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          Warhammer 40,000: Boarding Actions brings the action into the tight confines of space-faring vessels, represented by the Boarding Actions terrain kits. In the cold void of space, the missions are critical and the fighting is up-close and brutal. This book brings Boarding Actions missions into the current edition, and adds loads of Boarding Actions Detachments to enhance your experience. You'll find updated versions of the missions from the Arks of Omen series, including options for narrative, matched play, and multiplayer games.Inside this 296-page softcover supplement, you'll find:– Updated rules for playing intense Boarding Actions games in Warhammer 40,000– 55 thematic new Boarding Actions Detachments– Stratagems and Enhancements unique to Boarding Actions– 54 updated missions for matched play, narrative games, and multiplayer gamesYou'll need a copy of the Warhammer 40,000 Core Rules, available separately, in order to make full use of this book
£42.50 £38.30
 
          Inside this 22-card pack you will find:- 9x Tactical Terrain datasheet cards- 9x Terrain datasheet cards- 3x rules cards (1x Battlezone: Manufactorum Abilities Card, 1x Battlezone: Manufactorum Theatre of War Card, 1x Battlezone: Manufactorum Agendas Card)
£17.00 £15.30
 
          The BookThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium.You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future.THE WARHAMMER 40,000 HOBBYThe book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns.DARK IMPERIUMThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods.The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two.There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms.The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium.Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm.FACTIONSExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults.CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements.You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft.Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away.COMBAT PATROLCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences.The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.
£42.50 £38.30
 
          This 112-page book is packed with new rules for open, narrative, and matched play, including multiplayer pit fights, new fated quests, and challenge battles, as well as a sprawling narrative campaign set in the city of Soroth Kor. You’ll be able to fight for territory and artefacts as you seek dominion over all the inhabitants of the city.
£20.00 £18.00
 
          Warcry: Pyre and Flood continues the journey into the Gnarlwood with two new warbands – the fire-hurling Pyregheists and the aelven warrior-monks of the Ydrilan Riverblades. The box also includes the Idol of the Old Ones, a massive scenery piece of fallen statuary in the form of a Slann’s bejewelled head, along with a campaign book packed with new background material, rules, and artwork. You'll also find all the cards you need to use both of these warbands in your games of Warcry.This boxed set contains:– 64-page softcover Warband Tome: Pyre and Flood – with background, artwork, rules, quests, and campaigns for both of the two warbands in the box, as well as the new Idol of the Old Ones terrain– Ydrilan Riverblades – 10 lithe Lumineth warriors serving the aelementors of realms’ rivers. Surging forward with swift and merciless judgment, they seek to purify the tainted lands. These multipart plastic miniatures include 1x Pureflood Seneschal, 4x Crestdancers, and 4x Stream-runners, with a variety of weapon and cosmetic options.– Pyregheists – Eight merciless servants of Nagash, tasked with freeing the souls trapped within the Gnarlwood by putting it to flame. These multipart plastic miniatures include 1x Deacon of Flames, 2x Balefire Guard, 2x Flamewraiths, and 3x Torchwraiths, with weapon and cosmetic options.– Idol of the Old Ones Scenery – A multipart plastic kit to build the head of a ruined statue in the shape of a Slann, with flat areas on which to perch your miniatures during games.– 42x battleplan cards – Generate battleplans quickly and easily with 6x terrain cards, 12x deployment cards, 12x victory cards, and 12x twist cards– 20x warband cards – Keep games running smoothly with 3x abilities cards covering both warbands as well as universal abilities, 3x divider cards for tracking damage and fighters, 7x Ydrilan Riverblades fighter cards, and 7x Pyregheists fighter cardsWarcry: Prye and Flood is an excellent way to grow your Warcry collection, adding two intense new warbands and an imposing piece of scenery that fits right in with the rest of the Seraphon ruins range. You'll need a copy of the Warcry: Core Book to use the contents of this expansion box.All miniatures come with appropriate basesThe miniatures and some other elements of this product will be available separately at a later date
£76.50
 
          Inside, you’ll find:- Full rules for the following warbands: Bonesplitterz, Ironjawz, Gloomspite Gitz, and Ogor Mawtribes.- Fighter cards for nearly every model available to the Grand Alliance: Destruction ranges.- Rules for three Monsters of Destruction: The Aleguzzler Gargant, the Skitterstrand Arachnarok, and the Dankhold Troggoth.- Refined rules to include Monsters in your warband, as well as new abilities to use against them!- New rules for warbands with mixed Faction Runemarks under the same Grand Alliance and more than one Leader.- Tables for warrior names, warband origins, and leader backgrounds.- 4 Destruction Fated Quests, including Spoils of Victory tables for both Honour and Glory.- 6 Destruction Challenge Battles, including special rules and valuable Spoils.If you want to raise your voice in a throaty bellow and get stuck in, this 64-page softback book is for you.A copy of the Warcry Core Book is required to make full use of the contents of this expansion.
£17.00 £15.30
 
          This boxed set contains:- 72-page softcover Crypt of Blood book – a guide to getting started with Warcry, including the core rules of the game, full rules for both warbands, plus lore, artwork, and battleplans to play through- 8x plastic push-fit miniatures, including:– Xandire’s Truthseekers – four warriors of the Stormcast Eternals, heroes all. These push-fit miniatures are cast in noble blue plastic, can be assembled without the need for glue, and include scenic bases– The Crimson Court – four sinister vampires, each graceful, fast, and utterly deadly. These push-fit miniatures are cast in blood red plastic, can be assembled without the need for glue, and include scenic bases- Crypt of Blood Scenery – six pieces of plastic terrain depicting a ruined crypt in Shyish, the Realm of Death- A double-sided 22" x 30" folding gaming board, depicting a desolate snow-covered ruin- 10x warband cards, including 2x ability cards, 4x fighter cards for Xandire’s Truthseekers, and 4x fighter cards for The Crimson Court- 18x dice, 63x card tokens, and a range rulerCrypt of Blood is a fantastic way to start playing games of Warcry quickly, with two balanced warbands, and includes everything you need to get started.
£70.00 £63.00
 
          Inside, you’ll find:- Full rules for the following warbands: Flesh-eater Courts, Legions of Nagash, Nighthaunt, and Ossiarch Bonereapers.- Fighter cards for nearly every model available to the Grand Alliance: Death ranges.- Rules for two Monsters of Death: Terrorgheists and Zombie Dragons.- Refined rules to include Monsters in your warband, as well as new abilities to use against them!- New rules for warbands with mixed Faction Runemarks under the same Grand Alliance and more than one Leader.- Tables for warrior names, warband origins, and leader backgrounds.- 4 Death Fated Quests, including Spoils of Victory tables for both Honour and Glory.- 6 Death Challenge Battles, including special rules and valuable Spoils.If you feel compelled to collect the souls of the Eightpoints in the name of Nagash, this 64-page softback book is for you.A copy of the Warcry Core Book is required to make full use of the contents of this expansion.
£17.00 £15.30
 
          Welcome to the Warcrow Universe! Immerse yourself in an engrossing world of troops and armies, take part in incredible adventures in an epic fantasy setting. Use your cunning and the might of your military to overcome the daunting confrontations, fight for what your believe in, unravel the mysteries that surround you, defend your territory, and advance the destiny of your nation...Make use of magic when necessary, but keep in mind there is a price to pay when dealing with the arcane arts.Inside this box you will find a selection of spectacular Corvus Belli miniaures from two of the most powerful armies in the Warcrow Universe: The disciplined Hegemony of Embersig, the most cosmopolitan nation of Lindwurm, and the ruthlessly aggressive Northern Tribes, composed of the Orcs and Varank. Learn to play with these well-crafted miniatures in a clear, intuitive way as this box was expressly crafted for two people to discover everything that Warcrow has to offer.—description from the publisher
£107.42 £96.70
 
          This set contains: 1 x US Army HQ 1 x US Army Medium Machine Gun Team 1 x US Army Medium Mortar Team HQ American forces started the war with no experience of combat and often with minimal training. Once exposed to the realities of warfare both officers and men learned quickly. However, the constant demand for troops meant that relatively Inexperienced offers could still find themselves leading men into action even at the end of the war. Both experience and promotion often came very quickly whether in Europe or the Pacific.Medic The field medic presents the wounded soldier with his best chance of surviving serious injury and can ensure those lightly wounded soldiers are returned to fighting fitness as rapidly as possible. Junior medical staff, such as stretcher-bearers, can accompany medics in the field. Medical officers were not always armed but in practice, a pistol was often carried for self-defence.Medium Machine Gun The Americans were equipped with an excellent medium machine gun: the Browning M1919A4 .30-cal. Because of its weight (31lbs), it was always used with a tripod. It had a rate of fire of 500 rounds per minute and an effective range of over 1,000 metres.Medium Mortar In the American army, the role of medium mortar was fulfilled by the 81mm calibre M1 mortar. The mortar was the biggest killer of infantrymen throughout the war. An average crew could fire a dozen bombs in a minute. Compared with artillery shells that had a tendency to get ‘buried’ on landing, directing a good portion of the explosion into solid ground, mortar bombs fell almost on their nose and released destructive power all around.Models supplied unassembled and unpainted
£26.60
 
          20 components in total are included:- 5 Ultramarines Mk X power armour shoulder pads, for use with Hellblasters and Intercessors;- 3 purity seals;- 2 Ultramarines Mk X Gravis power armour shoulder pads for use with Aggressors;- 2 bare heads (one with hair, one without);- 1 Ultramarines helmeted head;- 1 Marksman’s honour;- 1 Mk X power armour shoulder pad, designed for Sergeants/characters from Hellblaster and Intercessor squads;- 1 Mk X Gravis power armour shoulder pad, designed for Sergeants/ characters from Aggressor squads;- 1 Sergeant/character arm holding a gladius (and a scabbard for said gladius);- 1 Sergeant/character arm with an auspex;- 1 grenade pouch.
£10.00 £9.90
 
          This multi-part plastic kit contains the components necessary to assemble Roboute Guilliman, Primarch of the Ultramarines. This model comes as 44 components, and is supplied with a 60mm Round sculpted base depicting Guilliman standing astride a broken Imperial eagle, flanked by 2 burning torches.
£44.50 £40.10
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