Sign up for our newsletter
Subscribe to our emails
In The Marrek Murders, the media has become fascinated by an unorthodox killer being referred to as The Tormentor on account of her method of placing her victims in deathtraps that are escapable... in theory. Why she does this is still being investigated, but people are dying and now you find yourself in one of her deathtraps... Marrek Warehouse is a mid-sized warehouse that handles shipping and fulfillment for a variety of departments store brand catalog sales. The operators have won awards for the efficiency of their floor layout and particularly the formation of the pallet racks. The warehouse security system is state-of-the-art with a timed locking and unlocking mechanism for all of the exits including the bay doors. The management (or whoever is in charge, ahem the killer) can control everything both coming into, and leaving, the warehouse. Requires Final Girl Core Box to play. - description by the publisher
£23.00 £20.70
Introducing DARK SOULS: The Board Game - The Sunless City, a cooperative dungeon crawl board game for 1-3 players*. Six years on, this new core game reimagines the original DARK SOULS: The Board Game experience with refreshed rules driven by community feedback, including a new campaign and encounter system. Whereas the original board game included a selection of bosses and locations from the DARK SOULS universe, The Sunless City focuses on the very first DARK SOULS video game to deliver an immersive tabletop experience. Description The Sunless City was the shining jewel of Lordran, where sacred spires and legions of knights were bathed in perpetual golden light. An illusion hides the deceit of an empty throne, blinding the lonely spirits to the truth of their forsaken city, and their bleak existence in the ashes of a dead kingdom. Within these ruins, a cooperative journey of survival and heroism will unfold… for those prepared to die. Become the Herald, Pyromancer, or Warrior as you navigate the haunted ruins of The Sunless City. Your ultimate challenge? A brutal battle against the formidable Dragon Slayer Ornstein and the fearsome Executioner Smough. But success in this perilous realm hinges on one vital element: teamwork. Cooperate with your fellow Unkindled as you venture into locales once bathed in golden light, now lost to shadows. Your enemies are dangerous, their attack patterns and weaknesses waiting to be uncovered. Alas, death is not the end — but the price of failure is high. Should one of your characters meet their demise, the game presses on, but with a heavy price. The entire party must return to the bonfire, each encounter resetting, and the odds growing ever more challenging. The Sunless City beckons you to a brutal adventure. Be cautious with your resources, learn from your mistakes, and brace yourself to confront the darkness. Will you rise to the challenge, conquer the malevolent inhabitants, and emerge victorious, or will you succumb to the relentless trials that await? In The Sunless City, only the most resolute and unified will claim victory. Are you prepared to die? *Combine with any other DARK SOULS: The Board Game core set to increase to 4 players What's in the box? 15 miniatures, including 3 large bosses 4 double-sided game tiles 3 character boards 200+ tokens 190+ cards 15 bespoke dice 2 health dials Campaign dashboard Rulebook
£120.00 £108.00
Wingspan: Oceania Expansion focuses on birds in Australia and New Zealand. It's designed by Elizabeth Hargrave and features birds illustrated by Natalia Rojas and Ana Maria Martinez.
£29.99 £27.00
In the region of Aqshy, even if your uneasy allies place their resources in the perfect place, your mutual enemies can be strong and unpredictable. You'll build resources to block your allies from developing their strongest options, and they'll return the favor. They'll weaken enemies and you'll try to deliver the killing blow. Each turn provides many choices, so you need to pivot as you learn the strategies best suited to your common enemy as well as your allies. One thing's for certain — whether Anvalor survives the siege on it or not, things are sure to get heated!In Warhammer: Age of Sigmar – The Rise & Fall of Anvalor, your official task is to help build and defend Anvalor together with the other factions.However, your real goal is to gather the most influence and secure dominance over Anvalor, even if it might ultimately cause the fall of the city. Gather the most influence for your faction by building city buildings and defeating enemies during vicious assaults. At the end of the game, the player who has the most influence over the city reigns supreme and secures their dominance over The Great Parch!With more than 180 tiles, nine different factions (six player factions, three enemy factions), and four play variants beyond the standard game, The Rise & Fall of Anvalor features an enormous amount of gameplay content!—description from the publisher
£58.00 £40.60
For centuries, the Novarchs, descendants of the royal House of Novarchon, have ruled with an iron fist over the feudalistic galactic empire of humankind, the Domineum. During this time, they brought stunning technological innovation and scientific advancements to their domain. This accelerated progression helped the Domineum reach — and eventually inhabit — even the farthest segments of the known galaxy, where new Houses emerged to govern the outer sectors of the empire. As the House of Novarchon grew in power, so grew the religious cult that surrounded them, proclaiming grim prophecies about an ancient cosmic being from another dimension: the Voidborn.Many thought it to be only a myth, but in truth, it was the Voidborn's dark influence that granted the Novarchs the sheer knowledge to achieve rapid expansion for the empire. While the cult of the Novarchs envisaged eternal life through the otherworldly entity, the Voidborn's only intention was satiating its eternal hunger. And so, when the Domineum had achieved a vastness fitting the Voidborn's craving, interdimensional rifts opened at the heart of the Domineum to unleash cosmic corruption. As the House of Novarchon and its followers welcomed the Voidborn and sought their false salvation, the entity infected and spread and seized control over the inner worlds. Now, it is time for the remaining Great Houses to purge the galactic corruption, prevent the Voidborn from fully manifesting in our dimension, and to ultimately overcome the chaos as the new rulers of the Domineum.Voidfall is a space 4X game that brings the genre to Euro enthusiasts' tables. It combines the tension, player interaction, and deep empire customization of the 4X genre with the resource management, tight decisions, and minimum-luck gameplay of an economic Euro. Win by pushing back the Voidborn in the solo/coop mode, or by overcoming your rivals' influence in restoring the Domineum in the competitive mode — both using the same rule set and game system. Variability is ensured not only by multiple playable houses with their own strengths and weaknesses, but also by many different map set-ups for all game modes.As the leader of a defiant Great House, you play through three cycles, each with a game-altering galactic event, a new scoring condition, and a set number of focus cards that can be played. Focus card decisions and sequencing is the centerpiece of the gameplay. By selecting two of their three impactful actions as you play them, you develop and improve techs; advance on your three house-specific civilization tracks; manage your sectors' infrastructure, population, and production; and conquer new sectors with up to five different types of space fleets. Space battles are fought either against the Voidborn's infected forces (which are present as neutral opponents even in the competitive mode) or against other players. Instead of relying on the luck of a die roll, battles in Voidfall are fully deterministic and reward careful preparation and outsmarting your opponents.—description from the publisher
£108.00
Life in the village is hard, but life here also allows the inhabitants to grow and prosper as they please. One villager might want to become a friar. Another might feel ambitious and strive for a career in public office. A third one might want to seek their luck in distant lands.In Village, each player takes the reins of a family and attempts to help them find fame and glory in many different ways. There is one thing you must not forget, however: Time will not stop for anyone, and given enough time people will vanish. Those who find themselves immortalized in the village chronicles will bring honor to their family and be one step closer to victory.In more detail, each turn you take a cube from an area on the game board, then take the action of that area. The board has zones with specific attributes, a market, a travel zone, a crafting zone, a church, and a council house, and each zone is seeded with cubes of four colors as well as black cubes that serve as curses. Many of these areas offer multiple actions, so if for example you take a cube from the crafting area, you can get an ox, a horse, a cart, a plow, or a scroll, or you can convert wheat to gold. Some areas offer short-term scoring, others offer long-term scoring, and still others offer only endgame scoring. The round ends when no cubes remain at any location. The game ends when either the village chronicle or the anonymous graveyard is full.Village: Big Box contains the Village base game, the Inn and Port expansions, every promo previously released, and a new "Marriage" expansion, with all of the materials being integrable with one another and with the game now containing a solo mode as well as revised gameplay, dual-layered player boards, and a larger, double-sided main board that eliminates the need for the overlays used in the original expansions.
£67.50
This is a preorder item. Estimated release 01/03 - DelayedThe Silver family maintains an iron grip on the three planets Ceres II, Virenos, and Mithras, but their reign may soon be over. You can play the wayward heir to the monarchy as Roux, or lead the Viren rebellion as Sima.Unstoppable: Tyrant's End introduces two new playable characters to Unstoppable, new cards for the core decks and upgrade deck, and a new keyword. Take your card crafting to new heights!—description from the publisher
£13.50
Unlock! Timeless Adventures features three new "escape room" scenarios that you can play on your tabletop.Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc. The three scenarios are The Noside Show Arsène Lupin and the Great White Diamond Lost in the ChronoWarp
£29.99 £27.00
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.Unlock! Supernatural Adventures includes three separate scenarios for you to explore: Threat over Nova City Dia de Los Muertos RagnarökNote: Unlock! requires a free application to be downloaded from the App Store or Google Play. Once downloaded, an internet connection is not required during game play.—description from the publisher
£27.00
Unlock! Secret Adventures features three "escape room" scenarios that you can play on your tabletop.Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc. The three scenarios are... "A Noside Story" "Tombstone Express" "The Adventurers of Oz"
£29.99 £27.00
Unlock! Epic Adventures is the seventh release of the series and features three new "escape room" scenarios that you can play on your tabletop.Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc. The three scenarios are:• The Seventh Screening - Grab your popcorn! Tonight, the horror movie "The Werewolf's Final Night" premiers. Will you get through unharmed?• The Dragon's Seven Tests - The Gold Dragons temple welcomes every seven years new disciples. Be worthy of Mater Li's teachings.• Mission #07 - EAGLE, the secret organization, has been infiltrated. Agents, it's up to you to identify the mole!
£29.99 £27.00
In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, supporters met at Freud's apartment every Wednesday to discuss psychology and dream symbolism. This group—the Wednesday Psychological Society—marked the beginning of the worldwide psychoanalytic movement. As a member of this society, you aim to formulate new therapeutic techniques, establish a practice, grow your clientele, and become Freud’s most distinguished contemporary. To best accomplish this, you’ll need to share insights, discuss ideas with peers, and publish theories. And to stay invigorated, you’ll likely need some coffee—lots of coffee.Unconscious Mind is a euro-style game featuring worker placement, engine building, multiple rondels, and cascading effects. On your turn, you may place one or two Ideas (workers) on a central Meeting Table to access a variety of actions, such as adding tiles to your player board, drafting and playing cards, and moving around the city of Vienna. Where you place your Ideas also determines how far to advance your rondel’s inkpot, activating a row or column of tile effects on your player board.To treat your clients and interpret their dreams, you must work with a supply of Insight resources, which you’ll manage on a multi-level dial. As you work through surface-level Manifest dreams into deep-seated Latent dreams, these Insights will help your clients reach catharsis. This is represented by lifting transparent layers from the client cards—unlocking their ongoing special abilities and end-game scoring opportunities.Once the group has solidified its reputation, the end of the game is signaled, and the member with the most points wins.—description from the publisher
£60.80
Subscribe to our emails