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UNO, America's No. 1-selling card game, has a whole new twist. You'll still encounter all the elements that make UNO so unpredictable and challenging, but add to that a motorized card launcher that shows no mercy and you've got UNO Extreme The object of the game is still to get rid of all your cards. The UNO command cards direct the game by telling players when to trade hands, discard, reverse the playing order, or skip a player. Beware the dreaded Hit command, though, as this translates into a game of Russian roulette. You never know when the card launcher is going to fire off a stream of UNO cards just for you! For 2 to 10 players. Requires three C batteries (not included).112 cards as follows:18 Blue cards: 2 each - 1 to 918 Green cards: 2 each - 1 to 918 Red cards: 2 each - 1 to 918 Yellow cards: 2 each - 1 to 98 Hit 2 cards: 2 each in blue, green, red and yellow8 Reverse cards: 2 each in blue, green, red and yellow8 Skip cards: 2 each in blue, green, red and yellow4 Discard All cards: 1 each in blue, green, red and yellow4 Trade Hands cards: 1 each in blue, green, red and yellow4 Wild cards2 Wild All-Hit cards2 Wild Hit-Fire card2010 Edition Changes: Trade Hand cards are replaced with another set of Discard All cards Wild All-Hit and Wild Hit-Fire cards are replaced with 4 Wild Attack-Attack cards
£29.70
Publisher's DescriptionGo down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.Admit it. You love it.This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon...And it's illustrated by John Kovalic! Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff. OtherPart of the Munchkin series.Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.There are two types of cards - treasure and encounters. Each turn the current players 'kicks down the door' - drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.In May 2010, Steve Jackson Games made the "big announcement." Many rules and cards were changed. See The Great 2010 Munchkin Changeover for details. Of note to Munchkin fans, the Kneepads of Allure card, which had been removed in the 14th printing, was added back to the game but modified to be less powerful. Sequels: The Good, the Bad, and the Munchkin Munchkin Apocalypse Munchkin Axe Cop Munchkin Bites! Munchkin Booty Munchkin Conan Munchkin Cthulhu Munchkin Fu Munchkin Impossible Munchkin Legends Munchkin Pathfinder Munchkin Zombies Star Munchkin Super Munchkin Related Board Games Munchkin Quest Online play Vassal does not support Munchkin anymore. Former link: Vassal Module Pegasus Expansions Munchkin Sammlerbox Munchkin Sammlerkoffer Munchkin Promotional Bookmarks Munchkin Weihnachtsedition - The same as Munchkin, but with a promotional button that grants the wearer extra treasure (when worn in December). Online PlaythroughThere's a great YouTube playthrough with Will Wheaton and Steve Jackson (yes, the Steve Jackson) found here: https://www.youtube.com/watch?v=V6oMBSiL7Zs&t=420s
£30.00 £27.00
In Jungle Speed, you must rely on your keen sense of observation and quick reflexes. It requires a steady hand -- which can be hard to maintain during the many fits of maniacal laughter! The wooden Totem sits in the middle of the table, waiting for the player with the fastest reflexes to snatch it up and win the game.Each player is dealt a hand of cards. In order to win you must be the first player to get rid of all of your cards. Each turn, all of the players reveal one of their cards. If two cards are identical, those players must make a grab for the Totem. The faster player then gives their cards to their unfortunate adversary.To add to the difficulty, certain cards are almost identical, which can trick a hapless player into grabbing the Totem by mistake -- a grave error. Other cards force all players to make a grab at once, change the method of play, or otherwise add to the difficulty.Jungle Jam, Медвед, and Prawo Dżungli are unauthorized reproductions of Jungle Speed/Arriba!
£15.99 £14.40
Champions! is an unpredictable game combining predictions, votes, and quirky humor.In each round, you try to predict which characters — ranging from public figures to fictional characters...or even family members — will win their duels, and which single character will end up the champion in the grand finale. More specifically, in each duel you vote for the contestant you think will win, scoring points if you're correct. Put yourself in the shoes of the other players and anticipate their votes! Betting on the right champion will earn you a bonus, then you head into the next round with a new batch of characters...
£19.80
Challengers! is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style, you meet another opponent every round.In the Deck Phase, you choose new members and add them to your deck, which might consist of a wizard, alien, cat, gangster and kraken. 75 distinct characters with more than 40 exciting effects create a unique experience every game. Choose from six different sets and discover new strategies and synergies every game.In the Match Phase, stay in flag possession to win the trophy of that round. Try to get the most fans and trophies over the course of seven rounds to be able to qualify for the final. If you can best your opponent in the final, you win Challengers!(If you think that all sounds a lot like a board game adaption of a digital Autobattler, we are proud to tell you that this is the first of its kind!)—description from the publisher
£40.00 £28.00
In Captain Sonar, up to eight players take on roles manning a submarine in a fierce battle against rival players. Captain Sonar: Upgrade One adds new elements to the base game, including five new scenarios, two new weapons, eight erasable markers, and different ways to play the Captain and Radio Operator roles.
£14.99 £13.50
This map is particularly difficult due to the large islands4 laminated Map sheets included
£2.49 £2.25
This game will make you happy. Block Happy is a strategic, emotionally powered card game that's daring, different, and flat out fun. It’s the only game where you play it and feel it, because even though you’re playing a card game, you’re actually playing with your real emotions, which drives the gameplay.Play with 70 unique emotional creature cards, and their various actions, to take turns showing, playing and finding emotions. The first player to seize all the happiness wins. This may sound simple, but other players want to take your happiness away, and so a tense and funny ‘battle of emotion’ begins, where you must keep control of your emotions, as well as controlling how other players feel too.Block Happy will entertain and engage your emotions like never before, sparking more joy, fun and happiness into your day. Play it. Feel it. Believe it.—description from the publisher
£22.00
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