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Soldiers of the elite 32nd orta boluk are among the few that were not influenced by the crisis spreading in the Janissary corps. They are devoted to their commander and religion, they have hing morale and are very difficult to force off the battlefield. Despite having firearms they usually use it to start the fight and then move on to close combat.Warning: this is not a standalone product. You will need both a copy of Anno Domini 1666 Base Game and a copy of the Envoys of the High Porte Faction set to use the contents of this box. Contents:3 highly detailed plastic miniatures6 Charecter cards9 Item cards
£11.99 £10.80
The Envoys of the High Porte come to Vienna as a part of the larger Ottoman delegation. While the diplomats conduct negotiations, these hand-picked warriors get the “other” assignments done. From Esmeralda, the oriental beauty, to Kushtrim, the raging berserker, they have all the tools necessary to face any opponent. Warning: this is not a standalone product. You will need a copy of Anno Domini 1666 Base Game to use the contents of this box. Contents:• 7 highly detailed plastic miniatures• 7 Character cards• 23 Item cards• 1 Faction card
£30.60
Don’t even think about getting lucky with Baśka. She has got enough in store to give any opponent a run for his life, not to mention the greatest Polish swordsman is her boyfriend. Ketling, the Scottish ally of the Poles, may seem somewhat tame by comparison, but then again, if he is both rich and handsome, why should he even care? Warning: this is not a standalone product. You will need a copy of Anno Domini 1666 Base Game to use the contents of this box. Contents:• 2 highly detailed plastic miniatures• 2 Character cards• 6 Item cards
£11.99 £10.80
Azya and Kmicic, the two characters featured in this set, are the most notorious hellraisers this side of the Danube river. They are eager to join their Cossack comrades and show these Westerners that the Beasts from the East are not to be taken lightly. Warning: This is not a standalone product. You will need both a copy of Anno Domini 1666 Base Game and a copy of the Bohun’s Rebels Faction set to use the contents of this box. Contents:• 2 highly detailed plastic miniatures• 2 Character cards• 8 Item cards
£11.99 £10.80
Anno Domini 1666 core set has been primarily designed for 2 players but it’s not the only way the game can be played. 3–4 Player scenario pack lets you enjoy Anno Domini 1666 in a bigger company. You can fight against each other, create two rival teams, or even join forces and face the Archenemy together. This expansion introduces 2 new double-sided boards which can be used not only in multiplayer games. Most of the scenarios can also be played with just two players, increasing replayability significantly. Note: You need the Anno Domini 1666 core set and 1 or 2 additional faction sets to use this expansion. Contents:• 2 double-sided boards• 2 card decks• 24 base rings (12 black and 12 white)• Rules and scenarios for 3–4 players.
£33.99 £23.80
In Anno 1800, a board game based on the popular PC game from Ubisoft, you continuously build up your own industry to develop your home island.Ship fleets allow for lively trade and the development of new islands in the Old and New World. You have to fulfill the wishes of your own population. While the inhabitants are initially satisfied with bread and clothing, they soon demand valuable luxury goods. You must plan production chains sensibly and keep an eye on the specialization of your population. The goal: A wise distribution of farmers, workers, craftsmen, engineers, and investors — but the competition never sleeps and can snatch the new achievements from under your nose at any time! Who can create the most prosperous island?—description from the publisher (translated)
£40.50
While all gods possess power and responsibility beyond that of mortal ken, they themselves were never created equal. Not all bestrode the world like the mighty sun, or commanded the realm of the dead, or even represented all of feline kind in their regal majesty.The lesser gods and demons knew their place, and divined that their survival would hinge on levying favor with the one patron that would dominate the cosmos when all was done. It was not a matter of followers or that their duties were of any lesser import. Yet the whims of fate and the cosmic tide had left them without grand monuments and legions of devoted followers. Such was the nature of a divine existence.For the patron deities that grant them succor, these Guardians ply their talents in their patrons’ names, adding to their grandeur and protecting their devoted followers as their own. Serving the mighty was their truest path to enduring this war to end all wars.The Guardians Set introduces a new set of Guardians ready to join the gods in their quest. Most of the Guardians contained in this set are terrible demons with vicious abilities the gods would much rather have at their side than used against them. The introduction of new Guardians into the game gives new options to select from, increasing the possibilities for different combinations and interactions for each game. The presence or absence of each Guardian can have a profound impact on the gameplay dynamics.The Guardians Set comes with:11 Guardian figures:-3 Mafdet figures-2 Am-Heh figures-2 Pazuzu figures-2 Ammit figures-2 Shezmu figures5 Guardian cards
£40.00 £28.00
Akropolis Athena is an expansion of the Akropolis base game, set in the Ancient Mediterranean where architects compete to build prestigious cities. The theme revolves around gaining the favor of Athena, the goddess of wisdom, war, and artisans, to earn riches and honor. In this game, players must use their skills to complete specific Construction cards by building layouts within their cities that match the cards. As players complete these cards, they can acquire parts of the Statue of Athena and gain Mini-tiles to enhance their cities. The goal is to strategically build your city while completing these Construction cards to gain additional points and advantages. The game integrates the core rules of the AKROPOLIS base game with the added challenge of completing Construction cards. Each architect can complete each Construction card only once and must manage their resources and placements carefully to maximize their points. The game concludes when there is only one tile left in the Construction Site and all the stacks have been used. Points are counted as usual, but players who have completed the Statue of Athena gain extra points for their Stones, adding a layer of strategic depth to the gameplay. The ultimate goal is to have the most prestigious city by the end of the game, as determined by the accumulated points.—description from the publisher
£10.80
The most talented architects in ancient Greece stand ready to achieve this goal. Build housing, temples, markets, gardens and barracks, so you can grow your city and ensure it triumphs over the others. Raise its prestige with harmonious planning that conforms to specific rules, and enhance it by building plazas.Stone is an essential resource, so make sure you do not neglect it. You’ll need enough quarries so you can build higher up, making your city stretch towards the sky. Choose a tile from the construction site Arrange it in your city to unlock each district's full potential Build on higher levels, increase the value of your districts and win the game—description from the publisher
£22.50
In Air, Land, & Sea, two players participate in a series of Battles, with the objective to control two of the three Theaters of war after both players have played all of their Battle cards, or convince your opponent to withdraw!As Supreme Commander of your country's military forces, you must carefully deploy your forces across three possible theaters of war: Air, Land, and Sea. The order you play your Battle cards is critical, and so is how you play them. All cards can either be played face-up or face-down. Playing a card face-up triggers its Tactical Ability, but the card must be played in its corresponding theater. Face-down cards are wild and can be played to any theater, but only have a strength of 2 and do not grant Tactical Abilities.At the start of each battle, you will be dealt a hand of six cards. You will not draw additional cards during the Battle, so you must formulate your strategy based on only these cards. Players take turns playing Battle cards one at a time, until all cards have been played, or one player decides to withdraw.You do not have to continue a Battle to the very end. Sometimes, it may be best to withdraw in order to deny your opponent complete victory! In Air, Land, & Sea, a strategic withdraw may lose you the battle to ultimately win the war! Victory points are awarded at the end of each Battle based on the results, and the first player to 12 victory points wins the war!
£18.00 £16.20
Age of Conan is a board game which puts players in control of one of the major kingdoms of the Hyborian age, in the period of history well known through the tales of the adventures of Conan the Cimmerian, the barbarian hero created by Robert E. Howard.You will fight with armies, sorcery and intrigue to make your kingdom the most powerful of its age, and to secure on your side the mightiest hero of all – Conan the Cimmerian!In Age of Conan, you control one of the major kingdoms of the Hyborian Age – Aquilonia, Turan, Hyperborea and Stygia.You will build up and use your armies and emissaries, you will enhance your actions with your kingdom cards, and you will try to take advantage of the adventures of Conan to increase the power and wealth of your kingdom.The game is played over the course of three ages. At the beginning of each age, four Conan adventure cards are drawn and used to create the adventure deck. At the beginning of each adventure, players will bid to decide who will be the Conan player for that adventure; when an adventure ends, a new one is drawn and a new bid determines who will be the new Conan player.The roll of the fate dice is used to determine the actions available to the players. The dice are rolled to form a common pool from which all players will pick their dice. Each player, in turn, will choose and use one fate die and will be able to do one of the actions allowed by that die result.When the fate dice are all used, they are rolled again and the game continues in this way until all four adventures in the adventure deck are complete. At that point, the game will temporarily stop so that players may earn gold and take several kingdom–building actions in preparation for the next age.
£83.99 £75.60
2083. Humankind died out decades ago, leaving behind mere vestiges of its time on Earth. As time went by, nature reclaimed land all over. In this resurgent world, apes have kept evolving. They've been gathering in tribes, growing, mastering human items, and advancing in their quest for knowledge. As the leader of such a tribe, you need to guide it towards collective intelligence.After Us is a deck-building and resource management game featuring an original and intuitive combo system in which players are each leading a tribe of apes. Starting only with tamarins, they combine their cards each turn to collect resources and gather victory points, attracting new apes into their tribe along the way: powerful gorillas, resourceful orangutans, versatile chimpanzees, and wise mandrills. The first player to obtain 80 points prevails in the race to collective intelligence — and wins the game.— description from the designer
£45.00 £40.50
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