.Now in its second edition, The One Ring™ comes with updated and revised rules, a new visual style, and a focus on the land of Eriador — the Lone-lands west of the Misty Mountains. Among its key features are: Rules for travelling across the land (Journey), facing frightening foes (Combat), and meeting the personalities of Middle-earth (Council). Thorough advice for the Loremaster on how to bring Middle-earth to life, including rules for magical treasure, the Shadow, and the Eye of Mordor. In-depth information on six Patrons — individuals sponsoring the adventures of the Player-heroes — including Bilbo Baggins and Gandalf the Grey. A bestiary containing a spread of adversaries, from lowly Orc Soldiers and Highway Robbers, to monstrous Cave-trolls and Barrow-wights. Rules to create your very own Nameless Things — unknowable beings from the dark corners of the world. A complete Landmark adventure, The Star of the Mist, with extra support for new Loremasters, in the form of tutorial advice throughout.

    £38.70

  • Save -10% The Quacks of Quedlinburg

    The Quacks of Quedlinburg

    7 in stock

    In The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!Each player has their own bag of ingredient chips. During each round, they simultaneously draw chips and add them to their pot. The higher the face value of the drawn chip, the further it is placed in the swirling pattern. Push your luck as far as you can, but if you add too many cherry bombs, your pot explodes!At the end of each round, players gain victory points and coins to spend on new ingredients to add to their bags, depending on the strength of the ingredients in their pots. But players with exploded pots must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.

    7 in stock

    £44.00 £39.60

  • Save -10% The Queen's Dilemma

    The Queen's Dilemma

    1 in stock

    The Queen’s Dilemma is a standalone sequel to the award-winning competitive narrative legacy game The King’s Dilemma. Take on the role of Council members deciding the fate of the Kingdom of Ankist over a brand new campaign, with improved legacy mechanisms making the experience more immersive than ever!

    1 in stock

    £124.99 £112.50

  • Save -10% The Quest for El Dorado

    The Quest for El Dorado

    2 in stock

    In The Quest for El Dorado, players take the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers from the scout to the scientist to the aborigine. All of them have one goal in mind: Reaching the golden border first and winning all of the riches for themselves. Whoever chooses the best tactics will be rewarded!

    2 in stock

    £45.00 £40.50

  • Save -10% The Red Dragon Inn

    The Red Dragon Inn

    1 in stock

    In Red Dragon Inn, you and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game.The four characters are Deirdre the Priestess, Fiona the Volatile, Gerki the Sneak, and Zot the Wizard.

    1 in stock

    £37.99 £34.20

  • The Siege of Shaddis Horne

    The Siege of Shaddis Horne

    3 in stock

    The fairies have gone mad. Their once quaint magic threatens all of Brighthelm. The golems they created to protect the villages are now tearing them apart.  Now the little forest town of Shaddis Horne, with its elemental college, is under siege. The fairies know that without this source of magic, Brighthelm’s chemists will be dealt a severe blow. They must be stopped. Your Hawkguard soldiers have been sent to repel the fairies and their minions, inspire the villagers and keep Shaddis Horne standing until the siege is over. It won't be easy.  The Siege of Shaddis Horne is a co-operative resource gathering tower defence game for 1-4 players, with a smattering of push-your-luck dungeon crawling to boot.

    3 in stock

    £19.00

  • Save -10% The Taverns of Tiefenthal: Open Doors

    The Taverns of Tiefenthal: Open Doors

    1 in stock

    Die Tavernen im Tiefen Thal: Zimmer frei! consists of four modules for use with the base game, with players now having the option to add a wine cellar or a guest room to their tavern. The innkeepers give players individual skills that might influence their strategy in the game, and the mayor will reward players when you help him to develop "his" town into a tourist center.

    1 in stock

    £23.99 £21.60

  • Save -10% The Tomorrow Legion Player's Guide

    The Tomorrow Legion Player's Guide

    1 in stock

    From the back cover:A Megaverse Gone Mad!Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-post-apocalyptic world where supernatural horrors vie with technological empires for master of the world.This is the world of RIFTS.Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings, and dangers. Whatever you imagine - whatever you fera - it's somewhere in this war-and-chaos ravaged world.The Tomorrow Legion is Ready.In the battle for survival, the Tomorrow Legion brings together the greatest, the bravest, and the craziest to stand against an infinity of threats. They stand for a better future than the past they've known.

    1 in stock

    £19.99 £18.00

  • £15.00

  • The World After RPG

    The World After RPG

    2 in stock

    “Eons ago, the Old World faded. Some tell of a sea of fire. Some of air that spoiled and made throats raw. Some of a sickness that ravaged the land. But all refer to it as the Calamity. Those that were left retreated to our Havens, huge silos, deep underground. Hundreds were built, across the more habitable areas of the Old World. Some connected to form Mega-Havens, but some were simply left, alone, forgotten, waiting for the moment to return to Surface. Each of these Havens developed independently, to form communities, ecosystems, and they changed. Homo-sapiens was no more.”

    2 in stock

    £25.00

  • Save -10% The-Horus-Heresy-Legiones-Astartes-Maximus-Battle-Group

    2 in stock

    £134.00 £120.60

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