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  • Save -10% Compile: Main 2

    Compile: Main 2

    Out of stock

    Vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you? Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer. Solve for sentience.In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Chaos to Mirror are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.Compile: Main 2 brings 12 new protocols to use either alone or mixed with your Main 1.—description from the publisher

    Out of stock

    £20.00 £18.00

  • Save -10% Concept Board Game

    Concept Board Game

    Out of stock

    In Concept, your goal is to guess words through the association of icons. A team of two players – neighbors at the table – choose a word or phrase that the other players need to guess. Acting together, this team places pieces judiciously on the available icons on the game board. To get others to guess "milk", for example, the team might place the question mark icon (which signifies the main concept) on the liquid icon, then cubes of this color on the icons for "food/drink" and "white". For a more complicated concept, such as "Leonardo DiCaprio", the team can use the main concept and its matching cubes to clue players into the hidden phrase being an actor or director, while then using sub-concept icons and their matching cubes to gives clues to particular movies in which DiCaprio starred, such as Titanic or Inception. The first player to discover the word or phrase receives 2 victory points, the team receives points as well, and the player who ends up with the most points wins.

    Out of stock

    £29.99 £27.00

  • Save -10%

    Concept Kids: Animals

    1 in stock

    Concept Kids Animals is a cooperative version of the game Concept, adapted for children who don’t yet know how to read.In turn, the children attempt to make the others guess an animal by playing pawns on the illustrated icons on the game board. Through this, the child indicates a feature of the animal to be guessed. Draw 12 cards and attempt to find as many animals as possible in order to get the most points together!Concept Kids Animals offers 110 animals to be guessed, divided into two difficulty levels. Beautifully illustrated by Éric Azagury, this communication game for children will allow them to discover the world of animals in a fun and innovative way.

    1 in stock

    £23.99 £21.60

  • Convict-ion

    Convict-ion

    Out of stock

    he story takes place in a “prison”, and you play as one of the CONVICTED—characters with CONVICTIONS.Each of you has a CONVICTION—a belief that guides you through life.Each of you has a CONVICTION—a deviant act or trait that the society labels as a crime.Both your CONVICTIONS—internal sense of self and struggle with social norms—manifest into a special ability called GENDER.Embody your GENDER to find the truth and break free from your assigned fate. TTRPG inspired by Life is Strange, JoJo's Bizarre Adventure, Persona, as well as the philosophy of Butler and Foucault CONVICT-ION is a tabletop role-playing game that uses a modified version of the Belonging Outside Belonging system. (It can be played with or without a GM.) Each player takes on the identity of a Convicted—one of the protagonists of the story. During the game, the players also take part in building the world their characters inhabit, and help narrate the consequences of their actions. CONVICT-ION can be played with or without a pre-made scenario. The game is its own System Reference Document (SRD) in which you tell the story of delinquents struggling against a system which aims to "normalise" them. To play the game, you would need: 3-6 players including the facilitator—potentially works with 2-7 players in Guided Play 2-4 hours—for a shorter playtime, run this game with Guided Play and a pre-made scenario Writing materials—printouts are optional, but they would make running the game easier A bunch of tokens (~5 per player)—poker chips, cigarettes, instant ramen, dice, or anything you can find (Writing materials and tokens can be substituted with digital equivalent when playing online) "Existence is Queer" is the first scenario of the game, where teenagers investigate the mysterious disappearances in an isolated coastal town. The second scenario "Life is/in a Prison" is set on a prison barge in the dystopian future, where GENDER wielders are drawn together as prisoners of fate. Content warnings Gaming is supposed to be fun for everyone. In CONVICT-ION, the players are working collaboratively to tell a story, and no one plays to “win”. It is the duty of the players to ensure a safe environment for each other using TTRPG safety and support tools. By default, the game deals with incarceration (or at least, a metaphor for it), characters being denied their autonomy, threat of violence, unjust authority figures, and abuse of power by those who are supposed to protect the vulnerable. For the scenario "Existence is Queer", the content warnings are: school, kidnapping, disappearance and death of minors, grief, losing control of one’s body, abusive teaching staff, grooming, medical horror. For the scenario "Prison is/in a Prison", the content warnings are: incarceration, abusive prison staff, gang violence, mental manipulation, mention of suicide, grooming, cult. (Due to the open-ended nature of TTRPGs, the elements mentioned in the content warning can easily be toned down. Players should discuss with each other what topics they are comfortable with, and what to avoid.) Creators Bio CONVICT-ION is designed, written and illustrated by W.H. Arthur, with sensitivity consulting by Chloe Montgomery. W.H. Arthur (佢*/he/they) is a neurodivergent British East Asian game designer. After spending most of his life trying to fit in, Arthur is fed up with social norms and societal expectations. He puts his feelings into words and wrap those words around game mechanics. *Pronounced heoi5 or keoi5 Chloe Montgomery is one half of Biscuit Fund Games (Tournament Arc, Goblin Country), and the other half of the Game Soup podcast. When she's not busy with work, she looks after her cat named Holmes, who takes up too much of her time. Yes, she stole her name from Life is Strange. Designer Notes CONVICT-ION is a deeply personal game on my exploration of identity. My experience as a neurodivergent ethnic minority in the West is inherently non-binary. Throughout my life, I struggled with the social norms of being AMAB, and I find it difficult to separate masculinity with toxicity. I feel that I have to constantly push back at masculinity in order to express my emotions and be vulnerable. I would rather be perceived as human instead. I was reading queer memoirs and gender theory in the past few months, and they inspired me to make gender a major theme of the game. In particular, Gender Queer by Maia Kobabe and All Boys Aren't Blue by George M. Johnson are two memoirs that I resonate with. Judith Butler's words on gender and social norms and on identity and performativity have encouraged me to rethink my relationship with gender and identity, and influenced how I approach gender in this game. The exploration of genders in this game is also inspired by Avery Alder's Dream Askew and Jay Dragon's Sleepaway, where players get to pick genders outside of the established terms. I started reading Michel Foucault's works after I finished the initial draft of the game. The metaphorical "prison" setting of the game comes from the feeling that many aspects of our modern day society are run like prisons. Foucault articulated that idea in his writing and provided rationale of how it came to be.

    Out of stock

    £4.20

  • Save -39% Coralia

    Coralia

    Out of stock

    The colorful reefs around the former pirate island of Coralia offer a paradise for scientists from all over the world who explore the underwater world with their diving robots and work to preserve the coral reefs. They send their ROVs (Remotely Operated Vehicles) down to find specific species. At the same time, they keep their eyes open as to whether one or the other sunken pirate treasure can not be traced. A few pearls are also welcome to end up being not only a respected researcher but also a wealthy one ... This Dice Placement game is about winning the most points with a little luck and making the right decisions - an adventure for the whole family!

    Out of stock

    £32.99 £20.00

  • Save -10%

    Corregidor Alguaciles

    1 in stock

    Highly suitable as an expansion set for all those who have bought the Operation: Icestorm battle pack. This box provides all the support weapon options of the Alguaciles, the Nomad Military Force line troops.Box contains: 1x Alguacil (Combi Rifle + Light Grenade Launcher) 1x Alguacil (MULTI Sniper Rifle) 1x Alguacil (HMG) 1x Alguacil (Missile Launcher)

    1 in stock

    £29.99 £27.00

  • Save -10% Cosmere Roleplaying Game - Stormlight Dice Set

    Cosmere Roleplaying Game - Stormlight Dice Set

    Out of stock

    A set of sparkly Stormlight-themed blue and white die that includes all the dice you need to play the Cosmere® Roleplaying Game: six standard RPG dice plus three custom plot die (to represent Stormlight, Lifelight, and Voidlight) in a blister pack. Comes with fabric dice bag.

    Out of stock

    £12.99 £11.70

  • Save -10% Cosmere Roleplaying Game - Stormlight Handbook

    Cosmere Roleplaying Game - Stormlight Handbook

    Out of stock

    The Knights Radiant must stand again! In the war-torn world of Roshar, the Ideals you swear are as powerful as the weapons you wield. When the True Desolation approaches, heroes must rise, from soldiers and scholars to Shardbearers and Surgebinders. Will you speak the ancient oaths and become Radiant? This core rulebook for the Cosmere® Roleplaying Game contains everything you need to build characters and tell epic stories in the world of Brandon Sanderson's Stormlight Archive series. — Build characters and forge your own legend in Roshar! — Step into a universe of adventure and Investiture with the Stormlight™ Handbook! — When you’re ready to become a game master, take the next step with the Stormlight™ World Guide and the Stonewalkers™ adventure.

    Out of stock

    £49.99 £45.00

  • Save -10% Cosmere Roleplaying Game - Stormlight Starter Set

    Cosmere Roleplaying Game - Stormlight Starter Set

    Out of stock

    Everything you need to get started with the Stormlight Campaign Setting for the Cosmere Roleplaying Game! Contains a condensed 60-page rulebook for the Stormlight Campaign Setting in the Cosmere RPG. Start a session with Bridge Nine: a 48-page adventure for 1st-level characters. Includes battlemaps and tokens for every character and creature in Bridge Nine. Includes six pregenerated character sheets and six initiative cards. Includes six standard RPG dice plus one custom plot die.

    Out of stock

    £24.99 £22.50

  • Save -10%

    Cosmic Encounter: Revised Edition

    Out of stock

    Cosmic Encounter 42nd Anniversary Edition welcomes new players to the game of infinite possibilities with a freshly revised rulebook and a beautifully illustrated Quick-start Guide that captures the nostalgia of the original game and makes it easy for anyone to learn. The Quick-start Guide’s comic book style throws readers back to the 1970s, providing vital insight into the core rules of the game while embracing the fun of a cosmic conquest filled with wacky aliens and outrageous abilities. What's more, with the beautiful translucent ship pieces (as shown above), spreading your colonies across the galaxy has never been more stylish!A newly discovered species joins the classic line-up of aliens. You can, of course, play as old favorites such as Mite or Remora, or you can try your hand at leading the ruthless Demon to victory. Previously only released at Cosmic Con, this species was exiled from their original galaxy for unprincipled opportunism. Now they seek cosmic vengeance, using their power to possess other players’ hands to bolster their own strength and sap others’ will to win.In addition to this monstrous newcomer, Cosmic Encounter 42nd Anniversary Edition offers you new ways to customize your games with the introduction of Cosmic Combo cards. These carefully assembled cards offer a list of alien species with a brief description of their powers to create themed matchups and explore different types of games. You may find yourself among some Big Time Clubbers or Cellar Dwellers, that can be integrated into three, four, or five-player games. Every card spins a new challenge, and with these new options for customization, no two games are ever the same.

    Out of stock

    £70.00 £63.00

  • Save -10% Cosmo

    Cosmo

    5 in stock

    Build your best poker hand by strategically recruiting the perfect crew for your Mission to Mars. Simply draw Cards from any of the six decks! The twist: Some of the players' cards are visible, others are hidden. Can you really be sure the others will end up with a better crew than you?! Once everyone has five cards, it’s time to shine. The strongest hand … uh, crew wins the ticket to Mars. Draw cards from any of the six decks and aim for the strongest poker hand. Bet on the best hand before drawing your last cards. Once everyone has five cards, it’s time to shine. The strongest hand wins. —description from the publisher

    5 in stock

    £11.99 £10.80

  • Save -10% Countryside Scenery Starter Set

    Countryside Scenery Starter Set

    1 in stock

    The ideal way to start your adventure into Scenic modelling. As mundane as it may sound, straight waysides are not so easy to reproduce perfectly in a model. During one of your next walks, observe what is sprouting up or growing around you! You’ll be surprised at the variety. Not only waysides but also embankments and roadsides can be perfectly designed with the Vegetation Starter Set! As well as Gravel, with which you can design the path, the set accordingly contains a lot of Grasses, Tufts and Scatter Material. With an ever-increasing product portfolio, sometimes it’s hard to decide which colours and materials to use when designing your layout. In order to make your decision easier and recommend the right Gaugemaster materials for the various applications, our modellers have taken the trouble to put together special Vegetation Starter Sets for you. Inside each set is a selection of products to suit the various themes. So, you can start right away and experience the effect and application of the materials. We made an effort to present as many products as possible in every Vegetation Starter Set. The quantities are sufficient for smaller areas. Since the item numbers are indicated on all the packaging and products, individual items can be purchased later at any time. In addition, each set offers a saving of at least 10% when compared to buying the products separately. Contents Gravel Fine Scree Meadow Scatter Grass Beige Scatter Grass 42 x Grass Tufts Brown Scatter Material

    1 in stock

    £19.95 £18.00

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