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"You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner."But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, on your mother's side, would be delighted.'"'In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.Dominion is not a collectible card game (CCG), but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 26 Kingdom card types to include in any given play—leading to immense variety.Dominion (Second Edition) replaces six Kingdom card types from the first edition with six new types of Kingdom cards, while also replacing the blank cards in the game with a seventh new Kingdom card. These new cards are available on their own in the Dominion: Update Pack. The rulebook has been rewritten, three cards have mild functional changes ("you may" added to Moneylender, Mine, Throne Room), and other cards have been rephrased (while remaining functionally the same).Dominion: Update Pack contains the seven new kingdom cards introduced in the second edition of Dominion, thereby allowing owners of the first edition to obtain these new cards without needing to repurchase the entire game.
£44.99 £40.50
90,000 B.C. — A great ice age is fast approaching. Another titanic struggle for global supremacy has unwittingly commenced between the varying animal species. Dominant Species is a game that abstractly recreates a tiny portion of ancient history: the ponderous encroachment of an ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth. Each player will assume the role of one of six major animal classes—mammal, reptile, bird, amphibian, arachnid, or insect. Each begins the game more or less in a state of natural balance in relation to one another. But that won’t last: It is indeed "survival of the fittest".Through wily action pawn placement, players will strive to become dominant on as many different terrain tiles as possible in order to claim powerful card effects. Players will also want to propagate their individual species in order to earn victory points for their particular animal. Players will be aided in these endeavors via speciation, migration, and adaptation actions, among others. All of this eventually leads to the end game—the final ascent of the ice age—where the player having accumulated the most victory points will have his animal crowned the Dominant Species. But somebody better become dominant quickly, because it’s getting mighty cold...Game PlayThe large hexagonal tiles are used throughout the game to create an ever-expanding interpretation of earth as it might have appeared a thousand centuries ago. The smaller tundra tiles will be placed atop the larger tiles—converting them into tundra in the process—as the ice age encroaches.The cylindrical action pawns (or "AP"s) drive the game. Each AP will allow a player to perform the various actions that can be taken, such as speciation, environmental change, migration, or glaciation. After being placed on the action display during the Planning Phase, an AP will trigger that particular action for the owning player during the Execution Phase.Generally, players will be trying to enhance their own animal’s survivability while simultaneously trying to hinder that of their opponents’—hopefully collecting valuable victory points (or "VP"s) along the way. The various cards will aid in these efforts, giving players useful one-time abilities or an opportunity for recurring VP gains.Throughout the game, species cubes will be added to, moved about in, and removed from the tiles in play (the "earth"). Element disks will be added to and removed from both animals and earth. When the game ends, players will conduct a final scoring of each tile—after which the player controlling the animal with the highest VP total wins.
£76.50
The dogs of page, stage, and screen have come to Dog Park. The Famous Dogs expansion includes 29 dog cards with 3 new abilities: Hoarder, Show Off, and Slowpoke. These cards come with the the Collector's Edition of Dog Park.
£8.10
It's time to take some of Europe's finest dogs for a walk. The European Dogs expansion includes 29 cards with 2 new abilities: Lone Wolf and Well Trained. These cards come with the the Collector's Edition of Dog Park.
£8.10
Spot it!, a.k.a. Dobble, is a simple pattern recognition game in which players try to find an image shown on two cards.Each card in original Spot it! features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Spot it! game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the 55-card deck runs out wins!Rules for different games – each an observation game with a speed element – are included with Spot it!, with the first player to find a match either gaining or getting rid of a card. Multiple versions of Spot it! have been published, with images in each version ranging from Halloween to hockey to baseball to San Francisco.The game is sold as Spot it! in the USA and Dobble in Europe, with slight differences between the two editions.Note: some versions have fewer cards and fewer symbols per card. (E.g. 30 cards with 6 symbols each.): Spot it! 1,2,3
£15.99 £10.40
Dobble, is a simple pattern recognition game in which players try to find an image shown on two cards.Each card in original Spot it! features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Spot it! game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the 55-card deck runs out wins!
£13.99 £12.60
As with Dixit: Quest, Dixit 3 is an expansion for Dixit with 84 new cards that feature fantastic and surrealistic artwork. These cards can be used with the components of the base game to provide more variety or used to play the Dixit game on their own. (Dixit 3 includes no scoring board or tokens, so you'd need to track such things and create your own voting tokens.)As for the game play in Dixit, each round one player takes on the role of Storyteller, choosing one card from his hand, then telling a story, singing a ditty or otherwise doing something that in his opinion is associated with the played card. Each other player then chooses one card in her own hand and gives it to the Storyteller in secret. These cards are shuffled and revealed, then players vote on which card was played by the Storyteller. If no one or everyone votes for the Storyteller, then he receives no points; if he received some votes but not all the votes, he scores based on the number of votes received. Each player who submitted a correct vote or who received a vote on her card submission also scores. After a certain number of rounds, the player with the most points wins.Similar to: Dixit: Journey – In the U.S. and Australia, the cards included in Dixit 3 will be packaged into a standalone game titled Dixit: Journey and not sold as an expansion.
£20.99 £18.90
2010 Spiel des Jahres WinnerOne player is the storyteller for the turn and looks at the images on the 6 cards in her hand. From one of these, she makes up a sentence and says it out loud (without showing the card to the other players).Each other player selects the card in their hands which best matches the sentence and gives the selected card to the storyteller, without showing it to the others.The storyteller shuffles her card with all the received cards. All pictures are shown face up and every player has to bet upon which picture was the storyteller's.If nobody or everybody finds the correct card, the storyteller scores 0, and each of the other players scores 2. Otherwise the storyteller and whoever found the correct answer score 3. Players score 1 point for every vote for their own card.The game ends when the deck is empty or if a player scores 30 points. In either case, the player with the most points wins the game.The base game and all expansions have 84 cards each.
£29.99 £27.00
In Villainous: Bigger and Badder, each player takes control of one of three Disney characters, each one a villain in a different Disney movie, specifically Syndrome (The Incredibles), Lotso (Toy Story 3), and Madam Mim (The Sword in the Stone). Each player has their own villain deck, fate deck, player board, and 3D character.On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, and conditions. You need to use your cards to fulfill your unique win condition.One of the actions allows you to choose another player, draw two cards from that player's fate deck, then play one of them on that player's board, covering two of the four action spaces on one of that player's locations. The fate deck contains heroes, items, and effects from that villain's movie, and these cards allow other players to mess with that particular villain.In more detail, just like in The Incredibles, Syndrome will face off against Frozone and the Parr family, using his minions and advanced technology to come out ahead. To win as Syndrome, players need to upgrade the Omnidroid, then defeat it and all heroes in his realm. Lotso seeks to control Sunnyside Daycare by reducing four heroes' strength (utilizing a game mechanism new to Disney Villainous) and moving those heroes to the toddlers' Caterpillar Room. Finally, those playing as Madam Mim will need to win a wizard's duel against Merlin, using Mim's Transformations to defeat Merlin's.Villainous: Bigger and Badder is playable on its own, and its characters can also face off against those in the other Disney Villainous games.
£30.00 £27.00
In Villainous, each player takes control of one of six Disney characters, each one a villain in a different Disney movie. Each player has their own villain deck, fate deck, player board, and 3D character.On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, conditions, and (for some characters) curses. You need to use your cards to fulfill your unique win condition.One of the actions allows you to choose another player, draw two cards from that player's fate deck, then play one of them on that player's board, covering two of the four action spaces on one of that player's locations. The fate deck contains heroes, items, and effects from that villain's movie, and these cards allow other players to mess with that particular villain.
£40.00 £36.00
Become the next Master Summoner in the battle arena game Disney Sorcerer's Arena: Epic Alliances, an expandable tabletop game inspired by the popular mobile game Disney Sorcerer's Arena.Recruit from a battle-ready roster of Disney and Pixar heroes and villains — Sorcerer's Apprentice Mickey, Gaston, Aladdin, Demona, Sulley, Dr. Facilier, Maleficent, and Ariel — then combine the cards for your characters into a single deck. You take turns playing standard actions and cards from your hand to move your characters and attack opponents. If you knock out rival characters or occupy certain spaces near the center of the arena until your next turn, you score points. When a player reaches 20 points or runs out of cards in their deck, the game ends at the conclusion of that round, and whoever has the most points wins.The rules for Disney Sorcerer's Arena: Epic Alliances Core Set are spread out across four chapters, with each chapter building on what's come before to introduce players to new skills, upgrades, and abilities over multiple games. Multiple expansions will be released for the game line to allow for more team combinations.
£45.00
Take your combat skills in Disney Sorcerer’s Arena: Epic Alliances to all-new levels with the Turning the Tide expansion pack!Davy Jones, Moana, and Stitch bring new attacks and abilities true to their characters that will change the course of the Arena’s already epic battles. Disney Sorcerer’s Arena: Epic Alliances is the ultimate PvP tabletop game for Disney and Pixar fans and gamers where players can build teams out of Disney and Pixar heroes and villains and compete in an expandable, learn-as-you-go battle arena game.In Disney Sorcerer's Arena: Epic Alliances, you'll Recruit from a battle-ready roster of Disney and Pixar heroes and villains then combine the cards for your characters into a single deck.You take turns playing standard actions and cards from your hand to move your characters and attack opponents. If you knock out rival characters or occupy certain spaces near the center of the arena until your next turn, you score points.When a player reaches 20 points or runs out of cards in their deck, the game ends at the conclusion of that round, and whoever has the most points wins.-description from publisher
£22.50
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