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496 products

  • Save -10% So Clover!

    So Clover!

    6 in stock

    So Clover! is a cooperative word-association game. Play as a team to get the highest score. Get Keywords and secretly write their common features on your Clover board; these are your Clues. Then work together to try to figure out each player’s Keywords. At the end of the game, add up your score according to how many Keywords you found and write it in the Record of Legends. Try to beat your high score each game!-description from the publisher

    6 in stock

    ÂŁ21.00 ÂŁ18.90

  • Save -10% Small World

    Small World

    1 in stock

    In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!On each turn, you either use the multiple tiles of your chosen race (type of creatures) to occupy adjacent (normally) territories - possibly defeating weaker enemy races along the way, or you give up on your race letting it go "into decline". A race in decline is designated by flipping the tiles over to their black-and-white side.At the end of your turn, you score one point (coin) for each territory your races occupy. You may have one active race and one race in decline on the board at the same time. Your occupation total can vary depending on the special abilities of your race and the territories they occupy. After the final round, the player with the most coins wins.Clarifications: available in a pinned forum post.

    1 in stock

    ÂŁ49.99 ÂŁ45.00

  • Save -10% Slay the Spire: The Board Game

    Slay the Spire: The Board Game

    2 in stock

    Slay the Spire: The Board Game is a co-operative deck-building adventure. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and finally become strong enough to slay the Spire!Slay the Spire: The Board Game, (core edition) includes:-4 Minis-Over 730 cards-Over 450 Art Sleeves-2 Map Boards-1 Merchant Board-4 Player Boards-1 Die-50 plastic cubes-Over 113 tokens

    2 in stock

    ÂŁ115.00 ÂŁ103.50

  • Save -10% Skyrise

    Skyrise

    2 in stock

    The Mayor has enlisted some of humanity's greatest visionaries to help build Skyrise: a magnificent city in the sky, dedicated to art, science, and beauty. But only one artisan can be remembered as the greatest!Prove your genius by using a brilliant spatial auction system to win sites to build in, earning favor across Islands and factions, scoring secret and public objectives, courting mysterious Patrons, and building your own unique Wonder.Skyrise tells an interactive story of a growing cityscape, hard decisions, scarce resources, and ever-rising stakes that will keep you enthralled until the final scores are revealed.Skyrise is a brand new game inspired by Sebastien Pauchon's 2008 Spiel Des Jahres recommended Metropolys.

    2 in stock

    ÂŁ65.00 ÂŁ58.50

  • Save -10% Skull King

    Skull King

    7 in stock

    Skull King is a trick-taking game similar to Oh Hell!, Wizard, Euchre and Spades, with players needing to state how many tricks they think they'll win each round. A unique element of this game is that bidding takes place simultaneously, leading to rounds that are sometimes over, or under-bid. As players must win the exact number of tricks that they bid to earn points, winning too many tricks is just as bad as winning too few and this leads to intense competition where losing a trick can be as exciting as winning one.Skull King uses a 66-card deck that consists of five Escape cards, four suits numbered 1-13, five Pirate cards, 1 Tigress card, and 1 Skull King card. The game lasts ten rounds, and in each round, each player is dealt as many cards as the number of the round. All players simultaneously bid on the number of tricks they think they'll take by holding out a fist and on the count of three revealing a certain number of fingers (or possibly a closed fist for a bid of zero tricks).Standard rules apply for the playing of cards, with one player leading off a card and other players following suit, if possible, and playing something else if not; however, a player may always choose to play one of the special, unnumbered cards — and the power of those cards might let you win a trick that otherwise would have gotten away. In more detail, the black Jolly Roger suit trumps the other three suits, a Mermaid trumps all numbered cards, a Pirate trumps the Mermaid, and the Skull King trumps everything — except if he appears in the same trick with a Mermaid, in which case she captures him and wins instead. An Escape card loses to any other card, and the Tigress card serves as either a pirate or escape card as desired by the player. Whoever wins a trick leads in the next trick.If a player makes their bid exactly, they score 20 points per trick; if they collect more or fewer tricks, they lose 10 points per trick they are off. If a player makes a bid of zero tricks, they win points equal to ten times the current round number — but if they take even a single trick, they lose this many points instead. If a player catches pirates with the Skull King, or the King with a mermaid, they score bonus points. Whoever has the most points after ten rounds wins.

    7 in stock

    ÂŁ17.00 ÂŁ15.30

  • Save -10% Skull 2022 Edition

    Skull 2022 Edition

    1 in stock

    Skull is the quintessence of bluffing, a game in which everything is played in the players' heads. Each player plays a face-down card, then each player in turn adds one more card – until someone feels safe enough to state that he can turn a number of cards face up and get only roses. Other players can then overbid him, saying they can turn even more cards face up. The highest bidder must then turn that number of cards face up, starting with his own. If he shows only roses, he wins; if he reveals a skull, he loses, placing one of his cards out of play. Two successful challenges wins the game. Skull & Roses is not a game of luck; it's a game of poker face and meeting eyes.

    1 in stock

    ÂŁ19.00 ÂŁ17.10

  • Shipwrights of the North Sea: Redux

    Shipwrights of the North Sea: Redux

    1 in stock

    Shipwrights of the North Sea: Redux is set in the early years of the Viking Age, circa 800 AD. As Viking shipwrights, players compete to construct the greatest fleet on the North Sea. Players must collect oak, wool, and iron, as well as getting other craftspeople on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they’re on your side!The aim of Shipwrights of the North Sea: Redux is to be the player with the most Victory Points (VP) at the game’s end. Points are gained by constructing Longships and Buildings, recruiting Jarls, attracting Heroes, and collecting Gold. Over the course of 5 Rounds, players will draft Village Cards, and must carefully manage their resources and workforce to set their settlement apart as the most glorious amongst all the clans.Redux Version:Shipwrights of the North Sea: Redux is an entirely new game. While it shares a lot of thematic elements and player goals from the original, the core gameplay has been completely rebuilt to create an experience much more in line with what fans of Garphill Games have come to expect.-description from designer

    1 in stock

    ÂŁ54.00

  • Save -10% Shackleton Base: A Journey to the Moon

    Shackleton Base: A Journey to the Moon

    1 in stock

    A permanent base is being built in the Shackleton crater at the Moon's South Pole. You're leading one of the space agencies that are working together to expand their presence on the base, while at the same time the three major corporations sponsoring the mission are each pursuing their own agenda. In Shackleton Base: A Journey to the Moon, you will build structures on the base, while also funding projects from the corporations that provide special abilities and scoring opportunities.At the start of the game, pick three corporations randomly from the seven available. Each corporation introduces new projects, actions, and scoring opportunities, along with their specific mechanisms. The game is played over three rounds, each divided into three phases:• Shuttle phase: Each player drafts a shuttle tile from an open display to determine which type of astronauts and resources they can use that round, as well as the turn order for the next phase.• Action phase: Players take turns deploying their astronauts on the moon to collect resources, build structures, or fund projects. Depending on which corporations were selected, different types of resources will be available, resources that can be used in various ways for the projects or to build structures. Each project provides ongoing abilities and scoring opportunities. Each corporation provides different ways to score points, which could be during the action phase, the maintenance phase, or at game's end.• Maintenance phase: Deployed astronauts are assigned to work on the structures (providing a bonus to the player owning them), then players collect income and pay maintenance costs. If corporations in play have end-round effects, those effects take place.The end of the game brings a final scoring, then the player with the most points wins.

    1 in stock

    ÂŁ65.00 ÂŁ58.50

  • Save -10% SETI: Search for Extraterrestrial Intelligence

    SETI: Search for Extraterrestrial Intelligence

    1 in stock

    In SETI: Search for Extraterrestrial Intelligence, a eurogame for 1–4 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth. The game draws inspiration from current or emerging technologies and efforts in space exploration.Players will explore nearby planets and their moons by launching probes from Earth while taking advantage of ever-shifting planetary positions. Decide whether to land on their surface to collect valuable samples, or stay in orbit for a broader survey. Additionally, by directing your telescopes to gaze into distant star systems, you may detect traces of alien signals or undiscovered exoplanets, and collect promising data to examine and study back home.Back on Earth, you can invest in upgrading your equipment so you can analyze incoming data more efficiently, boost your telescope signal capacity, or increase your supply of resources—all to expand the scope of your search that could lead to a discovery of extraterrestrial life forms.You will also make use of over 200 cards to aid your efforts or focus your research in a particular direction for additional bonuses and rewards. Each card has unique effects and illustrations and depicts real-life technologies, projects, and discoveries (like the ISS, Large Hadron Collider, Perseverance rover, Voyager probe, and many more).Finding traces of extraterrestrial life is only a matter of time—utilize the resources you have at your disposal strategically and you may well end up being the one to make the biggest scientific contribution towards advancing our understanding of alien life within our galaxy.SETI: Search for Extraterrestrial Intelligence pays homage to space and planetary exploration, astronomy, the ongoing search for signs of life in the vastness of space, and efforts to understand the nature of life in the universe.—description from the publisher

    1 in stock

    ÂŁ67.49 ÂŁ60.80

  • Save -10% Scythe

    Scythe

    2 in stock

    It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fuelled the war with heavily armoured mechs, has closed its doors, drawing the attention of several nearby countries.Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place).Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness.Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.

    2 in stock

    ÂŁ80.00 ÂŁ72.00

  • Save -10% Scrabble Refresh 2024

    Scrabble Refresh 2024

    1 in stock

    In this classic word game, players use their seven drawn letter-tiles to form words on the gameboard. Each word laid out earns points based on the commonality of the letters used, with certain board spaces giving bonuses. But a word can only be played if it uses at least one already-played tile or adds to an already-played word. This leads to slightly tactical play, as potential words are rejected because they would give an opponent too much access to the better bonus spaces.

    1 in stock

    ÂŁ21.99 ÂŁ19.80

  • Save -10% Scotland Yard

    Scotland Yard

    2 in stock

    In Scotland Yard, one of the players takes on the role of Mr. X. His job is to move from point to point around the map of London taking taxis, buses or subways. The detectives – that is, the remaining players acting in concert – move around similarly in an effort to move into the same space as Mr. X. But while the criminal's mode of transportation is nearly always known, his exact location is only known intermittently throughout the game.The 125 fare tickets are 5 black, 23 pink underground, 43 green bus, 54 yellow taxi.Similar to The Fury of Dracula Clue: The Great Museum Caper Ghost Chase Letters from Whitechapel Garibaldi: The Escape

    2 in stock

    ÂŁ28.00 ÂŁ25.20

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