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According to legend, tonight's moon is at the right angle to find a priceless red ruby hidden in the tomb of Sir Reginald Wreston. No one has succeeded in finding it yet. Will you triumph tonight?Exit: The Game – The Cemetery of the Knight is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game.
£16.00 £14.40
A cool team of animal superheroes has formed a secret club in EXIT: Das Spiel – Family: Schloss Gemeinstein/Mission Candyland in order to solve a pair of puzzly adventures.First, the friends experience strange things at Gemeinstein Castle where they hope to get to the bottom of a mysterious disappearance.Then something strange is also going on at the Candyland candy factory. Why does Hamster Häm get a stomachache from secretly snacking?
£22.50
Oh no! Something terrible has happened: Santa Claus' golden book has disappeared! It contained a complete list of all the Christmas wishes. If the book isn't found by Christmas Eve, there will be nothing but sad faces around the tree on Christmas morning. It is up to you to save Christmas — and time is of the essence!The thief's trail leads you to a remote mountain village. You quickly notice that something strange is afoot here...but what? And where has the golden book gone? You must find it, but let me tell you: Behind the doors of this village there are many surprises waiting for you!Exit: The Game – Advent Calendar: The Hunt for the Golden Book is an EXIT game and a 24-part adventure story in one. To find the golden book, you must open a little calendar door every day. Behind each, you will find a new exciting puzzle, the solution of which will help you to move onto the next room. Only if you follow the clues and solve all 24 puzzles will you find the thief and the book...and save Christmas.
£29.70
Into the Maelstrom is the sixth Mythos Pack in The Innsmouth Conspiracy cycle.Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels - but these watery caverns are only the antechamber of the Deep Ones' domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you're going to protect the world from suffering the same fate as Innsmouth, you'll need to venture into the heart of the storm.Within this Mythos Pack, you'll find the final scenario of The Innsmouth Conspiracy cycle, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city - putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.
£17.00 £11.50
Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you’re driving quickly toward Falcon Point Lighthouse—where you hope you can draw more connections between the shattered pieces of your memory. You’ve only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You’re not alone on these desolate, winding roads—and it’s a high-speed chase to the finish!Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game! Vehicles surge to the forefront in this expansion as you drive your cars along the winding cliffside roads outside of Innsmouth. Alongside this unique scenario, you’ll find a full assortment of player cards for every aspect, unlocking new skills, allies, and more.—description from the publisher
£17.00 £11.50
In The Marrek Murders, the media has become fascinated by an unorthodox killer being referred to as The Tormentor on account of her method of placing her victims in deathtraps that are escapable... in theory. Why she does this is still being investigated, but people are dying and now you find yourself in one of her deathtraps... Marrek Warehouse is a mid-sized warehouse that handles shipping and fulfillment for a variety of departments store brand catalog sales. The operators have won awards for the efficiency of their floor layout and particularly the formation of the pallet racks. The warehouse security system is state-of-the-art with a timed locking and unlocking mechanism for all of the exits including the bay doors. The management (or whoever is in charge, ahem the killer) can control everything both coming into, and leaving, the warehouse. Requires Final Girl Core Box to play. - description by the publisher
£23.00 £20.70
Unlock! Heroic Adventures features three "escape room" scenarios that you can play on your tabletop.Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc. The three scenarios are... "Sherlock Holmes" — The master detective faces a most bizarre affair and could use your assistance as he pursues his investigation. "In Pursuit of the White Rabbit" — Discover Wonderland and its strange characters, helping Alice to escape in time. "Insert Coin" — Complete the levels of a virtual adventure, and avoid "Game Over" to escape!
£29.99 £27.00
Unlock! Epic Adventures is the seventh release of the series and features three new "escape room" scenarios that you can play on your tabletop.Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc. The three scenarios are:• The Seventh Screening - Grab your popcorn! Tonight, the horror movie "The Werewolf's Final Night" premiers. Will you get through unharmed?• The Dragon's Seven Tests - The Gold Dragons temple welcomes every seven years new disciples. Be worthy of Mater Li's teachings.• Mission #07 - EAGLE, the secret organization, has been infiltrated. Agents, it's up to you to identify the mole!
£29.99 £27.00
Embark on a timeless journey through the stunning landscapes of ancient Japan with the Tokaido 10th Anniversary Edition. This special edition commemorates a decade of adventure, exploration, and cultural immersion in a beautifully redesigned and upgraded version of the beloved board game. Tokaido, renowned for its serene gameplay and breathtaking art, celebrates its 10th anniversary with a lavish collector’s edition that takes your gaming experience to new heights. Immerse yourself in the contemplative world of the Edo period as you travel along the East Sea Road, discovering the wonders of Japan with every step. The 10th Anniversary Edition features meticulously crafted artwork that captures the essence of Japanese culture and landscapes. Every card and component is a work of art, inviting you to explore the beauty of the journey. Enjoy a deluxe gaming experience with upgraded components, including finely detailed player pieces, oversized cards, and a beautifully designed game board that transports you to the heart of Japan. This edition includes exclusive anniversary content, such as new traveler characters, additional panoramic view cards, and unique player mats that add depth and variety to your Tokaido adventures. The collector’s box is a work of art in itself, showcasing the game’s elegant design and celebrating a decade of memorable gaming experiences. It not only stores your game securely but also makes for a striking display piece. Tokaido’s gameplay is a blend of strategy and relaxation, allowing players to savor every moment of their journey. Make choices about where to visit, what to collect, and who to meet, all while taking in the breathtaking scenery.
£30.00 £27.00
The western lands of Eriador have long remained peaceful under the vigilance of the Rangers of the North. Yet no grave can contain the evil forces of Angmar, which lurk in wild and ancient places, stretching the valorous Dúnedain rangers far and thin in their duty to protect the land.In the Angmar Awakened Campaign Expansion, one to four players join forces with the Dúnedain to defend Eriador and investigate the source of the evil that plagues the land. Across nine scenarios, playable over the course of a sequential campaign, they must confront Orcs, trolls, wraiths, and a cunning villain who wields dark sorcery.This expansion includes all of the scenarios featured in The Lost Realm and the original Angmar Awakened cycle, now repackaged into one box, along with all-new campaign content.This expansion is for the revised edition of the base game but is fully compatible with the original core set.
£63.00
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards.Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources.Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases:1) Player order shifts clockwise.2) Research phase: All players buy cards from four privately drawn.3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.4) Production phase: Players get resources according to their terraform rating and production parameters.When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!
£69.99 £63.00
In SETI: Search for Extraterrestrial Intelligence, a eurogame for 1–4 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth. The game draws inspiration from current or emerging technologies and efforts in space exploration.Players will explore nearby planets and their moons by launching probes from Earth while taking advantage of ever-shifting planetary positions. Decide whether to land on their surface to collect valuable samples, or stay in orbit for a broader survey. Additionally, by directing your telescopes to gaze into distant star systems, you may detect traces of alien signals or undiscovered exoplanets, and collect promising data to examine and study back home.Back on Earth, you can invest in upgrading your equipment so you can analyze incoming data more efficiently, boost your telescope signal capacity, or increase your supply of resources—all to expand the scope of your search that could lead to a discovery of extraterrestrial life forms.You will also make use of over 200 cards to aid your efforts or focus your research in a particular direction for additional bonuses and rewards. Each card has unique effects and illustrations and depicts real-life technologies, projects, and discoveries (like the ISS, Large Hadron Collider, Perseverance rover, Voyager probe, and many more).Finding traces of extraterrestrial life is only a matter of time—utilize the resources you have at your disposal strategically and you may well end up being the one to make the biggest scientific contribution towards advancing our understanding of alien life within our galaxy.SETI: Search for Extraterrestrial Intelligence pays homage to space and planetary exploration, astronomy, the ongoing search for signs of life in the vastness of space, and efforts to understand the nature of life in the universe.—description from the publisher
£67.49 £60.80
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