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Molotov College is a TTRPG about super-powered drama. Inspired by superhero media like The Umbrella Academy, X-Men and Titans, you play as the alumni of a superhero school. The heroes have to deal with villains, ghosts, the authorities and the impending apocalypse, while having to confront their past trauma and overcome their differences. No Dice, No MastersThis game uses the Belonging Outside Belonging system by Avery Alder and Benjamin Rosenbaum. It is a GMless system that uses a token economy instead of dice, and characters don’t have numerical stats. Number of players: 3-6 Time required: 2-4 hours (3-4 hours recommended) The game is design and written by W.H. Arthur, with art by Xrystina Marcos. Support the creator directly here!
£15.00
Drawn by the scent of guilt, the Diaemus — a grotesque, bat-like demon — is both a portent and purveyor of misery. Calling all Game Masters! Inside this box is everything you need to run epic roleplaying encounters with a sadistic Diaemus, with minimal effort. Legend says the Diaemus feeds on guilt, drawn to shady places where dark emotions fester. Does your party have the fortitude to defeat it? Designed to work with the Local Legends Tavern Kit but easily adaptable for any campaign, the Diaemus encounter kit is 5e-compatible and can be used with any fantasy roleplaying game. Just add GM!What's in the box? 4 detailed minis Illustrated battlemap Complete encounter booklet
£22.50
All new maps, same great format! A map for any encounter at your fingertips! We have refreshed our iconic Big Book of Battle Mats. Now boasting 60 all new maps for all the essential fantasy RPG encounter locations. Inspiration for your adventures! The must have accessory for tabletop roleplaying games, the Revised Big Book of Battle Mats is a collection of battle maps detailing all the essential fantasy encounter locations. Fully wet & dry marker compatible, the maps can be written on, customised and adjusted to suit any scenario. The innovative 360° spine allows the book to fold fully in half, so each map page can be used individually, or lay flat to use the complimentary opposing pages together for a larger area. Game planning and running made easy! The maps are perfect for those random encounters when the adventure takes an unplanned turn! No more drawing maps mid game, just open the book and you have an immersive map for your party to explore. The Revised Big Book of Battle Mats will fit on your bookshelf or in your bag, offering you 60 maps at your fingertips, each with a handy 1" grid overlay to track the action!Just open & roll initiative!!
£21.60
The Laundry Roleplaying Game - Operative’s Handbook provides players with all of the essentials to send their Laundry agents into the most deadly corners of the city and dangerous realities way above their pay grade. Facing mind-melting terror, high-tech espionage, occult mathematics, and plenty of paperwork, a Laundry agent’s work is never done - even death is no excuse for not clocking in. Once you’ve signed [⏹⏹⏹⏹⏹] and filled in the necessary paperwork, you will be authorised to: Prevent unscheduled reality excursions from other universes. Experience thrilling training courses to ensure you complete your missions on time and on budget Use restricted equipment, such as the Hand of Glory, the Basilisk Gun, and the essential Necronomiphone. Venture to exciting locations like Amsterdam, Saint Martin, Dunwich, and Milton Keynes. Investigate irresponsible applications of advanced mathematics that threaten the existence of our reality And (if you’ve correctly filled in your R-70 Variance in Working Hours form), you’ll actually get paid to save the world!
£39.99 £36.00
Grab an EPIC encounter for your next fantasy roleplaying game! Made for new and experienced players, every Epic Encounters set features an all-in-one boxed encounter that’s 5e compatible and ready to play. Lair of the Red Dragon will plunge you straight into battle with a fiery red dragon. Inside, you’ll find everything you need to run a thrilling encounter, including a HUGE red dragon mini (with an 11-inch wingspan!) and enough prompts and stats to set your imagination alight. Use Lair of the Red Dragon as a standalone encounter or as part of a new or existing RPG campaign. Want to raise the stakes? Then combine this set with Shrine of the Kobold Queen for a truly epic experience! What's in the box? 1 Red Dragon Miniature (11-inch wingspan, 4.5 inch height) Double-Sided Game Mat Adventure Book (with Monster Stats) Tips and tricks for running an awesome encounter (that work for any roleplaying game)
£60.00 £54.00
Participate in grim and gritty adventures in places where morality is gray and nothing is certain. Ply your trade as a smuggler in the Outer Rim, collect bounties on the scum that live in the shadows of Coruscant, or try to establish a new colony on a planet beneath the Empire’s notice. In Edge of the Empire, every character has a past worth a story, your every step can lead to riches or peril, and you can visit the shadiest and most remote locations in the Star Wars universe. The Core Rulebook contains all the information players and GMs need to create from scratch the memorable characters that will populate their campaigns. At the heart of character creation in Edge of the Empire is the idea that each character enters his or her first adventure with a history, and the baggage of some pre-existing obligations.
£50.00 £45.00
80 map pages. Endless OPtions.open & RollAttention Adventurers! The Dungeon Books of Battle Mats are 2 dungeon themed tabletop roleplay map books full of modular maps.Create your own dungeon with 2 books that line up to create endless layouts, giving you a 24"x 24" map area from books that fit in your bag! Reduce your game prep time with these portable maps!Wipe clean with a 1" grid design, the 360° spine allows the books to fold completely in half is space is tight or lat dead flat so your adventure can unfold in front of you.With imagination sparking designs, The Dungeon Books of Battle Maps are reusable for a limitless number of dungeon encounters.With winding corridors, tunnels, traps, cells and sewers to explore and escape, The Dungeon is waiting for you!So its over to you. Roll for Initiative.(text from back of book set)www.lokebattlemats.com
£42.00 £37.80
From the back of the book:With the advent of the plastic hull, people of all species took to the Acid Sea to explore, seeking new shores and facing dangers unknown. Life on the sea is different than life in the relative safety of the kingdoms and monarchies. Sailors must face the dangers of hunger, starvation, or becoming hopelessly lost and adrift while the plastic hulls of their boats slowly melt into uselessness. Large portions of the sea remain unexplored and uncharted, denying pirates the assurance of a safe journey home. If treasure is found, there’s always a hostile crew or two out there on the waves, lying in wait to raid returning ships. And twisted corpses of dead sea life animated by Unseen forces haunt the waves. It takes an extra level of grit to brave the Acid Sea. Do you have what it takes?Pirates of Pugmire is a chronicle sourcebook for both Pugmire and Monarchies of Mau. It’s usable with either game, or as part of a joint experience.
£41.99 £37.80
From publisher blurb:Welcome to Alpha Complex! Welcome to the ranks of the Troubleshooters! Welcome to Paranoia!As a Troubleshooter, you are a member of Alpha Complex’s most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, renegade bots, and DAIVs, which are [REDACTED]. You’ll save Alpha Complex from its greatest threat, unless you accidentally become Alpha Complex’s greatest threat.Completely rebuilt from the ground up, Paranoia is the classic RPG of a darkly humorous future, rebooted for a humorously dark present. All-new mechanics include a simple yet brilliant character-generation system, a bluffing-based card-driven combat system that encourages creativity, clever moves and lying, a special Computer Dice which means even the simplest interaction can become hilariously fatal, in-game XP point rewards, and more advice to GMs than you can shake a stick at. Three single-session adventures introduce you painlessly to the new mechanics and background, and are designed to be played straight out of the box.Everything is the same but everything is different.You look worried, citizen. Relax! It’s still Paranoia. The year is still 214. You still have six clones and a laser pistol. The Computer is still your friend.Contains:The Player's HandbookThe Gamesmaster's HandbookThe Missions Book110 Playing CardsCharacter Cards
£55.00 £49.50
Publisher blurbSTRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES.The characters of the Numenera™ RPG are varied and intriguing — and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning?Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the Numenera corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new players. The Player’s Guide is a fantastic, ready resource for anyone playing Numenera, and a wonderful introduction and teaching tool for the game.The Numenera Player’s Guide packs a lot into a 64-page package: An overview of the exciting Ninth World setting The basic rules to play Numenera Everything needed to create characters in a step-by-step process A variety of options that allow players to create the characters they desireFrom the introductionThe Player’s Guide offers a brief overview of the setting and the rules of the game, and it provides all the information you need to create a character so you can play Numenera, explore the Ninth World, and discover its wonders and dangers for yourself.
£14.99 £9.50
From the back of the book"The Vale of Thoir? It is just on the other side of the border. From Dearg, you can go west to reach it through the Pass of Lantrecht... But why would you want to go there? It is a grim place and its lord is infamous for being a bloodthirsty tyrant. Oh! Of course! You want to meet the Tuathian Brothers and receive their miraculous healing! Then, good luck foreigner, may the Creator guide your steps..."The Monastery of Tuath is a supplement for the Shadows of Esteren series intended for Game Leaders. Contents include:- The Temple and Religious Life:A game aid detailing the commitment to one of the clergy's six orders, the organization of spiritual life, and an optional rule, the "Six Vows", with its possible impact on the Characters.- The Monasteries of the One:An in-depth look at the daily life of the monks and the organization of the monasteries.- The Monastery of Tuath:A religious institution of the Temple in a Gwidrite valley, near the Talkéride border, described along with all its inhabitants.- Vengeful Words:An investigation scenario in the Monastery of Tuath, inspired by The Name of the Rise: a thrilling adventure set behind closed doors that will lead the Characters to uncover several sinister secrets.- A Map of the Monastery of Tuath:A color map depicting the monastery where the "Vengeful Words" adventure is set.- A Set of Aid Sheets:A deck of Clue Cards and game aid sheets for "Vengeful Words", including technical sheets to optimize the gaming experience for both Leaders and Players.
£24.99 £22.50
Introducing Streets, Sewers & Cemeteries: A new Giant Book of Battle Mats® for 5E & Tabletop RPGs Perfect for DMs, Game Masters, and Players Looking to Save Time and Enhance Their Roleplaying Experience Say goodbye to the hassle of drawing maps, searching for the right battle grid, or scrambling for tokens. Streets, Sewers & Cemeteries, the latest addition to the Giant Book of Battle Mats® collection, is here to revolutionize your tabletop roleplaying experience. Designed with ease of use, creativity, and flexibility in mind, this incredible book will transform the way you run your tabletop RPG sessions. Key Features of Streets, Sewers & Cemeteries Include: Lay-Flat, Wet/Dry Marker Safe Maps: Featuring beautifully illustrated, highly detailed maps for a wide range of settings including urban streets, underground sewers, and spooky cemeteries, each page is designed to lay flat for smooth gameplay. The maps are completely safe for wet and dry erase markers, allowing you to customize and update as you go. Whether you're preparing for a grand adventure or improvising on the fly, these maps will adapt to your needs. Customizable Size: Each map page can be played individually thanks to the innovative 360° spine allowing the book to fold fully in half, or the book opened flat to play the 2 complimentary opposing pages as one larger map. Page of Cut-Out Tokens: This book includes a convenient page of cut-out tokens, offering you the flexibility to bring your game to life with alternate rooms and roofs to help you get the most out of your maps. Digital Version for VTT Use: We know that digital gameplay can be as important as in-person sessions. That’s why Streets, Sewers & Cemeteries includes a digital version of all the maps, optimized for Virtual Tabletop (VTT) platforms. Now you can seamlessly transition between in-person and online play, with all the same features at your fingertips. Bonus 5E Content: To enhance your tabletop roleplaying experience even further, this Giant Book of Battle Mats® comes with exclusive bonus content for 5E. These additional resources expand your gameplay and provide new opportunities for storytelling, combat, and exploration. With Streets, Sewers & Cemeteries, your RPG sessions will become smoother, faster, and more immersive. Whether you're a seasoned Game Master looking to save time or a new player wanting a hassle-free setup, this book will make your next adventure unforgettable.
£37.80
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