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Unlock! is a series of escape adventures for up to six players. With one hour on the clock, players work through a deck of sixty cards as a team, searching for clues, combining objects, and solving puzzles. The free Unlock! companion app runs the timer while also providing clues, offering hints, and confirming successes. Once the team has reached a solution and entered the correct code into the app, they will escape and win the game!Unlock!: Mythic Adventures contains three scenarios revolving around these themes (not the official name of the scenarios): Around the World in Eighty Days Greek Mythology  A Noside story sequel—description from the publisher
£29.99 £27.00
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.Unlock! Mystery Adventures features three "escape room" scenarios that you can play on your tabletop:The House on the Hill: What's going on in this run-down manor? Explore the sinister pieces and foil the curse that haunts this desolate place. Designed by Fabrice Mazza, illustrated by Pierre Santamaria.The Nautilus' Traps: Attacked by a sea monster during a dive, you seek shelter by opening a hatch in an old submarine. Find a way back to the surface! Designed by Arnaud Ladagnous, illustrated by Florian de Gesincourt.The Tonipal's Treasure: Captain Smith hid his treasure on Tonipal Island. Unravel the mystery before Johnson, another treasure hunter, beats you to it! Designed by Billy Stevenson & Sebastien Pauchon, illustrated by Sergo.Note: Unlock! requires a free application to be downloaded from the App Store or Google Play. Once downloaded, an internet connection is not required during game play.
£29.99 £27.00
Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards.Unlock!: Kids is designed for players ages 6+ and unlike other Unlock! titles, it does not require an app.
£22.50
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.Unlock! Extraordinary Adventures includes three separate scenarios for you to explore: Restart Hollywood Confidential The W.A.F.F. OdysseyNote: Unlock! requires a free application to be downloaded from the App Store or Google Play. Once downloaded, an internet connection is not required during game play.—description from the publisher
£28.80
Unlock! Exotic Adventures features three new "escape room" scenarios that you can play on your tabletop.Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc. The three scenarios are:- Night of the Boogeymen - Scheherazade's Last Tale - Expedition: Challenger
£29.99 £27.00
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.Unlock! Escape Adventures includes three separate scenarios for you to explore:In The Formula, you enter a secret laboratory to recover a mysterious serum that has been developed by a scientist. Will you solve all the riddles and get out in less than an hour? In Squeek & Sausage, you need to thwart the plans of the despicable Professor Noside! In The Island of Doctor Goorse, you must visit the island of an eccentric antique collector billionaire and overcome its traps!An included ten-card tutorial allows you to learn how to play without reading the game rules.Use the link below in order to download the Tutorial and a demonstration scenario, both in print-and-play!Note: Unlock! requires a free application to be downloaded from the App Store or Google Play. Once downloaded, an internet connection is not required during game play.
£29.99 £27.00
Second box of Unlock! kids with 6 new adventures in 3 different universes:Strolls through prehistoryThe secrets of Hatsheput, Queen of EgyptWelcome to Golden Town!Designed for the 6-10 years of age, no app, no rules to read!A game by Cyril Demaegd designed for kids by Marie & Wilfried Fort.Stories by Sandra Lebrun & Loïc Audrain et Florian Fay.Artworks by par Marine Cazaux, Rémy Tornior et Olivier Danchin.
£22.50
My name is Venona. A few days ago, I could n’t even imagine that I, an orphan without kith orand kin, would have to challenge fate itself. Everything changed overnight when the Prophetess declared that the will of the Great Gods demand a sacrifice to continue looking out for the welfare of tribe. And, alas, my beloved Oxiteca was chosen as the sacrifice! As I have nothing left to lose and I decided to defy the gods and venture into the sacred Pyramid, where the ceremony will take place, to save my beloved. What dangers await me on the way and, more importantly,what secrets do these ancient walls keep?Victim of the Pyramid is an exciting cooperative adventure that fits into a small envelope. Dive into the other-worldly atmosphere of this tabletop adventure and help Venona go pass all trials that the Great Gods have prepared by solving a variety of puzzles. Will you be able to save Oxiteca and not become a victim of the Pyramid yourself?—description from the publisher
£13.50
In Tsuro of the Seas you will sail the treacherous waters of the Mystic Seas in an engaging game of adventure and suspense! As the captain of one of the EmperorÂ’s mighty Red Seal ships, you will navigate the seas by placing Tsuro wake tiles to direct your vessel. Take great caution to avoid your opponentsÂ’ ships Â… and those mysteries lurking on the horizon and under the sea. Guide your ship with a steady hand and be the last captain sailing to survive the mystic seas and win! Tsuro of the Seas is an enjoyable experience that will entertain 2 to 8 players ages 8 and up and it plays in 20-40 minutes. Set sail at once! You have a mighty quest to fulfill for the Emperor! No. of Players 2 - 8 Duration: 15 to 30 minutes Min. Age: 8
£45.00 £40.50
Featuring classic gameplay and gameboard, this game contains 2,400 questions in 6 categories: Geography, Entertainment, History, Art and Literature, Science and Nature, and Sports and Leisure. Players move around the board answering questions. When a player lands on a category space, they'll earn the corresponding coloured wedge if they answer the question correctly. The first player to collect 6 different coloured wedges and answer a final question correctly wins!
£30.60
Together with your friends, you sail towards a mysterious island, in search of old relics. Various researchers and scientists have asked you to bring back valuable treasures for them.Set up of the gamePlace the Tool tokens on the Ship in the centre of the table.Take the 10 Treasure cards that correspond to the mission and the desired difficulty level. (There are 4 types of missions, and 3 levels for each.)Place the Island board in the box and place the box next to the Ship. Randomly place the Treasure tokens face down in the corresponding indentations of the Island board (on 3 levels).Time to play!One after another in clockwise order, players try to locate Treasure tokens that correspond to the face-up Treasure card.It's a cooperative game, so don't forget to discuss with the other players!First, choose an available Tool on the Ship. The numbers next to the locations on the Ship are multipliers that indicate how many times you may perform the action. Tools correspond to certain parts of the island: beach, jungle or volcano.Next, flip an accessible Treasure token of your choice face up.You’re allowed to keep searching in the hole you started at, or to choose a different space.After you’ve flipped 1, 2 or 3 Treasure tokens face up, flip any tokens that weren’t collected face down again on their respective spaces. The Tool is discarded. Now, the player to your left takes their turn.If you flip a Treasure token that corresponds to the Treasure card, you collect it! Well done! Reveal a new Treasure card and start looking for the next Treasure.End of the game- You managed to collect all 10 Treasure cards.Congratulations! You won: now it’s time to calculate your score.- There are no Tools left on the Ship, and there’s at least oneTreasure card remaining. Too bad! Better luck next time... or maybe try again right away?!—description from the publisher
£21.00
In Tokaido, each player is a traveler crossing the "East sea road", one of the most magnificent roads of Japan. While traveling, you will meet people, taste fine meals, collect beautiful items, discover great panoramas, and visit temples and wild places but at the end of the day, when everyone has arrived at the end of the road you'll have to be the most initiated traveler – which means that you'll have to be the one who discovered the most interesting and varied things.The potential action spaces in Tokaido are laid out on a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces.The action spaces allow a variety of actions that will score in different, but roughly equal, ways. Some action spaces allow players to collect money, while others offer players a way to spend that money to acquire points. Other action spaces allow players to engage in various set collections that score points for assembling those sets. Some action spaces simply award players points for stopping on them, or give the player a randomly determined action from all of the other types.All of the actions in Tokaido are very simple, and combined with a unique graphic design, Tokaido offers players a peaceful zen mood in its play.
£30.00 £27.00
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