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Classic Board Games

127 products

  • Save -10% Machi Koro 5th Anniversary Edition

    Machi Koro 5th Anniversary Edition

    3 in stock

    Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die. Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you! Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, they get the effect of that building; in some cases opponents will also benefit from your dice (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of their city on future turns. The first player to construct all of their landmarks wins!

    3 in stock

    £29.99 Â£27.00

  • Save -10% Arkham Horror: Lovecraft Letter

    Arkham Horror: Lovecraft Letter

    Out of stock

    Step into the eerie town of Arkham with Arkham Horror: Lovecraft Letter, a chilling twist on the classic deduction card game. Delve into the madness of the Lovecraftian universe as you face eldritch horrors and uncover allies tainted with madness in this gripping battle of wits. Can you maintain your sanity and outwit Cthulhu, or will you succumb to the creeping darkness that lurks within?Arkham Horror: Lovecraft Letter is a game of push-your-luck, deduction, and risk for 2-6 players that uses the award-winning Love Letter system.Arkham Horror: Lovecraft Letter is played over a series of rounds. Each round, you collect clues to investigate an eldritch mystery while trying to hold onto your sanity—or embracing the horror.The card in your hand represents the clue you’re currently investigating. Each turn, you draw 1 new card, then play 1 of your 2 cards. Playing certain cards will drive you Insane, which gives you access to powerful Insane effects on cards you play but also forces you to make a Sanity check each turn to see if you break down completely.This is an updated version of the popular Lovecraft Letter with Gameplay and visuals that are reimagined for Arkham Horror.—description from the publisher

    Out of stock

    £15.00 Â£13.50

  • UNO Extreme

    UNO Extreme

    Out of stock

    UNO, America's No. 1-selling card game, has a whole new twist. You'll still encounter all the elements that make UNO so unpredictable and challenging, but add to that a motorized card launcher that shows no mercy and you've got UNO Extreme The object of the game is still to get rid of all your cards. The UNO command cards direct the game by telling players when to trade hands, discard, reverse the playing order, or skip a player. Beware the dreaded Hit command, though, as this translates into a game of Russian roulette. You never know when the card launcher is going to fire off a stream of UNO cards just for you! For 2 to 10 players. Requires three C batteries (not included).112 cards as follows:18 Blue cards: 2 each - 1 to 918 Green cards: 2 each - 1 to 918 Red cards: 2 each - 1 to 918 Yellow cards: 2 each - 1 to 98 Hit 2 cards: 2 each in blue, green, red and yellow8 Reverse cards: 2 each in blue, green, red and yellow8 Skip cards: 2 each in blue, green, red and yellow4 Discard All cards: 1 each in blue, green, red and yellow4 Trade Hands cards: 1 each in blue, green, red and yellow4 Wild cards2 Wild All-Hit cards2 Wild Hit-Fire card2010 Edition Changes: Trade Hand cards are replaced with another set of Discard All cards Wild All-Hit and Wild Hit-Fire cards are replaced with 4 Wild Attack-Attack cards

    Out of stock

    £29.70

  • Save -10% Story Time Chess

    Story Time Chess

    2 in stock

    Story Time Chess is a board game that teaches chess to young children using silly stories, vibrant illustrations, custom chess pieces, a unique chess board, and an engaging card game. The stories and supporting materials communicate the rules of chess to children ages 3 and up in a way that makes learning chess simple and fun. Best of all, no chess experience is required for parents or children to learn.

    2 in stock

    £30.00 Â£27.00

  • Save -10% Mascarade 2nd Edition

    Mascarade 2nd Edition

    Out of stock

    King, Witch, Thief… Reveal the truth behind the masks!Don your Mask at the right moment and use its power to amass a fortune or surprise your opponents. But Masks will be swapped so often during the game that you’ll even doubt your own identity!A game plays over a series of turns. On your turn, choose one of these three actions:-Secretly look at your mask-Exchange your mask. Or pretend to exchange it…-Use your mask’s power. But be careful not to reveal your bluffs, otherwise you’ll have to pay a fine to the court!-The first player to get 13 coins wins the game!

    Out of stock

    £19.99 Â£18.00

  • Save -35% Dobble Mandalorian

    Dobble Mandalorian

    9 in stock

    Spot it!, a.k.a. Dobble, is a simple pattern recognition game in which players try to find an image shown on two cards.Each card in original Spot it! features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Spot it! game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the 55-card deck runs out wins!Rules for different games – each an observation game with a speed element – are included with Spot it!, with the first player to find a match either gaining or getting rid of a card. Multiple versions of Spot it! have been published, with images in each version ranging from Halloween to hockey to baseball to San Francisco.The game is sold as Spot it! in the USA and Dobble in Europe, with slight differences between the two editions.Note: some versions have fewer cards and fewer symbols per card. (E.g. 30 cards with 6 symbols each.): Spot it! 1,2,3

    9 in stock

    £15.99 Â£10.40

  • Save -10% CATAN: Starfarers Duel

    CATAN: Starfarers Duel

    Out of stock

    A mysterious wormhole has drawn you and your fellow Starfarer into an unknown quadrant of space. You assess your starship to find that your drives are damaged and resources are critically low. Your situation appears hopeless until you encounter four alien races willing to help.  The Scientists pay handsomely for access to tech from your home quadrant. The Green Folk allow each of you to settle on a planet and begin rebuilding your resource pool. The Merchants guide you through local trade negotiations. The Diplomats will help you return to your home quadrant, but only if you prove your worthiness to the Galactic Council.  Which of you will be the first to fulfill your missions and earn a seat on the Galactic Council? In CATAN – Starfarers Duel you explore the vastness of space, fly to distant planets, buy and sell resources, found colonies, and establish trade relations — all while keeping an eye out for pirates who threaten your riches.   Starfarers Duel has been extensively revised Starship Catan (2001) AND includes five onboarding missions to help get you started.

    Out of stock

    £35.00 Â£31.50

  • Save -10% Labyrinth

    Labyrinth

    1 in stock

    Race for treasures in a moving maze! Labyrinth is the race for treasures in a moving maze! Be the first to collect all your treasures by shifting the walls of the labyrinth to create a clear path. Players take turns to search the Labyrinth for their magical objects and characters by carefully moving through the constantly changing maze. The treasure cards are divided between the players, without revealing them to the other players. The maze cards are randomly placed on the playing board and the first player uses the extra card to start moving the first wall. It is up to you to strategically move the walls so you can collect your treasures, but block the path for the other players. This game is full of magical and addictive family fun. This item includes 1x Game board, 34x Maze cards, 24x Treasure cards, 4x playing pieces & Instructions. This game is suitable for 2-4 players. Suitable for ages 7 years and up.

    1 in stock

    £25.00 Â£22.50

  • Save -10% Puerto Rico 1897 (2022)

    Puerto Rico 1897 (2022)

    Out of stock

    Puerto Rico 1897 takes place the year after Puerto Rico achieved political autonomy and separated itself from the colonial Spanish government. In the game, you take on the role of an independent Puerto Rican farmer in this new era and compete against others to hire workers to grow, sell, and trade valuable crops. You will also be in charge of resurrecting parts of the country as you attempt to build vital city infrastructure. Your goal throughout the game is to acquire more wealth and prestige than your opponents and become the most prosperous farmer across the country. Each player has their own small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons. Puerto Rico 1897 uses a variable phase order mechanism in which a token is passed clockwise to the next player at the conclusion of a turn. The player with the token begins the round by choosing a role and taking the first action.The resource cycle of the game is that players grow crops that they exchange for points or doubloons. Doubloons can then be used to buy buildings, which allow players to produce more crops or give them other abilities. Buildings and plantations do not function unless they are staffed by workers. During each round, players take turns selecting a role card from those on the table (such as "Trader" or "Builder"). When a role is chosen, every player gets to take the action associated with that role. The player who selected the role also receives a small privilege for doing so; for example, choosing the "Builder" role allows all players to construct a building, but the player who chose the role may do so at a discount on that turn. Unused roles gain a doubloon bonus at the end of each turn, and the next player who chooses that role gets to keep any doubloon bonus associated with it. This encourages players to make use of all the roles throughout a typical course of a game. Players earn victory points for owning buildings, for shipping goods, and for occupied "large buildings". Each player's accumulated shipping chips are kept face down and come in denominations of one or five. This prevents other players from being able to determine the exact score of another player. Goods and doubloons are placed in clear view of other players, and the totals of each can always be requested by a player. As the game enters its later stages, the unknown quantity of shipping tokens and its denominations require players to consider their options before choosing a role that can end the game. Puerto Rico 1897 includes four expansions.

    Out of stock

    £40.00 Â£36.00

  • Save -10% Carcassonne: Expansion 10 - Circus & Artists (2025)

    Carcassonne: Expansion 10 - Circus & Artists (2025)

    11 in stock

    Carcassonne : Circus & Artists is the Tenth expansion for Carcassonne. At long last, the circus is coming to Carcassonne. The ringmaster has organized a night full of stunning acrobatic routines that will leave you speechless, while the most talented artists show their latest tricks. Followers can now be trained to perform human pyramids, and a circus tent will attract the people of Carcassonne, while the ringmaster keeps things organized and visitors calm and quiet. Contains: 20x Land tiles, 1x Big top, 16x Performance tokens, 6x Ringmistresses and 12x Standard meeples Part of the Carcassonne series.

    11 in stock

    £14.99 Â£13.50

  • Save -10% Ticket to Ride Legacy: Legends of the West

    Ticket to Ride Legacy: Legends of the West

    Out of stock

    In Ticket to Ride Legacy: Legends of the West, players embark on twelve journeys across North America as 19th century pioneers. The campaign begins on the East Coast, with players working their way to the West from one adventure to the next, meeting challenges along the way. As in Ticket to Ride, completing your tickets will remain your primary goal, but you will need to develop other skills if you hope to overcome the unexpected events and your resourceful rivals. Game after game, route after route, you will continuously fill your vault with earnings. As the story progresses, you will open frontier boxes that unlock new rules, content, and many more surprises.In the Legacy style, Legends of the West is a unique experience molded by player choices. Each player has their own role to play, allowing them to change the way the story unfolds around them. Combined with evolving mechanisms that change as the game progresses, players will have a new experience every time they gather around the board.At the end of the twelve games in this legacy campaign, you will have transformed your game into a unique copy that you can continue playing for a lifetime.—description from the publisher

    Out of stock

    £99.99 Â£90.00

  • Save -10% Mysterium Kids: Captain Echo's Treasure

    Mysterium Kids: Captain Echo's Treasure

    Out of stock

    Legend has it that the old mansion on the outskirts of the city is home to a fabulous treasure! Hoping to find it, you decide to spend the night there. You are about to give up when the ghost of Captain Echo appears to help you find his treasure. He isn’t much of a talker, but he plays a mean tambourine, and he’s going to use it to tell you which rooms to search in!Players cooperate to find Captain’s treasure before the moon has traveled across the sky and the night is over. Each round, one player becomes the Ghost of Captain Echo. The Ghost must use a tambourine to give clues that help the other players guess the correct Noise card. If they do, they get to reveal a piece of the Captain’s treasure.—description from the publisher

    Out of stock

    £28.99 Â£26.10

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