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The new Mythic Americas version of Warlords of Erehwon still keeps at its heart a singular objective in mind – to allow for fast-paced and exciting miniature battles upon a standard-sized table between rival forces known as Warbands. A Warband represents your own band of warriors – courageous humans, blood-thirsty monsters, legendary heroes, and mythological entities from the depths of the darkest myths. Mythic Americas: Warlords of Erehwon provides a new multi-level, scenario-driven approach to your games. This approach offers plenty of opportunities to reward tactical play, but at the same time keeps things manageable in terms of the size of forces and space required. The game still uses ten-sided and Order dice, making for a game with mechanical depth and considerable adaptability. The Order dice test system, at the mechanical core of Mythic Americas, and an extremely balanced rules set offers Warband leaders great tactical freedom, but the game still offers lots of opportunity for fate and chance to have a say in the outcome of your battles. But, every experienced general throughout the ages knows that fate and chance will test even the most ingenious battle plan! This is The Way. The Mythic Americas Starter Set includes: Aztec Starter warband: 1 Tlalocan High Priest Hero unit (INCLUDING 4 Bound-Dead Bodyguards. 5 models) 2 Tlalocan-Bound Dead WARRIOR units (10 models) Tribal Nations Starter warband: 1 Sachem Warlord Unit (INCLUDING 2 Mohawk Warrior Bodyguards - 3 models) 1 Mohawk Warrior UNITS (5 models) 1 Seneca Warrior UNITS (5 models) Dice Softback Rulebook Game Cards Tokens
£84.00 £58.80
BECOME THE LEGEND Dead Man’s Hand is the fast paced Old West Skirmish game where every decision you make could be your last. Pick up your pistol and posse up with the local Law, throw your hand in with raucous Cowboys, or maybe you’re looking for something else? Join in with a group of dangerous Outlaws and rob the bank or hook up with the crazy Desperados, what they’re up to nobody is ever sure. Dead Man’s Hand Rulebook, card markers, dice and deck. 10 plastic male gunfighters with bases 5 plastic female gunfighters plus bases 3 fully detailed plastic buildings* 1 sprue plastic boardwalks 1 sprue plastic street scatter This is the second edition of Dead Man’s Hand, which was first published in 2013 and has gone through many print runs andlanguages. This second edition is not a wholesale change from the original, nor is it a remake of a classic. After ten years out therein the world and with a lot of success, we identified that DMH needed a fresh look and a few changes but it’s the same game asmany of you have enjoyed these past years. To those of you new to DMH, you’re gonna love it!
£95.00 £85.50
Dead Man’s Hand Rulebook, card markers and deck. This is the second edition of Dead Man’s Hand, which was first published in 2013 and has gone through many print runs and languages. This second edition is not a wholesale change from the original, nor is it a remake of a classic. After ten years out there in the world and with a lot of success, we identified that DMH needed a fresh look and a few changes but it’s the same game as many of you have enjoyed these past years. To those of you new to DMH, you’re gonna love it!
£25.00 £22.50
This is an expansion set for the WWII aircraft miniatures game Blood Red Skies by Warlord Games and designed by Andy Chambers. This expansion includes a squadron of Soviet Yakovlev Yak-1 fighters and additional accessories to add to the core game.Components included in this expansion are:6 Yakovlev Yak-1 Fighters6 Advantage Flying Bases1 Aircraft Card7 Aircraft Trait Cards6 Double-sided Pilot Skill Discs1 Aircraft Markings Sticker Sheet3 Action CardsThe Yakovlev Yak-1 entered service in 1940, a fast and well-armed fighter. With wooden wings and a composite structure, it was a very reliable and easy to maintain aircraft. Although its production suffered quality issues due to the Axis invasion, the Yak-1 always remained popular with front line pilots.
£20.00 £18.00
Although an advanced design in the 1930's the Tupolev SB-2 was rapidly becoming obsolete when hostilities began in 1941. Over 6000 had been built, but a few survived the first year of invasion and the survivors were withdrawn from the front line service in 1942.Contains:3x Soviet Tupolev SB-2 Bomber 3x Decal sheet 3x Advantage Flying Base and extension 3x Double-sided Pilot Skill discs 1x Aircraft Card 1x Assembly instruction leaflet
£20.00 £16.00
The Black Seas Rulebook is gloriously detailed and you can see Gabrio's passion for the period throughout the 96 pages. It includes everything to play rules-wise, also delving into the likes of painting & rigging your vessels, campaign play, linking to games of Black Powder and national special rules options! The rulebook comes with an exclusive 28mm miniature - the Sea Wolf! Brandishing a pistol, with a dirk strapped to his arm, this ferocious fighter is the perfect starting point for a Black Powder landing party!
£20.00 £18.00
British Heavy Machine Gun This infantry unit contains 3 squads of two models making up three heavy machine guns. The British heavy machine gun prominently used during World War II was the Vickers machine gun. Originally designed in the early 20th century, the Vickers was a water-cooled, belt-fed machine gun that saw extensive service with British and Commonwealth forces. Chambered in .303 British, the Vickers was known for its reliability and sustained fire capability. Typically mounted on tripods, vehicles, and aircraft, the Vickers machine gun played a significant role in infantry support, suppressing enemy positions, and providing anti-aircraft fire. Its water-cooling system allowed for extended firing without overheating. While later in the war the British also utilized the American Browning M2, the Vickers machine gun remained a reliable and effective heavy weapon in the British arsenal during World War II. Why add it to your army? The HMG plays a vital role in every army. Whether it is mounted on a vehicle, or like this one, carried over the shoulder of infantry. This is a mobile weapon that comes into it's own when it is dug in and out of site! A line of well disguised and defended HMG's can make an infantry advance almost impossible over open terrain. They even have the power to damage lightly armoured vehicles and with up to 6 shots per gun per turn, they can rain down damage an enemy units. Pros: Significant number of shots per turn Some anti armour capability Ability to enter buildings and benefit from the shelter Good rolls to save based on their agility Cons: Can be taken out by most weapons on the battlefield Less effective when moving (only 2 shots) Particularly vulnerable to aerial bombardment Ineffective against medium or heavy armour. Construction Making these miniatures is straight forward. Just a handful of pieces means you will have your unit of 3 HMG squads in minutes and ready to lay down serious firepower for your army.
£5.50
German Heavy Machine Gun This infantry unit contains 3 squads of two models making up three heavy machine guns. The primary German heavy machine guns of World War II were the MG 34 and MG 42. Introduced in the mid-1930s, the MG 34 was known for its versatility and reliability. Its successor, the MG 42, developed later in the war, gained widespread use and became iconic for its exceptionally high rate of fire, approximately 1,200 rounds per minute. Both machine guns were air-cooled, belt-fed, and played crucial roles in providing German infantry with effective and rapid firepower on the battlefield. Why add it to your army? The HMG plays a vital role in every army. Whether it is mounted on a vehicle, or like this one, carried over the shoulder of infantry. This is a mobile weapon that comes into it's own when it is dug in and out of site! A line of well disguised and defended HMG's can make an infantry advance almost impossible over open terrain. They even have the power to damage lightly armoured vehicles and with up to 6 shots per gun per turn, they can rain down damage an enemy units. Pros: Significant number of shots per turn Some anti armour capability Ability to enter buildings and benefit from the shelter Good rolls to save based on their agility Cons: Can be taken out by most weapons on the battlefield Less effective when moving (only 2 shots) Particularly vulnerable to aerial bombardment Ineffective against medium or heavy armour. Construction Making these miniatures is straight forward. Just a handful of pieces means you will have your unit of 3 HMG squads in minutes and ready to lay down serious firepower for your army.
£5.50
A notoriously unstable and rebellious member of the Roman Empire, Britannia was thrown into bloody conflict as the Western Roman Empire began to crumble. Axe, spear and sword became the dominant currency for those vying for control of the kingdoms.Shield Wall is a supplement for Hail Caesar which introduces the main battles, armies and personalities of the Dark Ages in the British Isles from around 400AD up to 1000AD.In addition to the traditional Hail Caesar massed battles the supplement introduces rules for smaller scale engagements between warbands as reflects much of this period. Shield Wall also contains campaign rules and several linked scenarios – from Badon Hill to Brunaburh.The army lists are included for Limitanei, early and late Saxons, Romano-British, Welsh-Cymru, Irish, Picts, Gaels, Vikings and Irish-Norse.A copy of the Hail Caesar rulebook is required to use this supplement—description from the publisher
£20.00 £18.00
This is your chance to be one of the first people to get hold of our exciting new rulebook - Hail Caesar. Hail Caesar is written by the hugely talented Rick Priestley who is something of an expert in Ancients gaming. Partly because of his studying in antiquities but some would say that it's also because he was there for the most part.  So aside from firsthand experience of classical civilisations what else do you get?  * A 200 page, full colour, hardback rulebook*  * By the award winning team that produced Black Powder  * Covers gaming in periods from biblical times to the Crusades
£30.00 £27.00
Step into the streets and alleyways of the ancient Roman Empire. Those streets have become rife with carnage and unrest in these uncertain times. Gangs of brutal Fighters are used as weapons to exert the will of their paymasters. These paymasters, known as Domini, are ambitious heads of Roman households; as such a Dominus you begin your story in troubled times...Gangs of Rome is a new skirmish game from War Banner in which you will use unique fighters, pitting them against the gangs of rival Domini in both campaign and scenario play to earn influence enough to manipulate your way into the Senate. Then, as a Senator of Rome, you will be granted the power destroy your enemies with methods far greater than the sword.So hold on to your sandals and watch your back, Dominus!Things are about to get bloody…
£8.00 £5.00
Fate Of A Nation – 2017 Edition
£30.00 £27.00
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