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Warhammer 40k

655 products

  • Save -10% Drukhari: Realspace Raiders

    Drukhari: Realspace Raiders

    Released on 11 October 2025 This boxed set builds 38 multipart plastic Drukhari miniatures:– 1x Archon– 1x Venom– 5x Scourges– 5x Incubi (plus 1x Incubi Shrine Token)– 5x Hellions– 10x Kabalite Warriors– 10x WychesThe miniatures in this kit are easy to customise. The Archon can be equipped with a blast pistol, splinter pistol, or soul trap, and an agoniser, huskblade, or master-crafted power weapon. There are also options for either a feminine or masculine torso and head.The Venom transport can swap its twin splinter rifle for an additional splinter cannon. It also has two different canopies for the pilot, optional trophy racks and chainsnares, and a choice of three different banner poles. Three optional Wych riders can be added to the Venom – one firing the splinter cannon, and two others holding on.One of the Wyches can be assembled as an optional Hekatrix who can be armed with a splinter pistol or blast pistol, and a Hekatarii blade or a power weapon. There are three different types of gladiatorial weapons, and 14 heads. The legs, bodies, arms, and heads are all interchangeable across the unit.One of the Kabalite Warriors can be assembled as an optional Sybarite who can be armed with a splinter pistol, splinter rifle, or blast pistol, and a power weapon or close combat weapon. The kit includes a shredder, a blaster, a splinter cannon, and a dark lance, along with 15 different heads. The legs, bodies, arms, and heads are all interchangeable across the unit.The Incubi include parts to build optional Klaivex, who can be armed with a klaive or demiklaives, and has the option of a helmet or a bare head.One of the Scourges can be assembled as an optional Solarite who can be armed with a shardcarbine, or a power weapon and a splinter pistol or blast pistol. The kit includes a shredder, a blaster, a splinter cannon, a dark lance, a heat lance, and a haywire blaster.The Helliarch of the Hellions can replace their hellglaive with a splinter pistol, and stunclaw or power weapon. The other members of the unit each have a choice of two heads, and there are further optional cosmetic extras, including skulls, to further personalise your hunting gang.This kit comprises 510 plastic components, 5x Citadel 32mm Round Slotta Bases, 11x Citadel 25mm Round Bases, 10x Citadel 25mm Round Slotta Bases, 5x Citadel 28.5mm Round Bases, 1x Citadel 32mm Round Base, 5x Citadel Small Flying Bases, 1x Citadel Large Flying Base, and 4x Ball Socket Stems.These miniatures require assembly and are supplied unpainted

    £150.00 £135.00

  • Save -10% Combat Patrol: Death Korps of Krieg

    Combat Patrol: Death Korps of Krieg

    This is a pre-order item. Releases on 11 October 2025 This boxed set builds 26 multipart plastic Astra Militarum miniatures:– 5x Death Riders– 4x Krieg Heavy Weapons Squad miniatures– 10x Death Korps of Krieg soldiers– 7x Krieg Command Squad miniaturesThe miniatures in this kit are easy to customise. The Death Riders can each be armed with a power sabre, frag lance, or Death Rider lascarbine. There are parts to build an optional squad leader, as well as numerous cosmetic parts, including various designs of pouches.The Heavy Weapons Squad gunners can be armed with a lascannon, a Krieg heavy flamer, or a twin Krieg heavy stubber, along with interchangeable backpacks and accessories. The Fire Coordinator can be built either leaning on their knee or consulting a map of the battlefield.The Death Korps of Krieg squad includes parts to build an optional Watchmaster who can be armed with a plasma pistol, laspistol, or bolt pistol, and a chainsword or power weapon. One miniature can be built as a sniper, one with a flamer, one with a grenade launcher, and one with a plasma gun or meltagun. One squad member can take a vox-caster, another can take a medi-pack, and there are cosmetic accessories, including bayonets, pickaxes, belt pouches, and grenades.The Lord Commissar in the Command Squad can be equipped with a plasma pistol or a whip in their right arm, and a powerfist or a sheathed power-sword and pointing hand for their other arm. One Veteran Guardsman in the unit may be assembled with either a laspistol, a bolt pistol, or a plasma pistol in their right hand and a chainsword, power weapon, or trench club in their left hand. Another Guardsman can carry a boltgun, plasma gun, meltagun, or grenade launcher into battle. The remaining Guardsmen carry the regimental standard, master vox, and alchemyk counteragents, respectively. There is also a range of optional cosmetic accessories, including shovels, to further decorate your miniatures.This kit comprises 803 plastic components, 1x Citadel 32mm Round Base, 17x Citadel 25mm Round Bases, 5x Citadel 60mm by 35.5mm Oval Bases, 3x Citadel 50mm Round Bases, and 1x Death Korps of Krieg Transfer Sheet containing 803 high-quality waterslide transfers to decorate your miniatures.These miniatures require assembly and are supplied unpainted

    £105.00 £94.50

  • Save -10% Codex: Death Guard (10th Edition)

    Codex: Death Guard (10th Edition)

    1 in stock

    Inside this 128-page hardback book, you'll find:– Revolting background material for these bile-soaked warriors, including their history and current ruinous activities– Epic art and photography to inspire you to spread the blessings of Nurgle– Rules for using the Death Guard and daemons of Nurgle in games of Warhammer 40,000, with 36 datasheets, six Detachments, and two army-wide rules– A set of rules to launch your own narrative Crusade, brewing Alchemical Pathogens and earning Boons of Nurgle– A guide to painting your Combat Patrol and rules for fielding the Maggot Lords in skirmish-sized gamesThis book also contains a one-use code to unlock Codex: Death Guard content in Warhammer 40,000: The App.

    1 in stock

    £38.00 £34.20

  • Save -10% Codex: Grey Knights (10th Edition)

    Codex: Grey Knights (10th Edition)

    Inside this 104-page hardback book, you'll find:– Forbidden lore and background material detailing the long history and unusual organisation of this most secretive Chapter– Disquieting artwork and dynamic photography that will inspire your collection and stir your creativity– Rules for using the Grey Knights in games of Warhammer 40,000, with 25 datasheets, five Detachments, and the Gate of Infinity army-wide rule– A set of rules to launch your own narrative Crusade, tracking down impending daemonic incursions and banishing them– A guide to painting your Combat Patrol and rules for fielding Crowe's Sanctifiers in skirmish-sized gamesThis book also contains a one-use code to unlock Codex: Grey Knights content in Warhammer 40,000: The App.

    £38.00 £34.20

  • Save -10% Datasheet Cards: Imperial Knights (10th Edition)

    Datasheet Cards: Imperial Knights (10th Edition)

    This set of 13 cards will help you keep track of your mighty Imperial Knights in games of Warhammer 40,000. You'll find individual datasheet cards for every configuration of Imperial Knight – detailing their profiles, wargear, options, and special abilities. They're a handy way to easily check key information in the heat of battle. You'll also find a reference card for the Imperial Knights army rules.Contains 13 Cards:– 1x Army Rule card– 12x Imperial Knights datasheet cardsAll cards measure 161.5mm by 107.1mm and feature a dark blue gilt edge.You'll need a copy of Codex: Imperial Knights, which is available separately, to make full use of these cards

    £16.50 £14.90

  • Save -10% Grey Knights: Grand Master in Nemesis Dreadknight

    Grey Knights: Grand Master in Nemesis Dreadknight

    Released on 20/09/2025 This multipart plastic kit builds one Grand Master in Nemesis Dreadknight. The miniature offers a degree of posability, and the ranged weapons can be attached to either arm. The kit can also build a Nemesis Dreadknight with a different harness, knee pads, and a choice of two heads – helmeted and bare. Both variants can be further customised with cosmetic options, including purity seals and honour markings.The kit includes the following weapons:– 2x dreadfists– 1x Nemesis daemon greathammer– 1x Nemesis flail– 1x Nemesis greatsword– 1x Nemesis mace– 1x gatling psilencer– 1x heavy incinerator– 1x heavy psycannon– 1x sublimator– 1x fragstorm grenade launcherThis kit comprises 125 plastic components and 1x Citadel 120mm by 92mm Oval Base.  

    £49.50 £44.60

  • Save -10% Warhammer 40,000: Starter Set

    Warhammer 40,000: Starter Set

    3 in stock

    This boxed set includes:1x 64-page softcover Warhammer 40,000 Starter Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches38x plastic push-fit Citadel miniatures – This box is stuffed with loads of miniatures to build, paint, and play with. There are two starter forces in the box, with leaders, troops, and support elements – all designed to be assembled without glue, so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features:11x Space MarinesGenetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe.- 1x Captain in Terminator Armour: A veteran of a thousand wars, ready to lead a strike force against any foe- 5x Terminators: Veteran warriors clad in nigh-impenetrable armour and armed with heavy weapons- 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay27x TyranidsUtterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures.- 1x Winged Tyranid Prime: A swooping conduit for the Hive Mind's will, connecting all Tyranid creatures within close proximity- 1x Psychophage: A massive, highly specialised monstrosity, eager to consume enemies with its horrific maw- 3x Von Ryan’s Leapers: Mantis-like hunters that lash out from the shadows to ensnare unwary prey- 20x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition- 2x Ripper Swarms: Small beasts tasked with finishing off weakened enemies and picking their bones clean2x reference sheets – One for each army, including simplified datasheets for each unit that will help keep your games running smoothly.1x 30" by 22.4" double-sided gaming mat – A foldable paper playing mat that features different battlefield art on each side.2x range rulers and 10x six-sided dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more.

    3 in stock

    £69.50 £62.60

  • Save -10% Warhammer 40,000 Core Rule Book

    Warhammer 40,000 Core Rule Book

    3 in stock

    The BookThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium.You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future.THE WARHAMMER 40,000 HOBBYThe book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns.DARK IMPERIUMThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods.The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two.There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms.The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium.Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm.FACTIONSExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults.CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements.You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft.Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away.COMBAT PATROLCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences.The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.

    3 in stock

    £42.50 £38.30

  • Save -10% Ultramarines: Roboute Guilliman

    Ultramarines: Roboute Guilliman

    1 in stock

    This multi-part plastic kit contains the components necessary to assemble Roboute Guilliman, Primarch of the Ultramarines. This model comes as 44 components, and is supplied with a 60mm Round sculpted base depicting Guilliman standing astride a broken Imperial eagle, flanked by 2 burning torches. 

    1 in stock

    £44.50 £40.10

  • Save -10% Tyranids: Venomthropes

    Tyranids: Venomthropes

    1 in stock

    This kit builds three Venomthropes armed with toxic lashes. They can be built with a choice of three different heads and three different left and right tentacle arms, with customisation opportunities available for each model. This kit can alternatively be assembled as three Zoanthropes or two Zoanthropes and a Neurothrope.This set comprises 80 plastic components and is supplied with 3x Citadel 40mm Round Bases.

    1 in stock

    £49.50 £44.60

  • Save -10% Tyranids: Norn Emissary

    Tyranids: Norn Emissary

    This multipart plastic kit builds a Norn Emissary, a psychic monster tailored to overcome all resistance.This miniature can alternatively be built as a Norn Assimilator, a single-minded Tyranid monster with toxic bone harpoons.This kit comprises 58 plastic components and comes with a Citadel 100mm Round Base. 

    £74.00 £66.60

  • Save -10% Tyranids: Hive Tyrant

    Tyranids: Hive Tyrant

    2 in stock

    This multi-part plastic boxed set contains 59 components and one 60mm base with which to build one Tyranid Swarmlord or one Tyranid Hive Tyrant. This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. 

    2 in stock

    £40.00 £36.00

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