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This multipart plastic kit builds one Solar Auxilia Leman Russ Strike Tank.Its turret houses one of four primary weapons – a battlecannon, twinned heavy lascannons or autocannons, or a long-barrelled Vanquisher battlecannon with a co-axial autocannon. It also sports a hull-mounted weapon – a heavy bolter, lascannon, autocannon, multi-laser, or heavy flamer. The turret and both weapons feature glueless assembly, allowing you to adjust their positions mid-game.The kit includes components to upgrade your Leman Russ with a hunter-killer missile and dozer blade, and the turret hatch can be built with closed doors, or opened for a Solar Auxilia gunner with a pintle-mounted weapon – a heavy flamer, multi-laser, or heavy stubber. You'll also find plenty of cosmetic options, such as sigils, armour patches, a spotter, and a choice of crew heads.You can alternatively use this kit to build a Leman Russ Command Tank, outfitted with an electromagnetic flare shield and a cognis-signum array for battlefield communication and co-ordination.This kit contains 163 plastic components, as well as a Solar Auxilia Vehicle Transfer Sheet containing 180 high-quality waterslide transfers.
ÂŁ42.50 ÂŁ38.30
This multipart plastic kit builds one Malcador Heavy Tank, an imposing Solar Auxilia armoured vehicle.The turret and weapon mounts feature glueless assembly, allowing you to adjust their positions mid-game.The kit includes components to upgrade your Malcador Heavy Tank with a hunter-killer missile, flare shield, and dozer blade. The turret hatch can be built with closed doors, or opened for a Solar Auxilia gunner with a pintle-mounted weapon – a heavy flamer, multi-laser, or heavy stubber. You'll also find plenty of cosmetic options, such as sigils, armour patches, a spotter, and a choice of crew heads.This kit comprises 170 plastic components, as well as a Solar Auxilia Vehicle Transfer Sheet containing 180 high-quality waterslide transfers
ÂŁ58.00 ÂŁ52.20
ÂŁ44.50 ÂŁ40.10
This multipart plastic kit builds a Solar Auxilia Tactical Command Section, comprising one Auxilia Captain and four Auxilia Companions.The Captain comes with a choice of heads, and loads of extra weaponry – a power fist, power sword, or charnabal sword, as well as a laspistol, blast pistol, needle pistol, plasma pistol, or hand flamer.This highly versatile kit can alternatively build a lower-ranking Line Command Section, wearing less ornate armour and carrying a more austere vexilla. It can also be used to build a Legate Marshal, accompanied by four Lifewards. You'll find even more weapons for the Legate Marshal – a volkite serpenta, inferno pistol, or archeotech pistol, and a thunder hammer or paragon blade – and the Lifewards can be armed with some of their lord's spare wargear!This kit comprises 137 plastic components, 5x Citadel 25mm Round Bases, and a Solar Auxilia Infantry Transfer Sheet containing 152 high-quality waterslide transfers.Â
ÂŁ21.50 ÂŁ19.40
This multipart plastic kit builds a Veletaris Storm Section of 10 Veletarii.The kit also includes command gear to outfit your Storm Section with a proud Auxilia vexilla, a vox interlock, and a Veletarii Prime with a plumed helmet, alternative chestplate, and loads of extra weaponry – a power fist, power sword, charnabal tabar, or ceremonial blade, as well as a blast pistol, needle pistol, plasma pistol, or hand flamer.This kit comprises 184 plastic components, 10x Citadel 25mm Round Bases, and a Solar Auxilia Infantry Transfer Sheet containing 152 high-quality waterslide transfers.Â
ÂŁ38.00 ÂŁ34.20
ÂŁ44.50 ÂŁ40.10
This multipart plastic kit builds two Hermes Light Sentinels or Hermes Veletaris Sentinels.Both styles of pilot have poseable heads, and each Sentinel's legs can be assembled in different poses to add variety and character to your squadrons. An adventurous hobbyist can even remove the pegs, for full poseability on every leg-joint!This kit comprises 110 plastic components, 2x Citadel 60mm Round Bases, and a Solar Auxilia Vehicle Transfer Sheet containing 180 high-quality waterslide transfers
ÂŁ42.50 ÂŁ38.30
This multipart plastic kit builds one Geigor Fell-Hand, Commander of the Broken Claw.This set comprises 12 plastic components, and is supplied with a Citadel 32mm Round Base.You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and Liber Astartes: Loyalist Legiones Astartes Army Book to make full use of this model.
ÂŁ21.50 ÂŁ19.40
This multipart plastic kit bullds one Ahzek Ahriman, Chief Librarian of the Thousand Sons.This set comprises six plastic components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly.You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and Liber Hereticus: Traitor Legiones Army Book to make full use of this model.
ÂŁ21.50 ÂŁ19.40
Hot Streak is a game for hard luck gamblers who love to bet on and scream at the racers, who in this case happen to be mascots who may (or may not) keep running in the right direction. At the start of the game, set up the racing deck with one card for each mascot and a number of random cards based on the player count. Reveal these cards to all players, after which players draft a betting ticket from those on display, then in reverse order draft a second bet. For each bet, you can play it safe — or flip it to the risky side, which might pay out more - or cost you money if you lose. After betting, each player chooses one of three cards in their hand to secretly add to the racing deck. Shuffle the deck, burn three cards, then reveal cards one by one from the deck, moving the mascots along the track, with them sometimes swerving into another lane and knocking over another racer, sometimes turning around, sometimes all moving at once, and sometimes just going backwards! If a racer runs off the track or would be knocked over while already fallen, they're disqualified. If needed, shuffle all cards in the deck, burn three cards again, and keep racing until all four spots on the box podium are filled. Pay out bets based on these results. For races #2-3, first deal each player a random card from the deck, then place bets again, then have each player contribute a card from their hand to the deck. After race #3, everyone tallies their money
ÂŁ50.00 ÂŁ45.00
What hue do you think of when we say “apple”? Hues and Cues is a vibrant game of colorful communication where players are challenged to make connections to colors with words. Using only one and two-word cues, players try to get others to guess a specific hue from the 480 colors on the game board. The closer the guesses are to the target, the more points you earn. Since everyone imagines colors differently, connecting colors and clues has never been this much fun!Gather around with three to ten people to play a quick and simple game with a prism of possibilities! First, a “cue giver” hides a specific color they’ve chosen out of a deck of cards. There are 480 shades on the board in front of you! After getting one- and two-word cues, everyone places their marker on which color they think is being described. “Coffee.” Is it dark brown, as in freshly brewed? “Au lait.” With milk. That means I should pick a lighter shade!Use examples from everyday life, from nature to pop culture, or materials and moods. Everyone around the table gets a turn to give cues and guess. The better your hints or guesses, the more points you earn. Play off others' experiences to narrow down what they have in mind!—description from the publisher
ÂŁ25.00 ÂŁ22.50
In Hummingbirds, you'll guide your birds to claim flowers that hide sand timers, then reveal those timers to check for nectar. If the sand timer has run out, collect a nectar token of the same color. The longer you wait, the sweeter the reward! But be careful: if the sand timer is still ticking when you check, you'll lose one of your lowest-value nectar tokens. —description from the designer
ÂŁ29.99 ÂŁ27.00
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