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In Celtic legend, faefolk align themselves with courts of influence over the ancient lands. The Seelie are allies of spring and growth, while the Unseelie are those of cold and trickery. In Pacts, you shall rule one of these two courts, facing your eternal opponent in a duel of wits. Before starting, each of you will gain the assistance of mythological creatures such as dragons, banshees, and selkies to give you the edge. Each round, cards are dealt, where one player will split the possible actions between two piles, while the other will select who gets which set. You will each place, move, and remove influence across six regions and see who rules these sacred places, seeking majority control. The player who scores the best after three and six rounds will be declared the new ruler of this great isle. This is a two-player dueler finished with a touch of legendary extravagance, a focused plaything of tactics and strategy worthy of the fae queen herself. —description from the publisher
£30.00 £27.00
The award-winning party game Telestrations will get your family and friends laughing as they draw what they see, then guess what they saw for hours of hilarious miscommunication. All players simultaneously sketch, pass, and guess while revealing laugh-out-loud and unpredictable outcomes!
£24.99 £22.50
Spokes is a fast-paced cycling game in which players create cycle paths by swapping spokes from their wheels for those on the board, creating routes and changing options along everyone's routes, resulting in fast and dynamic play. Each turn, players select a spoke on their wheel to swap for one on the track, then travel down a contiguously-colored track containing the spoke they placed. As the game continues, players build, share, and dismantle routes, managing the selection of spokes at their disposal for efficient cycling on the best routes. Play goes around the table until one player has completed three laps and wins. Players can draft other bikes and use the reserved energy to pull ahead at opportune moments. This helps to recreate the excitement and theme of cycling, with the best players knowing when to sit behind other players, use their routes, and overtake them at the last minute for the win! Rules include team, multi-bike, and solo variants.
£35.00 £31.50
Estimated Release 16/10/2026 When Detective Aziza Steer calls you in to help investigate a series of disappearances, you quickly discover that these are no ordinary abductions. Chasing shadows across Arkham and trying to prevent the list of victims from getting longer, you’ll need to find the right culprit before you vanish yourself! In Traces to Nowhere, a new scenario for Arkham Horror: The Card Game, 1 to 4 investigators work to find the one responsible for several disappearances while avoiding the enigmatic Abductor that haunts their every step. This scenario can be played on its own or inserted into any campaign as a side-story.
£21.99 £19.80
Lost Cities is a card game in the Kosmos two-player series. The game originally consisted of a single deck of cards of rank 2–10 in five different colors with three special "handshakes" ("HS" in scoring examples below) in each suit, but as of 2018 the game now includes six colored suits, with the sixth color being optional for gameplay. A game board is included to organize discarded cards and help players organize their card collections. The object of the game is to gain points by mounting profitable archaeological expeditions to the different sites represented by the colored suits of cards. On a player's turn, they must first play one card, either to an expedition or by discarding it to the color-appropriate discard pile, then draw one card, either from the deck or from the top of a discard pile. Cards played to expeditions must be in ascending order, but they need not be consecutive. Handshakes are considered lower than a 2 and represent investments in an expedition. Thus, if you play a red 4, you may play any other red card higher than a 4 on a future turn but may no longer play a handshake, the 2, or the 3. The game continues in this fashion with players alternating turns until the final card is taken from the deck. The rest of the cards in hand are then discarded and players score their expeditions. Each expedition that has at least one card played into it must be scored. Cards played into an expedition are worth their rank in points, and handshakes count as a multiplier against your final total; one handshake doubles an expedition's value, while two handshakes triples that value and three handshakes quadruple it. Expeditions start at a value of -20, so you must play at least 20 points of cards into an expedition in order to make a profit. If you are left with a negative value and have a handshake, the multiplier still applies. A 20-point bonus is awarded to every expedition with at least eight cards played into it. A complete game of Lost Cities lasts three matches, with scores for each match being added together.
£20.00 £18.00
Autumn is coming to an end in the Savernake Forest… Help the animals gather and store food for the winter! Savernake forest is a game where 2-4 players build their own section of the forest with paths where animals and food will appear. To get the highest score, players must ensure that on each path the animals can collect their favorite food. Foxes, hedgehogs, beavers, owls, rabbits, woodpeckers, wild cats... Up to 23 different types of animals live together in the Savernake Forest. At the end of autumn, they all prepare to spend the cold winter with enough provisions and here you are to give them a hand… Or a paw! To play Savernake Forest you have two decks of square cards, one showing the animals and the other with forest paths full of succulent food. Each player is randomly given an animal card, showing how many foods they can store and their preferences. For example, the fox loves eggs, but not berries or nuts. To get the best score, you must try to get each animal to collect its favorite foods. During setup, three road cards and one animal card are laid out for all players to see. Each player, on his turn, will choose one of them and add it to his forest, always respecting three rules: there can never be two animals on the same path; cards must be adjacent and no cards can be placed outside of a 4x4 grid. The game ends when all participants have completed their forest, with a total of 16 cards. Throughout the game, players will have the help of some animals, depending on the card they choose from the central market. The rooster will help you get up early, so you can be the first to choose a card in the next turn. The armadillo teaches you how to dig better shelters to store more food, so you can take a burrow token and add it to one of your animal cards to increase that animal's storage capacity by 1. The goat teaches you to hydrate yourself better, offering a water drop token that can be associated with a food and increase its value by 1. Finally, the rabbit helps you attract new animals to your forest. For players looking for more advanced challenges, the rulebook includes a two-player variant with some modifications that increase the difficulty. Quite a boost if you already master the basic rules! With a dreamy art, Savernake Forest offers a perfect balance between fun and strategy that makes it perfect for any type of playgroup. Family and friends will have a great time helping the animals of the forest, while trying to make the most of their paths to reach the highest score. Stroll through Savernake in the fall and be swept away by the enchantment of its wildlife!
£20.00 £18.00
Squishmallows Fans Rejoice: Introducing the official Squishmallows game, Take4! It's action-packed fun for players of all ages, adults and kids alike. Ages 8+:Â This game for social gatherings is intended for players 8 years and older. Perfect to play with your middle schooler, your nieces and nephews, or best friends. Exclusive Plush Benny The Bigfoot Squishmallows: Contains an exclusive version of Benny The Bigfoot with a fun new hat. Cute, right? Includes 1 Exclusive Squishmallows, 84 Cards, and Instructions
£20.00 £18.00
Magical Athlete is a chaotic racing game where anything can happen. Recruit a team of absurd racers—Centaur, Egg, Rocket Scientist—then just roll your die and move that many spaces. Except each racer has a deeply unfair, game breaking power. It’s fast, dumb, and without a doubt, the only game where you can race a baby versus a banana
£27.00 £24.30
6 nimmt! Baron Oxx features gameplay similar to 6 nimmt!, with players trying to avoid taking cards to keep their score low. Each player has a hand of cards, and five rows of cards are placed on the table, each with a single random card from the deck. Each card is numbered and features one or more colored bullheads. Each turn, players simultaneously choose a card from their hand, then reveal it. Whoever reveals the lowest card adds it to a row in which the last card features a bullhead of the same colour; if several rows feature a matching bullhead, the player chooses the row. As soon as a row has six cards or at least six bullheads of the same colour, whoever added the most recent card to that row claims all other cards in it. Baron Oxx is a special character that shows all colours, meaning you can play it on any row...but it can also cost you many points. Once all players have placed a card, from low to high value, you all reveal another card. After all the cards have been played, the player with the lowest score wins.
£10.00
Finally! The award-winning Kids Against Maturity comes in a travel edition. A fun and easy way to get your dose of jokes on the go. The Let's Go Edition comes with 200 Answer and Question cards. Thousands of hilarious combinations for all ages to enjoy. Family holidays will never be the same again!
£10.00
Traitors Aboard is a hidden role party game that combines strategy, bluffing, and social interactions.In Traitors Aboard, you take on the role of a Pirate who will try to fill the crew’s chest or a Mutineer who will do everything to discreetly sabotage the Pirates’ collection and sow chaos aboard the ship. Throughout the game, make sure to discuss, question, and share information (true or false) with the other players to coordinate your efforts or betray them at the right time... Will you be able to identify the members of your team, be cunning, and use the items aboard the ship strategically to win? Now, the fate of the crew lies in your hands...!
£19.99 £18.00
Now, you're in control. Shredder uses waves of Foot soldiers (and his loyal sidekicks, Bebop and Rocksteady) to control the battlefield. The inscrutable Krang uses the Die of Ultimate Destruction for unpredictable results -- something only an IQ of 968 could comprehend. Includes 1 character card and 30 action cards for each of the villains for competitive play.
£11.99 £10.80
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