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Fit to Print is a puzzly tile-laying game about breaking news, designed by Peter McPherson and set in a charming woodland world created by Ian O’Toole! Thistleville is the world’s most bustling little town — it’s a challenge to keep up with everything going on, from who took home first prize for their baked goods at the community fair to who has been digging in Mrs. Brambleberry’s carrot patch. As an editor at one of the local newspapers, your job is to tell their stories! The front page is due in just a few hours and you have no time for perfection. Grab the big stories before the other papers get a chance, and make sure you get the right photos too. A newspaper is a business, so the money has to come from somewhere — don’t forget the ads! After you’ve picked out a combination of stories, photos, and ads, it’s time to lay out the front page. Did you take enough tiles to fill the paper, but not so many that things have to be cut? Over the course of three hectic days, your skills will be tested as you compete to be the most newsworthy editor! Fit To Print is a tile-laying game for the whole family. Players simultaneously collect newspaper tiles, stacking them on their desks until they think they have what they need to make the perfect front page. Then, they will yell “Layout!” and begin to lay out the page by carefully considering the placement of centerpieces, articles, photographs, and advertisements. When everything is just right, they yell “Print” to be the first off the press and gain their choice of centerpiece for the next round! This hectic spatial puzzle features over 100 unique newspaper tiles, 6 characters with their own special abilities, as well as 3 decks of Breaking News cards — so that each and every time you play you will be solving a new puzzle! If real-time games aren’t your style, Fit to Print has a number of alternative modes to satisfy every type of puzzle gamer. In Slo-Mode players take turns drafting tiles from a shared market and arranging them on their front pages. In Puzzle Mode, take a specific set of tiles and piece together the highest-scoring arrangements. Whether you enjoy relaxing solo puzzles on your own, or frenetic action for up to 6 players, you will have a blast helping the critters of Thistleville tell their stories!
£41.00 £36.90
Earth: Abundance is an expansion for Earth that allows you to enhance the rich gameplay of the award-winning board game with new player interactions and opportunities to curate your hand
£35.00 £31.50
Ahoy is a lightly asymmetrical game where two to four players take the roles of swashbucklers and soldiers seeking Fame on the high seas. One player controls the Bluefin Squadron, a company of sharks and their toothy friends, who patrol these waters and keep order with shot and sword. Another player controls the Mollusk Union, an alliance of undersea creatures and their comrades-in-arms, who fight to reclaim their ancestral home. In games with more people, some players control Smugglers, maverick captains who run blockades to smuggle luxuries and essentials, delivering them to those with the most need—or the most coin. Explore the seas. As you play, you’ll make a unique map full of treasure troves, dangerous wreckage, and mighty sea currents, using deluxe double-layer region tiles. Featuring development from the same team that brought you Root and Oath, Ahoy offers deep, interactive gameplay in a fast-playing and easy-to-learn design with a colorful setting brought to life by Kyle Ferrin's gorgeous illustrations
£43.99 £39.60
Introducing DARK SOULS: The Board Game - The Sunless City, a cooperative dungeon crawl board game for 1-3 players*. Six years on, this new core game reimagines the original DARK SOULS: The Board Game experience with refreshed rules driven by community feedback, including a new campaign and encounter system. Whereas the original board game included a selection of bosses and locations from the DARK SOULS universe, The Sunless City focuses on the very first DARK SOULS video game to deliver an immersive tabletop experience. Description The Sunless City was the shining jewel of Lordran, where sacred spires and legions of knights were bathed in perpetual golden light. An illusion hides the deceit of an empty throne, blinding the lonely spirits to the truth of their forsaken city, and their bleak existence in the ashes of a dead kingdom. Within these ruins, a cooperative journey of survival and heroism will unfold… for those prepared to die. Become the Herald, Pyromancer, or Warrior as you navigate the haunted ruins of The Sunless City. Your ultimate challenge? A brutal battle against the formidable Dragon Slayer Ornstein and the fearsome Executioner Smough. But success in this perilous realm hinges on one vital element: teamwork. Cooperate with your fellow Unkindled as you venture into locales once bathed in golden light, now lost to shadows. Your enemies are dangerous, their attack patterns and weaknesses waiting to be uncovered. Alas, death is not the end — but the price of failure is high. Should one of your characters meet their demise, the game presses on, but with a heavy price. The entire party must return to the bonfire, each encounter resetting, and the odds growing ever more challenging. The Sunless City beckons you to a brutal adventure. Be cautious with your resources, learn from your mistakes, and brace yourself to confront the darkness. Will you rise to the challenge, conquer the malevolent inhabitants, and emerge victorious, or will you succumb to the relentless trials that await? In The Sunless City, only the most resolute and unified will claim victory. Are you prepared to die? *Combine with any other DARK SOULS: The Board Game core set to increase to 4 players What's in the box? 15 miniatures, including 3 large bosses 4 double-sided game tiles 3 character boards 200+ tokens 190+ cards 15 bespoke dice 2 health dials Campaign dashboard Rulebook
£120.00 £108.00
In the U.S. wild west, the eternal battle between the law and the outlaws keeps heating up. Suddenly, a rain of arrows darken the sky: It's an Indian attack! Are you bold enough to keep up with the Indians? Do you have the courage to challenge your fate? Can you expose and defeat the ruthless gunmen around you? BANG! The Dice Game keeps the core of the Bang! card game in place. At the start of the game, players each take a role card that secretly places them on a team: the Sheriff and deputies, outlaws, and renegades. The Sheriff and deputies need to kill the outlaws, the outlaws win by killing the Sheriff, and the renegades want to be the last players alive in the game. Each player also receives a character card which grants him a special power in the game. The Sheriff reveals his role card and takes the first turn of the game. On a turn, a player can roll the five dice up to three times, using the results of the dice to shoot neighboring players, increase the range of his shots, heal his (or anyone else's) life points, or put him in range of the Indians, which are represented by nine tokens in the center of the table. Each time a player rolls an arrow, he takes one of these tokens; when the final token is taken, each player loses one life point for each token he holds, then the tokens are returned to the center of the table. If a player collects a trio of Gatling symbols on the dice, he fires one shot at everyone else and rids himself of Indian tokens. Who'll get his shot off first? Play continues until one team meets its winning condition – and death won't necessarily keep you from winning as long as your teammates pull through!
£21.00 £18.90
In the faraway land of Ethnos, a new Age is dawning. The ashes of the old Age have left the Six Regions empty, and the twelve Clans scattered to the winds. Now is the time for a clever leader to unite them into a powerful alliance, skillfully using the unique talents of each Clan to control the Regions.Do you have the wit and the wisdom to become the next Emperor of Ethnos and usher in a Golden Age? Unite the Clans to Control Ethnos What was old has been made new again. The land of Ethnos has been rendered empty and a new Age is beginning. Someone must take up the mantle of Emperor. Will it be you? In Ethnos 2nd Edition, players must take control of the various clans of Ethnos, gathering members and unleashing them into the six regions. Each clan has different special abilities, and depending on who you choose to lead your groups, different strategies can be employed. 2nd Edition includes updated rules and rules for Solo mode. STRATEGIC AREA CONTROL GAME — In Ethnos 2nd Edition, players gather members of various clans and compete for control of six regions, utilizing each clan’s unique abilities to dominate the land. UNIQUE CLAN ABILITIES — Each clan in Ethnos offers distinct powers, adding deep strategy and diverse playstyles as you choose which clan leaders will guide your groups to victory. COMPETITIVE OR SOLO PLAY — Whether you’re challenging friends or conquering regions solo, Ethnos 2nd Edition provides endless strategic opportunities for players of all experience levels. FOR 1-6 PLAYERS — Perfect for game nights or solo sessions, Ethnos 2nd Edition is designed for 1-6 players, offering dynamic and exciting gameplay for ages 14 and up. UPDATED RULES & SOLO MODE — The 2nd Edition features updated rules for streamlined gameplay and introduces a new solo mode, allowing players to enjoy the game on their own
£35.00 £31.50
Lately, it feels like we’re all just dinosaurs trying to avoid the falling meteors. In this game, you’ll try to dodge all of life’s little disasters. You might fall into a pit of hot lava or get ghosted by your dino date, but the dino who survives it all wins the game! In Happy Little Dinosaurs, the first person to reach 50 points, or be the last Dinosaur standing, wins the game! During each round, you’ll flip a Disaster card featuring a Natural, Predatory, or Emotional disaster. Each player will play a Point card in hopes of collecting points and avoiding the disaster. You will work to avoid all of life’s little disasters and laugh as they happen to your friends. If you collect 3 Disaster cards of the same type OR 3 different types of Disaster cards, you will be out of the game. Point cards feature weapons, trinkets, and good luck charms that you use to collect points and avoid disasters. Each card has a point value between 0 and 9 that you will use when scoring a round. You can use Instant cards at different points during the game to tip the odds in your favor or save your Dinosaur from certain death. Player boards include your Dinosaur's traits, an Escape Route you use to track your score, and a Disaster Area where you will collect Disaster cards. You'll move your Dinosaur meeple along the Escape Route on your player board to track your score. Will you successfully dodge the disasters or get eaten by a prehistoric whale? Only the cards can decide.
£20.00 £18.00
Each jumbo 1" cube has 6 images or icons, with a total of 54 all-different hand-inlaid images that can be mixed in over 10 million ways. You roll all 9 cubes to generate 9 random images and then use these to invent a story that starts with "Once upon a time..." and uses all 9 elements as part of your narrative. As a puzzle, Rory's Story Cubes will really give your imagination a work-out. You'll practically feel both sides of your brain dancing. Play it as a game for one or more players, or as a party game for three or more. Or play it as an improv game where each player contributes part of the story, picking up where the last one left off. Win award points for speedy delivery, inventiveness, imagination, drama and humor. Full instructions include several other ways to use the cubes to solve problems, break up writer's block, enhance your imagination and heighten your ability to find unifying themes among the diverse images. Interpret or get at the meanings of your answers more quickly. It's fun, easy, and mind-stretching. The challenge: Fit the 9 cubes into a 3x3 square. Now examine the cubes in any one row and turn them so their tops have something in common. Do this for all 3 rows. Explain your choices, or challenge another player to identify the element they share. More than one answer may be right, and there are thousands of possible combinations.
£12.00 £10.80
Carcassonne : Circus & Artists is the Tenth expansion for Carcassonne. At long last, the circus is coming to Carcassonne. The ringmaster has organized a night full of stunning acrobatic routines that will leave you speechless, while the most talented artists show their latest tricks. Followers can now be trained to perform human pyramids, and a circus tent will attract the people of Carcassonne, while the ringmaster keeps things organized and visitors calm and quiet. Contains: 20x Land tiles, 1x Big top, 16x Performance tokens, 6x Ringmistresses and 12x Standard meeples Part of the Carcassonne series.
£14.99 £13.50
Carcassonne: Sheep & Shepherds is the ninth numbered expansion for the Carcassonne base game, and now players get to be shepherds on the hills in addition to the usual thieves, knights, monks and farmers. By placing the tiles in this expansion, players build hills and vineyards, trying to plan ahead to claim the sweetest meadows for points — bringing sheep and shepherds while keeping watch for the wolf that waits to be drawn among the tiles...Whenever a tile featuring a hill icon is added to the playing area, it is placed on top of another randomly drawn tile, elevating it above the playing surface and creating a hill. Hill tiles act as tie-breakers: if two or more players occupy the same feature equally (a "shared majority"), but one of the tied players has a follower standing on a hill tile, that player will have an advantage over the others, and will score all the points for that feature.Vineyards are designed to increase the importance of monasteries. Each vineyard tile placed around a monastery adds three points to that monastery's score. However, these bonus points only count if the monastery is completed, so players are more likely to sabotage their opponents' monasteries in order to prevent them from being finished.Shepherds are new pieces that can only be placed in fields. Each time a player expands the field occupied by his or her shepherd, that player has two options: 1. Draw a sheep token out of a bag, placing it near their shepherd; or 2. Trade in all their accumulated sheep for points. Each sheep token is worth 1-4 points, depending on the number of sheep depicted. However, hidden among the sheep tokens are two wolf tokens, and if a player draws one of these, all of their sheep are lost and placed back into the bag. This introduces a push-your-luck aspect to Carcassonne, as players can choose to either "cash-in" the sheep they have, or try to add more sheep and risk losing them all.The goal of Sheep & Shepherds remains the same as in basic Carcassonne: claim the most points to win the game. Part of the Carcassonne series.
£14.99 £13.50
This expansion for Carcassonne, puts cities under attack introducing new Fortresses and siege mechanics. Invest meeple to strengthen the defence posts and score points. Includes : 18 land tiles, 2 fortress tiles, 3 catapults, and 12 standard meeples for enhanced gameplay. Part of the Carcassonne series
£14.99 £13.50
The second major expansion to the original game of Carcassonne, Traders & Builders contains 24 tiles with new features such as Bridges and Cities.Some tiles also feature symbols for the goods Wine, Cloth and Wheat. Players collect one of these goods when the feature that has it on the tile is scored. Players with the most of each type of good gets bonus points at the end of the game. There is a popular house rule that allows the trading of goods between players in exchange for other goods and the ability to chose where a tile is placed. There are also two new wooden playing pieces in this expansion. The Builder is like a meeple in that it may be placed in a city or road as a kind of supervisor. A subsequent tile extension of the feature the Builder is in allows the player another tile placement. Farmers will also be able to place a new Pig pawn in a field for extra points at the end of the game.Finally, Traders & Builders comes with a large cloth bag. Not only does this make it easier to keep and handle the tiles, but it also removes the problem of having non-identical backsides.Carcassonne: Traders & Builders Expansion Play Summary Traders - Some of the new city tiles depict goods: wine, grain and/or cloth. When you complete a city, your own or someone else's, you collect a matching token for each good in the city. At game end, whoever has the most goods in each category scores an additional 10 points. Builders - Each player receives a builder meeple in his color. You can add your builder to any city or road you already have in progress. Now anytime you add a tile to that city or road, you immediately get to take another turn. The builder does not count as a follower for determining control of a city or road. Pig - You can add your pig to one of your farms to enrich its value. A farm with a pig scores 4 points per completed city served instead of the usual 3.Traders & Builders is playable with or without the first expansion.Part of the Carcassonne series
£14.99 £13.50
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