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Family Board Games

563 products

  • Save -10% Dixit

    Dixit

    9 in stock

    2010 Spiel des Jahres WinnerOne player is the storyteller for the turn and looks at the images on the 6 cards in her hand. From one of these, she makes up a sentence and says it out loud (without showing the card to the other players).Each other player selects the card in their hands which best matches the sentence and gives the selected card to the storyteller, without showing it to the others.The storyteller shuffles her card with all the received cards. All pictures are shown face up and every player has to bet upon which picture was the storyteller's.If nobody or everybody finds the correct card, the storyteller scores 0, and each of the other players scores 2. Otherwise the storyteller and whoever found the correct answer score 3. Players score 1 point for every vote for their own card.The game ends when the deck is empty or if a player scores 30 points. In either case, the player with the most points wins the game.The base game and all expansions have 84 cards each.

    9 in stock

    £29.99 Â£27.00

  • Save -10% Castle Combo

    Castle Combo

    Out of stock

    Castle Combo is a tableau-building game that combines simplicity with deep, engaging gameplay, offering highly satisfying experiences.Each player will spend coins to draft 9 cards from 2 open markets on the table (the lower and upper city), creating along the game a 3x3 square of people interacting with each other to trigger instant effects and end-of-game bonuses.Each turn, you add a character to your tableau — a seemingly straightforward action that packs a punch regarding strategic decisions. You'll need to carefully manage your Keys to influence the Messenger pawn at critical moments, as it controls which characters are available for recruitment from two different areas – peasants and nobles.Balancing your Gold reserves is equally important, ensuring you can afford the characters that best suit your strategy throughout the game. Selecting the right characters is crucial to maximising their immediate effects and the points they will contribute at the game's end. Finally, carefully arranging these characters on your 3x3 board is key to unlocking their full potential.After everyone has played 9 turns (i.e., everyone has 9 characters in front of them), the player with the most points in their tableau wins the game.

    Out of stock

    £20.00 Â£18.00

  • Save -10% Catan: On The Road

    Catan: On The Road

    10 in stock

    In CATAN – On the Road, gameplay is driven by a deck of 120 cards and builds on well-known CATAN mechanics with a fresh variation. Players gather resources by drawing cards, construct developments from a common set of available choices, and negotiate trades either with the bank or with fellow players. Trading plays an even larger role in this version: any player who trades while it is not their turn is rewarded with an extra resource card.

    10 in stock

    £9.99 Â£9.00

  • The Muddles

    The Muddles

    9 in stock

    Meet Pog. Half Pig, Half Frog! Pog is one of seven muddles to collect in this cheeky card game about combining two real animals to make a brand new one! The rarer the muddle - the more points you win. You need travel games for kids on a plane? Card games for children or card games for families? Look no further yo! This is the animal-tastic simply moo-liscious game for you! And with a story book inside no less! All about the fantastical story of WOW - The only Muddle in the world. Jellycows and Bellyfishes? Pogs and Plugs? Meet The lovable whimsical, magical cuddle-able Muddles!

    9 in stock

    £10.00

  • Save -10% Scout

    Scout

    4 in stock

    SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand. More specifically, cards are dual-indexed, with different values on each half of the card, with the 45 cards having all possible combinations of the numbers 1-10. During set-up, whoever is shuffling the cards should randomize both the order of the cards in the deck and their orientation. Once each player has been dealt their entire hand of cards, they pick up that hand without rearranging any of the cards; if they wish, they can rotate their entire hand of cards in order to use the values on the other end of each card, but again they cannot rearrange the order of cards in their hand. On a turn, a player takes one of two actions: • Play: A player chooses one or more adjacent cards in their hand that have all the same value or that have values in consecutive order (whether ascending or descending), then they play this set of cards to the table. They can do this only if the table is empty (as on the first turn) or the set they're playing is ranked higher than the set currently on the table; a set is higher if it has more cards or has cards of the same value instead of consecutive cards or has a set of the same quantity and type but with higher values. In this latter case when a player overplays another set, the player captures the cards in this previous set and places them face down in front of themselves. • Scout: A player takes a card from either end of the set currently on the table and places it anywhere they wish in their hand in either orientation. Whoever played this previous set receives a 1 VP token as a reward for playing a set that wasn't beaten. Once per round, a player can scout, then immediately play. When a player has emptied their hand of cards or all but one player have scouted instead of playing, the round ends. Players receive 1 VP for each face-down card, then subtract one point for each card in their hand (except if they were the player scouted repeatedly to end the game). Play as many rounds as the number of players, then whoever has the most points wins.

    4 in stock

    £20.00 Â£18.00

  • Save -10% Monikers

    Monikers

    3 in stock

    Monikers is a party game based on the public domain game Celebrity, where players take turns attempting to get their teammates to guess names by describing or imitating well-known people.In the first round, clue givers can say anything they want, except for the name itself. For the second round, clue givers can only say one word. And in the final round, clue givers can’t say anything at all: they can only use gestures and charades.

    3 in stock

    £30.00 Â£27.00

  • Save -10% Decrypto

    Decrypto

    7 in stock

    Players compete in two teams in Decrypto, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team.In more detail, each team has their own screen, and in this screen they tuck four cards in pockets numbered 1-4, letting everyone on the same team see the words on these cards while hiding the words from the opposing team. In the first round, each team does the following: One team member takes a code card that shows three of the digits 1-4 in some order, e.g., 4-2-1. They then give a coded message that their teammates must use to guess this code. For example, if the team's four words are "pig", "candy", "tent", and "son", then I might say "Sam-striped-pink" and hope that my teammates can correctly map those words to 4-2-1. If they guess correctly, great; if not, we receive a black mark of failure.Starting in the second round, a member of each team must again give a clue about their words to match a numbered code. If I get 2-4-3, I might now say, "sucker-prince-stake". The other team then attempts to guess our numbered code. If they're correct, they receive a white mark of success; if not, then my team must guess the number correctly or take a black mark of failure. (Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be.)The rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game). Games typically last between 4-7 rounds. If neither team has won after eight rounds, then each team must attempt to guess the other team's words; whichever team guesses more words correctly wins.

    7 in stock

    £22.00 Â£19.80

  • Unlock!: Short Adventures – The Song of the Sea Spray

    Unlock!: Short Adventures – The Song of the Sea Spray

    Out of stock

    A romance between two animals that are complete opposites, where poetry and mystery intertwine.Unlock! Short adventures is a series of escape adventures for up to six players. With 30 to 45 minutes on the clock, players work through a deck of 30 cards as a team, searching for clues, combining objects, and solving puzzles. The free Unlock! companion app runs the timer while also providing clues, offering hints, and confirming successes. Once the team has reached a solution and entered the correct code into the app, they will escape and win the game!.Immerse yourself in the romantic world of an impossible love story between two people who have nothing in common. Written in alexandrine, this romance offers a memorable experience where poetry and mystery intertwine. A touching and original theme!

    Out of stock

    £7.00

  • Save -10% The Lord of the Rings: Fate of the Fellowship

    The Lord of the Rings: Fate of the Fellowship

    9 in stock

    As members of The Fellowship and the allies who rise to aid them, you must embark on a journey that may either save or doom Middle-earth. Navigate a world beset by shadow, where every choice forges a new path.The Lord of the Rings: Fate of the Fellowship is a co-operative game for 1-5 players in which each player controls two characters, lending their unique abilities to protect Frodo, battle enemies in pivotal locations, and evade the menacing Nazgûl and Sauron's searching Eye.Each playthrough presents new challenges with 24 different objectives, 14 events, and 13 playable characters. Never miss an opportunity to get it to the table with the included solo mode designed by Matt Leacock.The threads of destiny weave together, and the fate of The Free Peoples lies in your valor, friendship, and resolve. Will the One Ring be cast into the fire, or will the bearer be lost to despair?—description from the publisher

    9 in stock

    £69.99 Â£63.00

  • Save -10% Bandida

    Bandida

    16 in stock

    Tired of seeing Bandido always escaping? Beware, a new gangsta’s coming to town...Which side will you choose this time: will you play cop and try to prevent Bandida from running away, or join the wild side and help her? In this new Pocket game, you will find all the things you loved about Bandido and more. Three different ways of playing and cooperating all together bring even more fun.

    16 in stock

    £12.00 Â£10.80

  • Save -10% Spots

    Spots

    Out of stock

    Spots is a casual push your luck game from CMYK. On your turn, you'll be rolling and placing dice onto dog cards. Dice you can't place get buried in your yard. Bury too many dice and you bust. Complete 6 dogs and you win!-description from designer

    Out of stock

    £25.00 Â£22.50

  • Save -10% Monopoly Classic Refresh 2025

    Monopoly Classic Refresh 2025

    4 in stock

    Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.On their turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, they have the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a colour group, they may then build houses and hotels on these spaces, generating even more income from opponents who land there. If they land on a property owned by another player, they must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail. The goal of the game is to be the last player remaining with any money.

    4 in stock

    £22.00 Â£19.80

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