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This 28-piece push-fit kit builds a single Beast-skewer Killbow, complete with crew, it comes with one 90mm Oval Base.Β
Β£25.00 Β£22.50
This kit assembles 4 Nighthaunt Myrmourn Banshees.This kit comes as 16 components, and is supplied with 4 32mm sculpted round bases β these depict a sepulchral scene, with bones, broken statues and roses littering the graveyard the Banshees drift above.Β
Β£13.50 Β£12.20
This 86-part plastic kit makes five Mymidesh Painbringers for use in Warhammer Age of Sigmar. It comes supplied with five 32mm Round Citadel bases. The kit can alternately be built as Symbaresh Twinsouls.
Β£40.00 Β£36.00
This kit features everything you need to build a herd of 10 squigs, with highly customisable faces.You'll also get a pair of Squig Herders to motivate your Squig Herds, with four possible variant models, of which you can build two.You'll also get accessories for basing β including a snail squig...Β This kit is supplied in 77 components and contains 12 x 25mm round bases.Β
Β£35.50 Β£32.00
This 128-page hardcover book contains:- Background material detailing the history, culture, and organisation of the Skaven, in all their twisted glory- A thorough description of each unit, combining detailed photography, artwork, and background material- Faction rules including five battle traits, four battle formations, three heroic traits, and three artefacts of power- Three Spells, three Prayers, and three Manifestations- 43 warscrolls, for units, terrain, and Manifestations- Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities- Narrative Path to Glory rules, including the Anvil of Apotheosis allowing you to create your own hero- Rules for two thematic Armies of Renown, and two Regiments of Renown that can be added into other Chaos armies- A handy reference section with army abilities, spells, and battle traitsThis book contains a unique digital code for use with Warhammer Age of Sigmar: The App
Β£38.00 Β£34.20
The BookThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium.You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future.THE WARHAMMER 40,000 HOBBYThe book opens with an introduction to this amazing hobby through its four keys β Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play β self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns.DARK IMPERIUMThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods.The first part of this guide explores the decaying Imperium and the galaxy in which it resides β the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two.There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms.The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium.Finally, you'll enter the Era Indomitus β marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster β and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm.FACTIONSExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults.CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements.You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft.Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission β Only War β to get you started playing right away.COMBAT PATROLCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions β Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might β each with their own objectives, mission rules, and deployment maps for a variety of game experiences.The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.
Β£42.50 Β£38.30
This multi-part plastic kit contains the components necessary to assemble Ahriman, Arch-Sorcerer of the Thousand Sons. Armed with an Inferno bolt pistol and the Black Staff of Ahriman, he comes elevated upon a Disc of Tzeentch. Supplied with a Citadel 40mm Round base.
Β£29.50 Β£26.60
This multi-part plastic kit contains everything needed to build three XV8 Crisis Battlesuits, with six accompanying drones. There's an impressive level of customisation available, with ball fittings allowing unprecedented posability. One miniature can be optionally assembled as a Shas'vre, with special head and chest plate, and there's a prodigious amount of advanced T'au weaponry in the box: four plasma rifles, three flamers, four fusion blasters, four burst cannons, three missile pods and three shield generators. The accompanying drones have options for gun, shield or marker variants, and you can build a total of six drones, with up to three of any one type. The kit also includes an assortment of battlesuit electronics systems. One model in the kit can even be built as the new, experimental Iridium-class XV8-02 Crisis Battlesuit - distinguishable by its thicker armour and aggressive appearance. Huge variety!152 components are included in total, with three Citadel 50mm Round bases and three Citadel small Flying bases.
Β£54.50 Β£49.10
This multipart plastic kit builds three Wolf Guard Headtakers and three Hunting Wolves for your Space Wolves armies in games of Warhammer 40,000.Β Each Headtaker can be armed with a pair of master-crafted power weapons, or equipped with a master-crafted power weapon and a storm shield. The kit includes a choice of nine different heads β three helmeted and six bare β making it easy to add character to your Headtakers.This kit comprises 65 plastic components, 3x Citadel 40mm Round Bases, 3x Citadel 60mm by 35mm Oval Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures.
Β£42.50 Β£38.30
This multipart plastic kit builds 10 Grey Hunters, cunning infantry for your Space Wolves armies in games of Warhammer 40,000.The kit includes parts to build an optional Pack Leader who can be armed with a bolt carbine or plasma pistol in one hand, and a chainsword, power sword, power axe, or power fist in the other. They have a choice of two heads, two backpack icons, and three shoulder pads β one featuring the sigil for Ragnar Blackmane's Great Company, one for Logan Grimnar's, and a blank one. Two members of the squad can be optionally built carrying their bolt carbines in both hands. There are 24 heads in the kit β 10 helmeted and 14 bare β and 26 shoulder pads, which are all interchangeable across the miniatures, as are the weapons. There is also a selection of pistol holsters, pouches, and knives to further personalise your relentless predators.This kit comprises 218 plastic components, 10x Citadel 32mm Round Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures.
Β£40.00 Β£36.00
All three models can be assembled with or without helmets and the kit comes with a number of optional parts allowing you to individualise the unit.The plastic kit is made up of 60 components and makes three Eliminators. Each model is supplied with a Citadel 40mm Round base. The set also includes a Primaris Space Marines Infantry transfer sheet.
Β£38.00 Β£34.20
This multipart plastic kit builds a Space Marine Captain and four Company Heroes.You can arm the Captain with a master-crafted bolter, plasma pistol, or neo-volkite pistol in one hand, and a power fist or power sword in the other. His retinue includes a Company Champion armed with a two-handed power sword, an Ancient bearing aloft an ornate banner, and two Company Veterans carrying master-crafted firearms β one with a bolt rifle, the other with a heavy bolter.Each of these warriors are draped in decorations and honours befitting their elite status, and can be built with bare heads or helmets.This kit contains 90 plastic components, 5x Citadel 40mm Round Bases, and a Space Marines Infantry Transfer Sheet.Β
Β£42.50 Β£38.30
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