Sign up for our newsletter
Subscribe to our emails
A notoriously unstable and rebellious member of the Roman Empire, Britannia was thrown into bloody conflict as the Western Roman Empire began to crumble. Axe, spear and sword became the dominant currency for those vying for control of the kingdoms.Shield Wall is a supplement for Hail Caesar which introduces the main battles, armies and personalities of the Dark Ages in the British Isles from around 400AD up to 1000AD.In addition to the traditional Hail Caesar massed battles the supplement introduces rules for smaller scale engagements between warbands as reflects much of this period. Shield Wall also contains campaign rules and several linked scenarios – from Badon Hill to Brunaburh.The army lists are included for Limitanei, early and late Saxons, Romano-British, Welsh-Cymru, Irish, Picts, Gaels, Vikings and Irish-Norse.A copy of the Hail Caesar rulebook is required to use this supplement—description from the publisher
£20.00 £18.00
This is your chance to be one of the first people to get hold of our exciting new rulebook - Hail Caesar. Hail Caesar is written by the hugely talented Rick Priestley who is something of an expert in Ancients gaming. Partly because of his studying in antiquities but some would say that it's also because he was there for the most part.  So aside from firsthand experience of classical civilisations what else do you get?  * A 200 page, full colour, hardback rulebook*  * By the award winning team that produced Black Powder  * Covers gaming in periods from biblical times to the Crusades
£30.00 £27.00
The Brewers are tanky, plain and simple as well as being excellent at soaking up damage. They excel late in the game as they usually have superior numbers left at this point. Their mid game is also strong due to their knock downs and board control. The Brewers are not the most synergistic in terms of combo play but the do enjoy some degree of team buffing. Throughout the game they generate the most momentum when pushing opponents in to and out of position. Brewers move slowly up and down the fields so rely on long reach weapons and easy access to pushes and knockdowns to give them huge board presence and control.Contains:1x Spigot Models supplied unpainted, and may also require assembly.
£8.95 £5.60
The Engineers play style is accurate and controls a lot of space. They use all their gadgets, devices and traps in order to influence the flow and direction of the game. From a distance the Engineers seem to move as one giant machine as they play perfectly in sync with one another. They are resilient in combat which leads to their solid play style. Although not as mobile as some of the other teams they are able to move the ball great distances. Once all the pieces are in place they are able to control the pitch while pinging the ball around their opponent. Contains:1x Pin ViceModels supplied unpainted, and may also require assembly.
£8.95 £5.60
Guild ball takes place in a land now known as the Empire of Free Cities. The lands are made up of vast ranges of climates, cultures and landscapes and each is controlled by a sovereign city. Mob football is a game generally played between neighbouring towns and villages on feast days which accounts for its popularity. The aim of the game is for players to struggle to control the leather wrapped inflated pigs bladder and attempt to kick it into the opponent’s goal. Taking advantage of the popularity of the game, the powerful Guilds invested money into the game and created professional teams and leagues.Contains:1x Icy Sponge Status token set
£5.95 £3.00
The Engineers play style is accurate and controls a lot of space. They use all their gadgets, devices and traps in order to influence the flow and direction of the game. From a distance the Engineers seem to move as one giant machine as they play perfectly in sync with one another. They are resilient in combat which leads to their solid play style. Although not as mobile as some of the other teams they are able to move the ball great distances. Once all the pieces are in place they are able to control the pitch while pinging the ball around their opponent. Contains:1x HoistModels supplied unpainted, and may also require assembly.
£8.95 £5.60
Masons play style is based on balance and flexibility. They have strong, but not quite outstanding offense and defence options available to them. With a mix of buffs and debuffs forming the foundation of their combo play then need each other to excel. They are equipped wells to play during all phases of the game without a definitive focus on any key area. They have the tools and play style to adapt to every situation as long as you can piece them together properly. Contains:1x Flint Models supplied unpainted, and may also require assembly.
£8.95 £5.60
The unions play style is very individual to the role and play. They have an array of strong options across attack. Their defence game, however isn’t as strong due to their focus on assassin or surgical removal style play. Their strength and flexibility comes from matching the right players to the correct job. Each model is simply strong at what it does and does not require any assistance to do so.The woman known as Decimate is properly known as Svetlana Leonid Volstov III, a princess of Erskirii nobility. Born late in to a wealthy and influential family with no hope of succession, she quickly found a far more exciting life for herself in an organised and well-funded Brewer’s Guild gang. Ever ambitious, she quickly rose to a place on the Guild Ball team, becoming Decimate the duelist to her roaring fans. This all came to an end when a coup was staged within the guild by a rival gang, and Decimate was forced to flee following a failed assassination attempt. She now plays as a free agent for the Union, her flashing blades swirling in a dance of destruction.Contains:1x Decimate Models supplied unpainted, and may also require assembly.
£8.95 £5.60
Alchemists’ play style is one of force projection. They utilise a lot of AOE to control space and deny their opponents manoeuvrability. Their combo play comes from layering AOEs and generating huge areas of danger across the pitch.They are quick on their feet and capable with the ball, but not as resilient in combat as other teams. They excel in the early to mid-game due to their ability to cover a good amount of space.Alchemists will reward players who can anticipate their opponent’s plans and block them through good placement and positioning of models and effects. On offense, Alchemists can use their AOEs almost as additional models in order to restrict the counter play options of their opponent. No one wants to charge the Alchemist with the ball if you have to go through an acid cloud!What nature provides, man can improve. The Alchemists know this well and it is reflected in the scientific marvels they bring to the Guild Ball pitch. Watching the Alchemists play is part carnival, part fireworks, part illusion. The crowds cheer in awe at the visual spectacle as fireballs, smoke clouds, and slick oils dominate the field of play, delighting the children, decimating the opposition.Contains: 1x Compound Models supplied unpainted, and may also require assembly.
£13.45 £8.50
This multi-part plastic kit contains ten Grey Knights with Nemesis force swords, one of which can be built as the unit leader, a Justicar. The models are covered in the inscriptions, purity seals and other details you would expect from this army, and the Justicar features a unique helmetless head. There is an array of weaponry and unit upgrades including Nemesis falchions, Nemesis force halberds, a Nemesis Daemon hammer, a Nemesis warding stave, two psycannons, a psilencer and an incinerator.This multi-part plastic boxed set contains 236 components and 10 Citadel 32mm Round bases with which to make a Grey Knight Strike Squad.Please note: these miniatures can also be assembled as a Grey Knight Interceptor Squad, a Grey Knight Purifier Squad or a Grey Knight Purgation Squad.
£42.50 £38.30
This set includes the following multipart plastic miniatures:– 1x Grand Master in Nemesis Dreadknight (which can alternatively be built as a Nemesis Dreadknight)– 10x Brotherhood Terminators (which can alternatively be built as Paladins)– 20x Strike Squad miniatures (which can alternatively be built as Interceptor Squad, Purifier Squad, or Purgation Squad miniatures)The miniatures in this box are easy to customise. The Grand Master in Nemesis Dreadknight can be armed with up to two ranged weapons from your choice of a gatling psilencer, heavy psycannon, heavy incinerator, and sublimator. For banishing daemons in close combat, choose from a Nemesis flail, Nemesis daemon greathammer, Nemesis greatsword, Nemesis mace, or a pair of dreadfists. There are also many cosmetic options, including tilting shields, purity seals, and more. The kit can alternatively be built as a Nemesis Dreadknight.The Strike Squad miniatures include parts to build two optional Justicars, and options to equip the squads with incinerators, psilencers, or psycannons. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You also have your choice of deadly Nemesis force weapons – halberds, swords, falchions, or hammers – and cosmetic accessories including relics and grenades. The kit can alternatively be built as a teleporting Interceptor Squad, an elite Purifier Squad, or a Purgation Squad armed with heavy weapons.The Brotherhood Terminators include parts to build two optional Justicars, Ancient banner bearers, and apothecaries, plus options to equip the squad with incinerators, psilencers, or psycannons. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You have your choice of deadly Nemesis force weapons – halberds, swords, falchions, a hammer, or a stave – and cosmetic accessories including relics and grenades. The kit can alternatively be built as even more elite Paladin miniatures.This kit comprises 903 plastic components, 1x Citadel 120mm by 92mm Oval Base, 10x Citadel 40mm Round Bases, and 20x Citadel 32mm Round Bases.The Grand Master in Nemesis Dreadknight will be available separately at a later date. The other miniatures in this box are available separately
£150.00 £135.00
This multi-part plastic kit contains the components necessary to assemble Grand Master Voldus, Warden of the Librarius. Grand Master Voldus comes as 7 components, and is supplied with a Citadel 40mm Round base.
£26.00 £23.40
Subscribe to our emails