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Family Board Games

314 products

  • Stomp the Plank

    Stomp the Plank

    3 in stock

    You are young and mischievous pirates. Try to steal treasures from captain Giraffe’s chest while accusing your fellow pirates. But be careful because if you get caught, you’ll walk the plank! For each treasure you manage to steal, your opponent will end up with a crate at the end of their plank...which might just tip over... The first one to fall loses the game!Each turn, draw as many cards as you want from the captain's chest. The more you draw, the more crates your opponents will place on their planks. But be careful, if you draw the same card twice, your elephant will stomp forward on your plank.—description from the publisher

    3 in stock

    £25.20

  • Save -10% Something Wild: Disney Aladdin

    Something Wild: Disney Aladdin

    1 in stock

    Something Wild is a line of card games featuring beloved characters and collectible Pop! pocket figures. Play numbered and colored character cards to make sets and runs. The first player to score three powers wins the game. Combine multiple games to add more character cards, more Pop! figures, and more powers to your game!With Something Wild: Disney Aladdin, you can score a set to snag the Genie figure's special power to help you win!

    1 in stock

    £12.00 £10.80

  • Save -30% Small World of Warcraft

    Small World of Warcraft

    2 in stock

    In Small World of Warcraft, players vie for conquest and control of a world that is simply too small to accommodate everybody.Small World of Warcraft is set on the fantasy world of Azeroth, where the races of the Alliance and the Horde — including Orcs, Dwarves, Trolls, and Worgen — clash in a world-consuming conflict. In the game, players choose combinations of special powers and races from the Warcraft universe, such as Portal Mage Pandarens or Herbalist Goblins, and vie for control of Azeroth. To help them achieve dominance, players will occupy legendary terrains and seek control of powerful artifacts. However, all empires must eventually fall, so players need to be ready to put an overextended race into a state of "decline" and lead a new one to rule Azeroth.In more detail, on each turn either you use the multiple tiles of your chosen fantasy race to (normally) occupy adjacent territories, possibly defeating weaker enemy races along the way, or you give up on your race and let it go into decline. A race in decline is designated by flipping the tiles over to their black-and-white side. At the start of the game or after you go into decline, you choose a new race/power combination at the start of your turn, with the 16 races and 20 powers being paired randomly each game.At the end of your turn, you score one coin for each territory your races occupy. You may have one active race and one race in decline on the board at the same time. Your occupation total can vary depending on the special abilities of your race and the territories they occupy. After the final round, the player with the most coins wins.

    2 in stock

    £64.99 £45.50

  • Save -10% Small World

    Small World

    2 in stock

    In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!On each turn, you either use the multiple tiles of your chosen race (type of creatures) to occupy adjacent (normally) territories - possibly defeating weaker enemy races along the way, or you give up on your race letting it go "into decline". A race in decline is designated by flipping the tiles over to their black-and-white side.At the end of your turn, you score one point (coin) for each territory your races occupy. You may have one active race and one race in decline on the board at the same time. Your occupation total can vary depending on the special abilities of your race and the territories they occupy. After the final round, the player with the most coins wins.Clarifications: available in a pinned forum post.

    2 in stock

    £49.99 £45.00

  • Save -10% Seasons

    Seasons

    1 in stock

    The greatest sorcerers of the kingdom have gathered at the heart of the Argos forest, where the legendary tournament of the 12 seasons is taking place. At the end of the three year competition, the new archmage of the kingdom of Xidit will be chosen from among the competitors. Take your place, wizard! Equip your ancestral magical items, summon your most faithful familiars to your side and be ready to face the challenge!Seasons is a tactical game of cards and dice which takes place in two phases:The first phase "Prelude" consists of a card draft: the goal during this phase will be to establish your own 9-card deck for the main part of the game and with it the strategy.Once the Prelude is complete, each player must separate their 9 cards into 3 packs of 3 cards. They will begin the second phase of the game with their first pack of three cards, then gradually as the game progresses, they will receive the other two packets of three cards.Next comes the Tournament: at the beginning of each round a player will roll the seasons dice (dice = number of players +1).These cubes offer a variety of actions to the players: - Increase your gauge (maximum number of cards you may have placed on the table and in play) - Harvesting energy (water, earth, fire, air) to pay the cost of power cards- Crystallizing the energy (during the current season) to collect crystals. Crystals serve both as a resource to pay for some cards, but also as victory points in the end. - Draw new cardsEach player can choose only one die per turn. The die not chosen by anyone determines how many fields the "time track" would move forward.In addition, all the dice are different depending on the season. For example, there are not the same energies to a particular season. Throughout the game, players will therefore have to adapt to these changes - also the "exchange rates" of energy to crystals vary during seasons - the energy not present on the dice in any given season is also the best paid during the season.At the end of the game, the crystals are summed with victory points granted by the cards (minus some penalties, where applicable). The highest score wins.

    1 in stock

    £48.00 £43.20

  • Save -10% Scotland Yard

    Scotland Yard

    2 in stock

    In Scotland Yard, one of the players takes on the role of Mr. X. His job is to move from point to point around the map of London taking taxis, buses or subways. The detectives – that is, the remaining players acting in concert – move around similarly in an effort to move into the same space as Mr. X. But while the criminal's mode of transportation is nearly always known, his exact location is only known intermittently throughout the game.The 125 fare tickets are 5 black, 23 pink underground, 43 green bus, 54 yellow taxi.Similar to The Fury of Dracula Clue: The Great Museum Caper Ghost Chase Letters from Whitechapel Garibaldi: The Escape

    2 in stock

    £28.00 £25.20

  • Save -40% Sandwich Masters: Bread Roles

    Sandwich Masters: Bread Roles

    6 in stock

    Bread Roles brings an added layer of chaos to the classic Sandwich Masters experience by introducing 10 new role cards, each of which boasts unique game-bending powers. What's more, Bread Roles allows six people to play together for the first time by adding extra cards to the core game.Assume the identity of the Undercover Health Inspector, Flavatron 5000 or Colin the Bear (among others) and let battle commence. Your name may have changed but the challenge remains the same: defeat your rivals and become the one true Sandwich Master!—description from the publisher

    6 in stock

    £10.00 £6.00

  • Sagrada Artisans

    Sagrada Artisans

    2 in stock

    Will your family’s stained-glass legacy stand the test of time? In Sagrada: Artisans you’ll compete as rival families, each chronicling your construction of the cathedral’s windows over a campaign spanning generations.Gain powerful abilities and unlock wondrous new tools that you’ll carry through the campaign...and beyond. By carefully drafting dice and coloring in spaces to most cleverly meet each window’s restrictions and objectives, you will be victorious!

    2 in stock

    £67.50

  • Save -29% Robin Hood and the Merry Men

    Robin Hood and the Merry Men

    1 in stock

    Nottingham 1100 A.D.: The True King is away in the Holy Lands and the town is under rule by the evil tyrant, Prince John. He has forced matrimony upon Maid Marian and locked her in his castle against her will. The young princess sends word of her captivity to fabled outlaw and her true love, Robin Hood.He vows to save her with help from his Merry Men — faithful souls who would follow him to hell and back! But this time, Robin sees doubt in their eyes. Little John, Will Scarlet and the other Merry Men deem the mission so perilous—it could plunge Nottingham into turmoil. Torn between love for the princess and his town, Robin devises a plan to save both! He proposes a challenge, betting his men that none can protect Nottingham as well as he. If one of them bests him at this task, he will bestow his mantle of leadership to the victor! They accept his wager, and pledge to rescue Maid Marian, no matter the outcome.Their quest will require bravery, cunning and all the wits they can muster! Will one of the Merry Men become Nottingham’s newest hero, or will Robin live up to his own legend?Robin Hood and the Merry Men is a semi cooperative, but a highly competitive board game set in the folklore we all know and love. It’s a thematic euro style game that perfectly blends worker placement, hand management, set collection and dice rolling into a one big exciting crossover.  In Robin Hood and the Merry Men, players take on the role of a famous outlaw such as Robin Hood, Little John, Will Scarlet and Jane Fortune, and their mission is to protect the town of Nottingham from the tyranny of infamous ruler Prince John and the notorious Sheriff of Nottingham throughout 5 rounds of onslaught. If they succeed, a winner is declared-the player with the most VP becomes Nottingham’s greatest champion.Each round consists of two phases: A Merry Men phase and a Hero phase.In the Merry Men phase, you will call upon your faithful friends who are famous for their abilities to build and set various traps. In order to stay one step ahead, you will send The Merry Men to acquire resources and weapons, and lay traps to catch the Sheriff’s endless army of Guards. Assigning Merry Men is done through playing Merry Men cards that offer variable actions.With King Richard being away on the Crusades, Prince John has given the Sheriff of Nottingham power to tax the villages in and around Nottingham, so you must order your Merry Men to build barricades on the roads to prevent the heavily guarded and gold-filled carriages from entering the castle.Before he went on his crusade, King Richard gave you certain tasks. In the midst of his struggles, he would welcome the news that his brave heroes have completed them.In the Hero phase you will send your Hero to fight the Sheriff’s guards, ambush and rob the royal carriages of their treasures, enter archery tournaments, rescue prisoners from the castle’s darkest dungeons and much much more.—description from the publisher

    1 in stock

    £67.99 £48.30

  • Pyramido

    Pyramido

    4 in stock

    The great Pharaoh Mino has passed, and rule passes to his eldest son: Pharoah Mido. Displeased with the plain appearance of the pyramid in which his father was buried, Mido turns his attention to his own legacy. He wishes for his own resting place to better reflect his majesty and has decreed that 2-4 architects build pyramids encrusted with jewels: a pyramido. The architect who builds the most impressive pyramido will be appointed Vizier and enjoy wealth and power beyond imagination.Pyramido is a tile-placement game in which each stage of the pyramid creates connections between them. Players take turns choosing from the available dominoes to create their pyramid. To maximize their points, players must match the jewel icons on the dominoes and place their markers of the same colors to activate the scoring areas. Each choice of domino and its positioning has a significant impact since the previous stages influence the score throughout the game.-description from publisher

    4 in stock

    £31.50

  • Port Royal: The Dice Game

    Port Royal: The Dice Game

    4 in stock

    The harbor of Port Royal is as lively as ever. But you need a bigger crew—and quickly! On the various islands throughout the Carribean Sea, you can hire crew members and loot some treasures along the way. Put your luck to the test against the dice! The more you risk, the more you can cross off your game map.Roll the dice, but avoid a second ship of a color. Hire people for their abilities and victory points. Be the first to score 20 points or try your luck in a round of Sudden Death.The four maps included in the game gradually add new elements, increasing the difficulty.—description from the publisher

    4 in stock

    £24.30

  • PARKS Memories: Coast to Coast

    PARKS Memories: Coast to Coast

    1 in stock

    PARKS Memories is a strategic matching game for two or more players offering simple and flexible gameplay. Parks are represented in tiles laid out in a grid across the table face down. Gameplay includes four simple steps: reveal two tiles; choose one of the revealed tiles and place it in front of you; add a new tile to the board; lock one of the tiles with the hiker token. Gameplay passes from person to person until one player or team has collected three sets of matching park tiles in front of them.Memories captures a depth of strategy in player abilities which can be activated by finding matches of PARKS resource icons when you reveal tiles. There are a variety of ways to enjoy the game. Play a head to head game, or on teams. Expand the grid size for a bigger challenge, or simplify the game to a memory game without player abilities for younger gamers.PARKS Memories: Coast to Coast is one of three editions of PARKS Memories, highlighting the national parks in the United States with exceptional bodies of water in them. It features a unique set of player abilities. Collectively all three editions showcase every US national park.—description from the publisher

    1 in stock

    £17.50

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