WELCOME TO OUR NEW WEBSITE!

Tapeworm

Description

From designer Edmund McMillen, twist, turn and trap your oppenents in this game of intestinal tension! In Tapeworm, players race to be the first to get rid of all of their cards by connecting and growing the wriggling masses of different colored worm bodies.

Gameplay is simple but strategic. A player's turn includes the drawing and laying down of matching color segments, which continues until a head is attached or you run out of that color card. Whichever player ends up with an empty hand first wins the game.

There are special mechanics to propel a player forward, as well as cards intended to hinder the efforts of their opponents. These cards include: Cut, to sever a worm segment at play; Peek, to draw a card and replace it with another card from a hand; Hatch, to force an opponent to draw from the deck; Swap, to look at an opponent's hand and decide if cards should be traded; Dig, to draw a card from the deck and discard one from a hand.

An astoundingly easy-to-learn game of card management for the whole family that is sure to leave you holding your sides... with laughter!

Tapeworm

Product form

From designer Edmund McMillen, twist, turn and trap your oppenents in this game of intestinal tension! In Tapeworm, players race... Read more

Free pickup in our shop(s)

SKU: GPI-0820
Barcode: 680660989893

6 in stock

£15.00 £13.50

    • In-store pickup is available!
    • Shipping £5 via Royal Mail 48-hour Service
    • For International Shipping - please contact us.

      Description

      From designer Edmund McMillen, twist, turn and trap your oppenents in this game of intestinal tension! In Tapeworm, players race to be the first to get rid of all of their cards by connecting and growing the wriggling masses of different colored worm bodies.

      Gameplay is simple but strategic. A player's turn includes the drawing and laying down of matching color segments, which continues until a head is attached or you run out of that color card. Whichever player ends up with an empty hand first wins the game.

      There are special mechanics to propel a player forward, as well as cards intended to hinder the efforts of their opponents. These cards include: Cut, to sever a worm segment at play; Peek, to draw a card and replace it with another card from a hand; Hatch, to force an opponent to draw from the deck; Swap, to look at an opponent's hand and decide if cards should be traded; Dig, to draw a card from the deck and discard one from a hand.

      An astoundingly easy-to-learn game of card management for the whole family that is sure to leave you holding your sides... with laughter!

      Recently viewed products

      white d20 logo image only

      © 2025 Dice Saloon, Powered by Shopify

        • Apple Pay
        • Google Pay
        • Maestro
        • Mastercard
        • PayPal
        • Shop Pay
        • Visa

        Login

        Forgot your password?

        Don't have an account yet?
        Create account