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Survival is a question of territory. Lynx, bear, wolf, or ibex — choose your animal and cleverly lay down cards to enlarge and protect your territory.In Just Wild, four endangered animal species have to share the space. Place your cards carefully to block your opponents and ensure the survival of your species.In more detail, when it is your turn, add the cards that are already on the table to cover those of your fellow players, or discard a card face down to enlarge the forest and create a new space to explore. Be the first to secure your territory by cleverly placing your game pieces to protect the youngest animals of your species: in nature everyone is on their own!
£18.00
In Deep Sea Adventure, you and up to five other explorers are searching for riches under the sea, and while you're all rivals, you're also all poor, so you've pooled resources to rent a shared submarine...which means you're sharing the air supply too. If you don't return to the sub before air runs out, you have to drop everything in order to make it to safety.In each of three rounds, players take turns rolling dice and moving their diver along a trail of face-down treasure tokens. The deeper you go, the more valuable the tokens are!At the start of each turn, decide whether to dive deeper or head back toward the sub, lower the air supply, then roll the dice to move. On the space where you land, you can do nothing, pick up treasure (not looking at it and replacing it with an X token), or dropping off treasure in an X space.Why would you drop the object of your dreams? Because you need to make it back to the sub in order to score your treasure collection, and for each object you hold, you subtract 1 from the movement dice. Pick up too much, and you might not move at all. Glub.Deep Sea Adventure Boost features the same gameplay and components as Deep Sea Adventure, but it adds three new dice for a new way to play. These dice feature the digits 0 & 3, 1 & 3, and 1 & 2. When you roll, you now roll these three dice, then choose two of them to determine your movement, although you still subtract points for the treasure you hold.What's more, at the start of your turn, you can decide to "boost" your movement by using the sum of all three dice — but doing so uses an addition unit of air. Will your need for speed leave everyone gasping?(The original dice for Deep Sea Adventure are also included.)
£20.00 £18.00
Tonight, the queen holds a banquet that everyone will attend. Will they leave a good impression? Backstabbing is fair game, and no trick is too dirty if it allows you to place your favorite families in the spotlight.In Courtisans, you receive and play three cards on each of your turns. One is played at the Queen's table to sway a family's influence, whether in a positive or negative manner. The two other cards are played in your domain and in an opponent's domain, and they can be worth positive or negative points, depending on their family's status at the end of the game. Choose where best to place your three cards if you want to end up with the most points and win.
£20.00 £18.00
Ready, set, BUILD! Gather your friends and family and get ready to build your blocks as best you can or take a wild guess at some cube-tastic creations. One person will be the guesser while everyone else picks a secret item from their list and gets building before the timer runs out.On each round one player will be the Guesser and the rest will be Builders.Turn over a challenge card for the round, for example: 'Build the tallest object' or 'Use the fewest colours'. All the builders then secretly pick an object to build on their card. Then start the timer and get building, using the colourful wooden blocks in the middle of the table.Once the time is up the Guesser then goes around the table attempting to figure out what the others have built. Points are awarded for correct guesses (and sneaky steals!). The Guesser token then moves to the next player and the rounds continue.There is also a co-operative 2 player version of the game.—description from the designer
£20.00 £18.00
Odin's Ravens is a two-player homage to Norse mythology, with both players taking on the role of one of Odin's infamous ravens. You will race against each other, along separate tracks in a bid to reach the end of the world first. The track is made up of domino-style cards, each side depicting a landscape that matches with cards in a players deck. The players must play cards from their hand, matching the landscapes in front of them to progress. Of course, you're not alone in your adventures, and the mischievous Loki is on hand to provide you with a little boost, while hindering the other players' progress as well! Race to the end to win Odin's favour and become his most favoured raven!
£19.99 £18.00
Battle Flips is a fast, competitive two-player word game from Big Potato Games that combines the tension of Battleships with the letter-guessing fun of Hangman. Simple to learn and endlessly replayable, it’s designed for quick matches that are easy to reset and play again. Both players pick a category, secretly think of a word, and write it down out of sight. Take turns calling out letters and flipping doors to reveal what’s hidden underneath. Every guess brings you closer to cracking your opponent’s word — or giving away clues to your own. With no long setup and straightforward rules, Battle Flips is ideal for family game nights, travel, or anyone looking for a sharp 2-player game that plays quickly and keeps both players fully engaged. Suitable for ages 8+, Battle Flips is designed exclusively for two players and is quick to pick up and play.
£15.00 £13.50
Simple, fun, fast: Dobble is the ultimate game of observation and speed for everyone! Be the fastest to name the only common symbol between 2 cards to win a card or get rid of it. With 5 game varients, every game will be different! Frodo, Sam, Gandalf, Smaug: find the iconic characters and objects from the world of The Hobbit and The Lord of the Rings on 56 illustrated cards! Will you be the one to find The One Ring?
£17.00 £15.30
Railroad Tiles, a sequel to the roll-and-write series Railroad Ink, is a quick-playing tile placement game in which you pick tiles and place routes to build an interconnected community. The game is played over eight rounds. You start each round by drafting your tiles from the sets available in the common pool, then you place your routes in front of you, trying to make as many connections as possible; be careful not to lock yourself in with choices that are too constraining. Each round, you can also place cars, trains, or travelers to populate the tiny little landscape you're creating - as long as you have free space on your tiles. The available actions change from round to round, so you need to prepare in advance! The more pieces of the same kind each new placement connects to, the more points you earn. You can also score bonus points at game's end for placing tiles in a large rectangle without gaps and for creating sets of three adjacent city tiles. —description from the publisher
£33.99 £30.60
Cheating is forbidden? Not in this naughty game of cards – in fact, you'll probably have to cheat in order to win. In Cheating Moth you want to get rid of all the cards in your hand before anyone else. Each player starts the round with a hand of eight cards, with one player (the oldest) receiving the guard bug – which stays on the table throughout the game – and one card being turnd face-up to start a discard pile. The cards are numbered 1-5, with the majority of them having only numbers; some cards have special abilities that come into play when added to the discard pile or in a player's hand. On a turn, a player places one card from her hand onto the discard pile; that card must be numbered exactly one higher or lower than the card on top of the discard pile. (The numbers wrap, so a 1 can be played on a 5 and vice versa.) If a player can't play a card, she draws one from the deck and her turn ends. There's another way to rid yourself of cards, though: cheating! Throughout the round, you can make cards disappear by dropping them on the floor, hiding them up your sleeve and so on. You must keep your hand of cards above the table at all times, you can't vanish more than one card at once, and you can't rid yourself of your final card this way. The player with the guard bug – and only him! – can call out other players for cheating, and no one can cheat while the accusation is being resolved. If the accusation was false, the Guard must draw a card; otherwise the cheating player takes back the card she tried to lose, is given a card from the Guard's hand as additional punishment, and becomes the new Guard. Cheating is a necessity as the "Cheating Moth" cards can't be played onto the discard pile, but must be disappeared via cheating. (The Guard, however, can play these cards as the Guard is not allowed to cheat.) The action cards work as follows: Ant: After an ant is played, everyone but the active player must take a card from the draw pile. Cockroach: After a cockroach is played, everyone races to play an identically-numbered card on top of it. Only the fastest player gets to leave her card in place. Mosquito: After a mosquito is played, everyone but the active player must slap the pile of cards. Whoever is slowest receives a card from the hand of all other players. Spider: After playing this, give a non-Cheating Moth card from your hand to another player. When one player has no cards in hand, the round ends. All other players score 10 points for each Cheating Moth in hand, 5 points for each action card, and 1 point for each number card. After a number of rounds equal to the number of players, the game ends and the player with the lowest score wins.
£10.99 £9.90
The Carousel' is an Experimental Token Set - a collection of physical tokens including 72 Experimental Characters for the social deduction game Blood on the Clocktower. This character pack is designed for those committed to playing BOTC with custom scripts and experimental characters, taking their social deduction gaming experience to the next level. This includes all Experimental Characters included in the Kickstarter edition (with any updated abilities), but does not include any characters from the base game. Requires a copy of Blood on the Clocktower, and custom scripts.
£35.00 £31.50
Rivals for Catan puts you in charge of one of the two factions developing newly-settled Catan. Use your unique card mix to create your own principality. Explore and settle new lands. Acquire resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Use your cunning! Become prince of Catan! —description from the publisher
£27.00 £24.30
Unlock! is a series of escape adventures for up to six players. With one hour on the clock, players work through a deck of sixty cards as a team, searching for clues, combining objects, and solving puzzles. The free Unlock! companion app runs the timer while also providing clues, offering hints, and confirming successes. Once the team has reached a solution and entered the correct code into the app, they will escape and win the game! Unlock!: Enchanted Adventures contains three scenarios revolving around these themes. In Kilea's Wrath, you must find a way to appease the fire god before a volcanic eruption destroys the island paradise. In Chaos at the Fair, you try to secure the prize of all prizes. In The Curse of Camelot, you embark on an epic quest to restore the glory of the kingdom of Pendragon.
£32.00 £28.80
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