Sign up for our newsletter
Subscribe to our emails
SETI: Space Agencies, an expansion for SETI: Search for Extraterrestrial Intelligence, introduces powerful asymmetric organizations — each with unique abilities, strategic advantages, and starting conditions that redefine how you approach the search for alien life. As the leader of one of these institutions — ranging from private tech companies to global research networks — you'll bring a distinct perspective and specialized tools to the mission, unlocking bold new strategies and rewarding long-term planning. In addition to these organizations, the expansion adds three new alien species, each with their own unique twists, and over forty new project cards inspired by real-world initiatives. These integrate seamlessly into the main deck, providing even greater variety and strategic options. "Quick Start" cards, designed for use with the organizations, let you skip the slower opening round and dive straight into the action. They introduce an extra layer of asymmetry during set-up and can be used to further accelerate games in lower player counts. Finally, the expansion introduces signal tokens, a subtle but meaningful new mechanism that enhances scanning efficiency. Whether you're adapting to your organization's strengths or navigating fresh interstellar challenges, SETI: Space Agencies deepens the strategic landscape of your mission to discover life beyond Earth.
£28.99 £26.10
Estimated release Q4 2025 - Delayed Twisted Paths is the final major addition to the world of Arnak. Its highlight is a new double-sided map, bigger than the one in the base game, that features two new research tracks, each with unique mechanisms and components. On the map, you can choose to explore its daytime side and scale the white stone of the Owl Temple. It uses unique new temple tiles that, if combined together, can become extra idol slots, and a third research token, a lantern, that brings even stronger research rewards. You can also brave the night and journey through the dark caverns of the Spider Temple. This side uses a new resource, dark tablets, used to invoke mysterious altars and place artifacts directly onto the research track to be used when ascending the track. But beware—using the dark tablets can give you strong rewards, but also cost you points should you become too ambitious! In addition to the two new maps, the expansion also contains new guardians, sites, and assistants. It also brings some solo content—Rival tiles for the new maps, as well as Purple Rival tiles and Rival Objectives, two mini expansions we’ve previously released online as print-and-play. Lost Ruins of Arnak: Twisted Paths was previously included in the Adventure Chest, a limited-edition storage box with an original insert designed by CGE. —description from the publisher
£33.99 £30.60
Estimated release 13/02/2026
£59.99 £54.00
Estimated release 13/02/2026
£59.99 £54.00
Preorder product. Scheduled for estimated release 9th April 2026 NOTE: Chapter Two is another way of saying Second Edition. Though This Core set will be required for all future Arkham Card Game products. Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between role-playing and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecraftian mystery, monsters, and madness! In the game, you, alone or with or with up to three friends, become investigators within the quiet New England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you've dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you'll be scarred by your encounters with a ghoulish cult. No matter what compels you, no matter what haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries. Each of your adventures in Arkham Horror LCG carries you deeper into mystery. You'll find cultists and foul rituals. You'll find haunted houses and strange creatures. And you may find signs of the Ancient Ones straining against the barriers to our world... The basic mode of play in Arkham LCG is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham's landscape, burning buildings to the ground. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand—and your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.
£69.99 £63.00
The Classic Game in a New Party/Starter Edition! First released in 2012, DC Deck-Building Game has become a global phenomenon, spanning over twenty product releases and hundreds of thousands of games sold. The original game returns in this new Party/Starter Edition: the same amazing game in a smaller, lower-priced package. In the classic game, you take on the role of Batman, Superman, or one of their brave and heroic allies in the struggle against the forces of Super-Villainy! While you begin with basic fighting abilities, you will add new, more powerful cards to your deck as you go, with the goal of defeating as many of the DC Super-Villains as you can. In the end, the player who has accumulated the most Victory Points from the cards in their deck wins the game! Standalone game, and compatible with other DC Deck-Building Game and Cerberus Engine: Heroes releases.
£24.99 £22.50
This is a preorder item. Estimated release 01/03 - DelayedThe Silver family maintains an iron grip on the three planets Ceres II, Virenos, and Mithras, but their reign may soon be over. You can play the wayward heir to the monarchy as Roux, or lead the Viren rebellion as Sima.Unstoppable: Tyrant's End introduces two new playable characters to Unstoppable, new cards for the core decks and upgrade deck, and a new keyword. Take your card crafting to new heights!—description from the publisher
£13.50
Publisher's blurb:The Starfinder Player Core is the definitive entry point for Starfinder Second Edition, with everything a player needs to learn how to play the game! Choose from 10 ancestries, six character classes, and hundreds of feats and spells to create unique characters ready to take on a ruthless galaxy awash with magic and opportunity. Starfinder Player Core brings the Starfinder RPG into its new edition and is now 100% compatible with the acclaimed Second Edition of the hit Pathfinder Roleplaying Game. Along with GM Core and Alien Core, these books provide a new foundation for the future of tabletop gaming!
£60.00 £54.00
Flamme Rouge: Grand Tour introduces multi-stage campaigns, varying from short 3-stage Tours all the way up to full 21-stage Grand Tours.In addition to the campaign mode, this expansion also includes new track tiles, special stages and specialist riders that allow you to customize your decks.Each of these additions can be used both in single-stage races and in the campaign mode.
£34.00 £30.60
In Dungeons & Dragons: Builders of Baldur's Gate, a city-building game from acclaimed designer Matthew Dunstan, you are the head of a powerful family in the iconic city. You grow your prestige by building new businesses within the nine districts, both as one large network and across all the districts. You must also extend your influence with the three main factions of the city: the Council of Four, the Flaming Fist, and the Thieves' Guild. But Baldur's Gate is not only a city of industry in the Forgotten Realms, but a city of mortal danger. Mobs of monsters regularly attack the outer walls or from the harbor, forcing temporary alliances to fend off the incursions. Each family tries to take advantage of the crises, using them as stepping stones to advance their own agendas.When you place buildings, you place an influence cube on them to indicate your control. This also applies to special keeps, gates, and watchtowers, which are represented by miniatures with slots for your influence cubes, allowing you to see the city grow in three dimensions!—description from the publisher
£65.00 £58.50
This is a preorder item. Estimated release Q2 2025 - DelayedDeep Regrets is an unfortunate fishing game about pulling progressively more horrifying things out of the ocean. Decide what to eat, what to sell, what to mount, and how many regrets you're willing to carry, as you push yourself too far and spiral towards a conclusion in this strategic horror fishing game.You'll roll bespoke tackle dice at the start of each turn to determine your strength for that round and then decide whether you'll stay at sea or return to port to sell fish, buy provisions, and recharge your energy.Survey the sizes of shadows on the backs of 9 different fish shoals at three depths, determining what you think you can afford to catch and if you want to risk it for a potentially better reward. Flip fish, spend dice, add them to your collection - but beware of reveal and catch abilities that can have various effects on the game! As your eyes spy more and more horrifying things, you'll collect Regrets cards - which drive up your madness but also give you access to more dice and increase the value of weirder fish. It's a risk/reward scenario as you balance your madness, knowing that at the end of the game the player with the highest value of Regrets will have to discard their most valuable mounted fish.Manage you resources, make strategic decisions, leverage madness to your benefit and suppress your Regrets as you try to catch the most valuable haul of weirder and weirder fish in this weird week at sea.SOLO MODE:In the solo mode (which you can also co-op), you'll act as an ichthyologist on a mission to catch and catalog every fish in the sea. Over a campaign of dozens of games, you'll try to reel in every last fish and document their attributes on provided catalog sheet. At the end of each game, you'll have to discard an equal value of fish to the regrets you've collected and may have to let some fish go to return to another day. At the end of the campaign, you'll have a catalog of all fish names, depths, values and difficulties that can be used by players in the multiplayer game to help identify what they might fish up!—description from the designer
£48.00 £43.20
Subscribe to our emails