Sign up for our newsletter
Subscribe to our emails
This 144-page hardback book contains:– Ash Waste Nomads: In-depth background material for the mysterious Ash Waste Nomads who roam Necromunda's outlands, plus all the rules you need to field an Ash Waste Nomads gang, including new wargear, gang tactics, and the Wastelands Skill Set.– Ironhead Squat Prospectors: Extensive setting information on the abhuman Ironhead Squat Prospectors who seek Necromunda's riches, plus complete rules for fielding an Ironhead Squat Prospectors gang, with new wargear, gang tactics, and the Wisdom of the Ancients Skill Set.– Wasteland Gangs: Rules for expanding your gang with vehicles and bikes, hiring vehicle crews, new Hangers-on and Brutes from the outlands, and Exotic Beasts native to the ash wastes.– Wasteland Workshop: Design and customise your own vehicles for Necromunda campaigns and skirmish games, with rules for unique vehicles like Outrider Quads and setting up a land train with the Cargo-8 Ridgehauler.– Battles in the Ash Wastes: Rules for generating battlefield conditions including regions and seasons, plus rules for fighting mobile battles in all-important Rolling Roads combat.– Additional Rules: Gang tactics for the Ash Wastes Nomads, Ironhead Squat Prospectors, and Orlock Vehicle Gangs, as well as the new Driving Skill Set.– Vehicle Rules: All the rules you need to run vehicles in your games of Necromunda, including profiles and characteristcs, new actions, movement and impacts, and crew. Plus, gang tactics for Orlock Vehicles, and a new Driving Skill Set for all gangs.– Weapon Reference Chart: A comprehensive reference chart for the weapons you will find in the Ash Wastes.This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook or the Necromunda: Ash Wastes Rulebook to use the contents of this book.
£32.50 £29.30
This multipart plastic kit allows you to build a Cargo-8 Ridgehauler, for use with any gang except the Ash Waste Nomads. You can construct this vehicle with six or eight wheels, and the choice of a cab-mounted grenade launcher or heavy stubber. The Ridgehauler's modular assembly options allow you to field it with a flatbed cargo bay capable of carrying gang fighters and freight goods, or with a Munitorum Armoured Container. The Container can be mounted with up to two heavy stubbers or storm bolters, and built with two gunners or closed hatches. The Cargo-8 Ridgehauler can also be fielded with an adjustable rear coupling, allowing it to tow a Ridgehauler Trailer and form your own land train.The kit includes a variety of additional components for use with its flatbed cargo bay:– 2x Large Crates– 2x Small Crates– 3x BarrelsThis set comprises 203 plastic components, and is supplied with a Cargo-8 Ridgehauler Transfer Sheet featuring a variety of vehicular decals and gang logos. Rules for using this vehicle and any attached Ridgehauler Trailers can be found in Necromunda: Book of the Outlands.
£64.50 £58.10
This multipart plastic kit allows you to build a Ridgehauler Trailer, for use with a Cargo-8 Ridgehauler. You can construct this trailer with six or eight wheels, and the Ridgehauler Trailer's modular assembly options allow you to field it with a flatbed cargo bay capable of carrying gang fighters and freight goods, or with a Munitorum Armoured Container, which can be fitted with up to two mounted storm bolters. The Ridgehauler Trailer can also be fielded with an adjustable rear coupling, allowing you to hook additional trailers onto your land train – each Cargo-8 Ridgehauler can tow up to four trailers.The kit includes a variety of additional components for use with its flatbed cargo bay:– 2x Large Crates– 2x Small Crates– 3x BarrelsThis set comprises 114 plastic components, and is supplied with a Cargo-8 Ridgehauler Transfer Sheet featuring a variety of vehicular decals and gang logos.Rules for using the Ridgehauler Trailer and the Cargo-8 Ridgehauler can be found in Necromunda: Book of the Outlands.
£40.00 £36.00
Assemble a Cawdor gang to use in games of Necromunda: Underhive with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang can be unique. Included:- 10 bodies – 2 each of 5 unique designs –covered in the recovered detritus they deem worthy of the Emperor, with candles, ritual bindings and nooses (!) featuring heavily. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit;- 12 heads – 2 each of 6 unique designs – with a similar selection of recycled equipment;- Weapons! There are quite a lot of these: 2 incendiary charges, 2 flails, 4 skin knives, 2 serrated blades, 4 autopistols, 4 stubbers, 4 autoguns, 2 cult icons, 2 polearms (with attached autogun), 2 heavy crossbows, 2 hand flamers and 2 more polearms (these each feature a blunderbuss lashed to the end).Supplied with 10 25mm Round bases, which feature sculpted textures that match the game board’s aesthetic.
£32.50 £29.30
Expand your Cawdor gang with these six fighters or start your own Redemptionist Crusade. The Redemptor Priest is a gang Leader, followed into battle by his Deacon (a gang Champion), three Brethren (Gangers), and a Zealot (Juve). Whether you field them as their own gang or add them to your existing Cawdor fighters, their unique weaponry will soon help you purge the underhive of sin.This 76-part plastic kit makes:– 2x Redemptor Priest or Brethren– 2x Deacon or Brethren– 2x Zealot or BrethrenIt is supplied with 10x 25mm Necromunda Round bases. Rules for using these models in games of Necromunda can be found in the House of Faith supplement.
£32.50 £29.30
This multipart plastic kit builds four Cawdor Ridge Walkers, ramshackle warmachines that can be added to any Cawdor gang.This set comprises 100 plastic components, and is supplied with 4x Citadel 60x35mm Oval Bases.Rules for using Cawdor Ridge Walkers in your games of Necromunda can be found in The Aranthian Succession: Vaults of Temenos supplement.
£32.50 £29.30
This 64-piece plastic kit includes:– 2x chain glaives– 4x axes– 2x two-handed axes– 2x flamers– 2x long Rifle– 2x sawn-off shotgun– 2x two-handed hammer– 2x heavy stubber– 2x combi-weapon (autogun/flamer)– 2x heavy flamer– 2x flail– 2x fighting knife– 2x incendiary charge– 2x reclaimed autopistol– 10x alternative heads (two copies each of five head variants)– 4x flak armour panelsThese parts are compatible with the Cawdor Gang kit. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
£18.50 £16.70
This 336-page hardback book contains:– Lore of Necromunda: Learn about the locales and locals of this nightmare world, from the choking underhive depths to the toxic expanse of the ash wastes. Includes a look at each of the major gang factions, maps of Hive Primus and the planet's western hemisphere, and a detailed timeline stretching back to the Dark Age of Technology.– Core Rules: Updated and revised core rules for the game of Necromunda. You'll learn the basic principles of gang warfare and fighter characteristics, how to play out a full battle of rounds and phases, and advanced rules for elements like psykers or vehicular combat. This book incorporates updates from a variety of supplements and FAQs, collating all the core rules you need in one place.– Founding a Gang: Rules for creating, equipping, expanding, and updating a gang of your own – including earning experience or injuries, purchasing wargear and Advancements for individual gang members, hiring mercenaries and extra muscle, and creating Skirmish gangs for one-off battles.– Dominion Campaign: A comprehensive campaign system, allowing you to advance your gangs and fight over valuable territories – including victory conditions, rules for income and challenges, and 26 unique territories to seize control of, each with their own distinct benefits.– Battlefields & Scenarios: Learn how to set up your battlefields in the underhive or ash wastes, discover special rules that cover everything from loot caskets and booby traps to radioactive desert storms, and fight it out in 11 different scenarios where victory means wealth and glory for your gang.– Arbitrator’s Toolkit: An expanded Arbitrator’s Toolkit, with rules to help you shape the perfect campaign and story – including multiple campaign variants, optional special rules, new House Favour rules for rewarding Underdogs, and guidelines on using gang tactics.– Gang Tactics & Skills: A complete set of core Gang Tactics and general Skills, available for any and all gangs to use as they play out battles and develop new abilities.– The Trading Post: The complete Trading Post, with rules for buying, selling, and using a huge variety of weapons, armour, wargear, bionics, accessories, chems, companions, and more – including a full list of weapon traits. The Trading Post also incorporates items that were previously available only on the Black Market.This book provides the core rules for games of Necromunda. You'll find the rules for specific gangs in other Necromunda "House of..." or "Book of..." supplements, which are available separately.
£44.50 £40.10
This set of ten Corpse Grinder Cultists have been designed to give you a huge amount of variety and options when it comes to assembling them, ensuring that no two cults need ever look the same. This kit is ideal for starting a new cult or adding to an existing one, containing 6 Skinners – including options to build a Butcher (Leader) and a Cutter (Champion) – and 4 Initiates. Butchers, Cutters and Skinners are armed with a brutal array of chain cleavers and rotary flensing saws, while Initiates have access to chain cleavers, boning swords and autopistols.Also included are six 32mm Necromunda round bases and four 25mm Necromunda round bases.Rules for using a Corpse Grinder Cult in games of Necromunda can be found in Necromunda: The Book of Ruin and Necromunda: Dark Uprising.
£32.50 £29.30
This box contains 10 multipart plastic Delaque gangers and 10x 25mm Necromunda bases. Rules for your Delaque gang can be found in Necromunda Gangs of the Underhive and the December 2018 issue of White Dwarf.
£32.50 £29.30
Expand your Delaque Gang with these seven additional fighters. These secretive agents of House Delaque are equipped with a variety of specialist wargear to better enable them to perform their shadowy purpose. The two Nacht-Ghuls can be armed with either a shivver blade and serpent’s fang, while one of the Psy-Gheists is clad in a psychomancer's harness. With the exception of the Psychoteric Wyrms, who act as psychic nodes for their masters, all of the other fighters are psykers, and will offer your gang an enormous tactical advantage.This kit is supplied as 98 components that make the following seven miniatures:- 2x Nacht-Ghul (Champions, supplied with 2x 25mm Necromunda Bases)- 2x Psy-Gheists (Prospects, supplied with 1x 32mm Necromunda Base and 1x 25mm Necromunda Base- 2x Psychoterric Wyrms (Exotic Beasts, supplied with 2x 25mm Necromunda Bases)- 1x Piscean Spektor (a Brute, supplied with 1x 40mm Necromunda Base and 1x 45mm Groove Stem setRules for using the Nacht-Ghul, Psy-Gheists, Psychoteric Wyrm, and Piscean Spektor in games of Necromunda can be found in Necromunda: House of Shadow.These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
£32.50 £29.30
This 86-piece plastic kit includes:- 2x Flamer- 4x Lasguns- 2x Long Rifle- 2x Web Pistol- 2x Plasma Pistol- 2x Plasma Gun- 2x Web Gun- 2x Meltagun- 2x Throwing Knives- 2x Heavy Flamer- 2x Grav Gun- 10x Alternative Heads- 4x ScopesThese parts are compatible with the Delaque Gang kit. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.Please note that the House Delaque ganger shown in some images on this page is for illustrative purposes only and is not included in this product.
£18.50 £16.70
Subscribe to our emails