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This set of 13 cards will help you keep track of your mighty Imperial Knights in games of Warhammer 40,000. You'll find individual datasheet cards for every configuration of Imperial Knight – detailing their profiles, wargear, options, and special abilities. They're a handy way to easily check key information in the heat of battle. You'll also find a reference card for the Imperial Knights army rules.Contains 13 Cards:– 1x Army Rule card– 12x Imperial Knights datasheet cardsAll cards measure 161.5mm by 107.1mm and feature a dark blue gilt edge.You'll need a copy of Codex: Imperial Knights, which is available separately, to make full use of these cards
£16.50 £14.90
Released on 20/09/2025 This multipart plastic kit builds one Grand Master in Nemesis Dreadknight. The miniature offers a degree of posability, and the ranged weapons can be attached to either arm. The kit can also build a Nemesis Dreadknight with a different harness, knee pads, and a choice of two heads – helmeted and bare. Both variants can be further customised with cosmetic options, including purity seals and honour markings.The kit includes the following weapons:– 2x dreadfists– 1x Nemesis daemon greathammer– 1x Nemesis flail– 1x Nemesis greatsword– 1x Nemesis mace– 1x gatling psilencer– 1x heavy incinerator– 1x heavy psycannon– 1x sublimator– 1x fragstorm grenade launcherThis kit comprises 125 plastic components and 1x Citadel 120mm by 92mm Oval Base.
£49.50 £44.60
This boxed set includes:1x 64-page softcover Warhammer 40,000 Starter Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches38x plastic push-fit Citadel miniatures – This box is stuffed with loads of miniatures to build, paint, and play with. There are two starter forces in the box, with leaders, troops, and support elements – all designed to be assembled without glue, so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features:11x Space MarinesGenetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe.- 1x Captain in Terminator Armour: A veteran of a thousand wars, ready to lead a strike force against any foe- 5x Terminators: Veteran warriors clad in nigh-impenetrable armour and armed with heavy weapons- 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay27x TyranidsUtterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures.- 1x Winged Tyranid Prime: A swooping conduit for the Hive Mind's will, connecting all Tyranid creatures within close proximity- 1x Psychophage: A massive, highly specialised monstrosity, eager to consume enemies with its horrific maw- 3x Von Ryan’s Leapers: Mantis-like hunters that lash out from the shadows to ensnare unwary prey- 20x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition- 2x Ripper Swarms: Small beasts tasked with finishing off weakened enemies and picking their bones clean2x reference sheets – One for each army, including simplified datasheets for each unit that will help keep your games running smoothly.1x 30" by 22.4" double-sided gaming mat – A foldable paper playing mat that features different battlefield art on each side.2x range rulers and 10x six-sided dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more.
£69.50 £62.60
The BookThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium.You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future.THE WARHAMMER 40,000 HOBBYThe book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns.DARK IMPERIUMThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods.The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two.There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms.The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium.Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm.FACTIONSExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults.CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements.You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft.Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away.COMBAT PATROLCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences.The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.
£42.50 £38.30
This multi-part plastic kit contains the components necessary to assemble Roboute Guilliman, Primarch of the Ultramarines. This model comes as 44 components, and is supplied with a 60mm Round sculpted base depicting Guilliman standing astride a broken Imperial eagle, flanked by 2 burning torches.
£44.50 £40.10
This kit builds three Venomthropes armed with toxic lashes. They can be built with a choice of three different heads and three different left and right tentacle arms, with customisation opportunities available for each model. This kit can alternatively be assembled as three Zoanthropes or two Zoanthropes and a Neurothrope.This set comprises 80 plastic components and is supplied with 3x Citadel 40mm Round Bases.
£49.50 £44.60
This multipart plastic kit builds a Norn Emissary, a psychic monster tailored to overcome all resistance.This miniature can alternatively be built as a Norn Assimilator, a single-minded Tyranid monster with toxic bone harpoons.This kit comprises 58 plastic components and comes with a Citadel 100mm Round Base.
£74.00 £66.60
This multi-part plastic boxed set contains 59 components and one 60mm base with which to build one Tyranid Swarmlord or one Tyranid Hive Tyrant. This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
£40.00 £36.00
This multipart plastic kit builds a Biovore – a sentient Tyranid mortar – as well as three floating Spore Mines.The kit offers several alternate leg poses and basing elements for the Biovore, as well as three distinct designs of Spore Mine, allowing you to maintain variety in your brood as you build a whole battery of artillery-beasts.The Biovore in this kit can alternatively be built as a Pyrovore, a fire-spewing Tyranid creature.This kit comprises 37 plastic components, and comes with a Citadel 80mm Round Base and 3x Citadel 25mm Round Bases.
£32.50 £29.30
This multi-part plastic kit contains 91 components and a T'au transfer sheet with which to make a Broadside Battlesuit and two Drones.
£40.00 £36.00
This multi-part plastic kit contains everything needed to build three XV8 Crisis Battlesuits, with six accompanying drones. There's an impressive level of customisation available, with ball fittings allowing unprecedented posability. One miniature can be optionally assembled as a Shas'vre, with special head and chest plate, and there's a prodigious amount of advanced T'au weaponry in the box: four plasma rifles, three flamers, four fusion blasters, four burst cannons, three missile pods and three shield generators. The accompanying drones have options for gun, shield or marker variants, and you can build a total of six drones, with up to three of any one type. The kit also includes an assortment of battlesuit electronics systems. One model in the kit can even be built as the new, experimental Iridium-class XV8-02 Crisis Battlesuit - distinguishable by its thicker armour and aggressive appearance. Huge variety!152 components are included in total, with three Citadel 50mm Round bases and three Citadel small Flying bases.
£54.50 £49.10
This boxed set contains 3 multi-part plastic XV25 Stealth Suits and a markerlight drone.
£24.00 £21.60
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