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Family Board Games

563 products

  • Save -10% Jamaica

    Jamaica

    2 in stock

    Summary: This is a pirate-themed tactical race game with player interaction and side goals (e.g. detouring for treasure). The winner is the player who best balances their position in the race with their success at the side goals.Setting: Jamaica, 1675.After a long career in piracy, Captain Henry Morgan skillfully gets appointed to be Governor of Jamaica, with the explicit order to cleanse the Caribbean of pirates and buccaneers! Instead, he invites all of his former "colleagues" to join him in his retirement, to enjoy the fruits of their looting with impunity. Each year, in remembrance of the "good old days," Morgan organizes the Great Challenge, a race around the island, and at its end, the Captain with the most gold is declared Grand Winner.Goal: The game ends on the turn when at least one player's ship reaches the finish line, completing one circuit around the island of Jamaica. At that point, players are awarded different amounts of gold in accordance with how far away from the finish line they were when the race concluded. This gold is added to any gold a player gathered along the way by detouring from the race to search for valuable treasure, by stealing gold or treasure from other players, or just by loading gold as directed by the cards the player played during the race. The player with the most total gold acquired through all these means is then declared the winner.Gameplay: The game is played in rounds. Each player always has a hand of three cards, and a personal board depicting the five "holds" of their ship, into which goods can be loaded during the game. Each round, one player is designated as "captain," with the next clockwise player being captain in the following round, and so on. The captain rolls two standard D6 dice, examines her cards, then announces which die will correspond to the "day" and which to the "night." Each player then simultaneously selects a card from their hand and places it face down in front of them. Each card has two symbols on it, one on the left - corresponding to "day" - and one on the right ("night"). The symbols indicate either ship movement (forward or backward) or the loading of a type of good. After every player has selected a card, all cards are revealed simultaneously and then resolved clockwise one by one, starting with the captain's. When it is a player's turn to resolve her card, for first the left symbol on her card and then for the right symbol, the player will load a number of goods or move a number of spaces equal to the number of pips showing on the corresponding day or night die for that round. Thus the main decision each player makes during the game is which of their current three cards would best serve them on a particular turn, given the values of the day and night dice. Finally, during the race, when a player lands on a spot already occupied by another player, there is a battle. Battles are mainly resolved by rolling a "combat" die, but players may improve their chances by using "gunpowder" tokens from their holds, if they loaded any on previous turns. The winner of a battle may steal some goods or treasure from the loser.

    2 in stock

    £38.99 £35.10

  • Iquazu

    Iquazu

    3 in stock

    The Inox people have been living peacefully in the Land of the Waterfalls for a long time, but now there is a dangerous threat. Evil Rhujas roaming the land want to capture the gemstones of the Inox. That's why the Inox have selected the hardest to reach and most dangerous place to hide their gemstones: the rock wall behind the Iquazú waterfall. Their water dragon Silon blocks the waterfall so that the brave Inox can rappel down the rock wall behind it to place their gemstones there, out of harm's way. The gushing water and the dangerous water snakes at the bottom will stop the Rhujas from getting the gemstones. Which player in Iquazú will manage to use their cards skillfully and place their colored gemstones in the best spots?Each turn in Iquazú, players either draw four cards or play cards of a single color from their hand to place one of their gems in an empty space on the board the same color as the cards they played. If you place in the leftmost column, you play only one card, in the secondmost left column, two cards, and so on. The last player in turn order adds a water droplet to the highest empty spot in the leftmost column after their turn.Once the leftmost column is full, players earn points based on how many gems they have in this column and they earn a bonus token if they have the most gems in a horizontal row. Bonus tokens can let you draw cards, ignore the color rule, earn points at the end of the game, and take another turn. Players then slide the waterfall right one column to make new bonuses appear and the leftmost gems disappear. Whoever holds the water droplet box passes it right. Players continue taking turns until the final column is filled, at which point players collect bonuses for the final time, then added any points collected to their score.

    3 in stock

    £30.00

  • Save -10%

    Imhotep: A New Dynasty

    Out of stock

    Imhotep: A New Dynasty adds five new places, fourteen market cards, seven god cards, four chariots, and 56 tiles to the Imhotep base game. God cards let players predict the progress of different buildings, with them being rewarded at the end of the game if they're correct and otherwise being punished.

    Out of stock

    £18.50 £16.70

  • Honga

    Honga

    3 in stock

    Excitement in a prehistoric period! The saber-toothed tiger clan is looking for a new leader, but which one of you can best take care of the clan in Honga and prove to be the most worthy leader?There are multiple ways to prove your worth: gather supplies, comb through the dark forest, pay homage to the old nature gods, attract mammoths, and successfully trade with other clans. But! No matter how busy you are with these tasks, you can never forget Honga! Whenever you ignore the local saber-toothed tiger, he will come and eat your food — and getting rid of him can turn out to be tough.Honga is an action selection resource management game for 2-5 players, age 8+, set in the prehistoric period. Players take turns playing their action card to the central board, paying careful attention to where they place it, and how it's rotated. The number of hands pointing to an action space determines how many times you may use that action. Gather resources and use them to complete trade agreements, lure mammoths to the tribe herd, and pay homage to the old nature gods. But! If you don't make sure that at least one action point is allocated to Honga's den, he'll come steal food from you! Players must balance between keeping Honga at bay and using their limited action points effectively.With multiple paths to victory, light player interaction, and a 45 minute play time, this game will have you coming back again and again to play with Honga, the local saber-tooth tiger that's really just a big kitty at heart.

    3 in stock

    £36.00

  • Gnome Hollow

    Out of stock

    Since the beginning of time, gnomes have been the humble caretakers of nature. In secret, they emerge from their underground homes to maintain meticulous rings of mushrooms known to the human folk as "fairy rings". But the work must be done quickly because as soon as a mushroom path is finished, the mushrooms are ready for picking. Who will be the cleverest gnome and harvest the most mushrooms by the end of the season?Gnome Hollow is a spatial, tile-placement, worker-placement game in which you grow a tabletop garden of mushrooms and flowers. Every piece is a hand-painted watercolor that captures the whimsical feel of gnomes and nature. Turns are deceptively simple: Players place tiles into the garden, and move a gnome to take a single action on their turn. Come to Gnome Hollow and experience a peaceful garden, the thrill of competing to harvest buckets of mushrooms, and the reward of gathering in all your shiny treasures!· Immerse yourself in Gnome Hollow, a captivating fun strategy game where players cultivate a vibrant garden of mushrooms and flowers using strategic tile and worker placement mechanics.· Harvest valuable mushrooms by completing intricate rings, select rewarding bonuses, and sell your mushrooms at the market for the shiniest treasures for points in the hollow.· Enjoy automatic score calculation on player boards, ensuring smooth game play and allowing you to focus on strategic decisions and garden development.· MAGNETIC BOARDS - Gnome Hollow features magnetic player boards, breathtaking components, and an advanced variant for added depth and replayability.· STUNNING ARTWORK - Designed by Ammon Anderson, Gnome Hollow features stunning art and intuitive game play, perfect for both new and experienced board game enthusiasts.· EASY TO LEARN & FUN TO MASTER - With simple rules, strategic depth, and engaging mechanics, Gnome Hollow is ideal for 2-4 players seeking a delightful gaming experience.

    Out of stock

    £45.00

  • Save -30% Ghost Stories: Black Secret

    Ghost Stories: Black Secret

    2 in stock

    The cooperative game Ghost Stories often has players on the edge of their seats with uncertainty over whether their monks will be able to protect a village against the many aspects of Wu-Feng that threaten it. With Ghost Stories: Black Secret, the players will face an even more powerful dilemma: Wu-Feng himself.Yes, the player count for Black Secret is 2-5 (instead of 1-4) as one player will take on the role of Wu-Feng and harass the monks in a more direct manner than they've experienced previously. Wu-Feng now chooses where the incoming ghosts will be placed on the individual monk boards. Instead of placing the ghost on the board, Wu-Feng can use that ghost to power colored spells matching the color of the ghost (while casting the spells bring Wu-Feng access to stronger spells) or to bring new demon miniatures in play that scour the catacombs underneath the village; these figures are searching for the remains of Wu-Feng by digging in the dirt located there, and should they find the three icons required, the shadow of Wu-Feng descends on the village to fight directly with the monks.To aid the monks in their fight against this more devious incarnation of Wu-Feng, they have access to blood mantras, special abilities that come in different levels to adjust for the difficulty of play. When a monk loses a life, the Qi token is placed on the mantra. When two tokens are on one of the level-2-mantras, one monk of the players' choice gains a Qi. When 4 Qi are collected on one of the level-4-mantras, all village tiles are dehaunted.

    2 in stock

    £33.99 £23.80

  • Save -36% Gen7: The Breaking Point

    Gen7: The Breaking Point

    1 in stock

    The Breaking Point, an expansion for Gen7: A Crossroads Game, includes more story content, a competitive play mode and more barracks, allowing for games with up to six players.

    1 in stock

    £38.99 £25.00

  • Save -10%

    Galaxy Trucker

    Out of stock

    In the fast and goofy family game Galaxy Trucker, players begin by simultaneously rummaging through the common warehouse, frantically trying to grab the most useful component tiles to build their spaceship — all in real-time.Once the ships are launched, players encounter dangerous situations while vying for financial opportunities, each hoping to gain the most valuable cargo and finish with as much of their ship still intact as possible. Of course, that's easier said than done since many hazards will send pieces of your ship, your cargo, and your crew hurling into the depths of space.The goal is to survive the trek — hopefully with at least some of your crew and ship intact — and have at least one credit by the end of the game. (Profit, yay!) Players earn credits by delivering goods, defeating pirates, having the best-looking ship, and reaching their destination before the others.This version of Galaxy Trucker is a relaunch of the original 2007 release by Vlaada Chvátil that features new art, more ship tiles, tweaked card effects, and streamlined gameplay that consists of only a single flight through space. That said, should you want a longer, more challenging experience, you can play a three-flight campaign known as the "Transgalactic Trek".

    Out of stock

    £38.99 £35.10

  • Save -10%

    Flip, Switch and Roll

    2 in stock

    Keep changing the game in Flip, Switch and Roll, the 2-8 player dice altering card game.It’s simple! Players take turns to play Switch cards attempting to match their Number card with the dice in front of them. With the Switch cards, players can flip, switch, roll and even sabotage their way to victory. Will your number come up?—description from the designer

    2 in stock

    £13.00 £11.70

  • Save -30% Featherweight Fiesta

    Featherweight Fiesta

    2 in stock

    Everyone loves a good selfie and birds are no exception ! These birds happily hop from wire to wire before immortalizing their poses in crazy and clever snapshots.Classic game rules :- Object of the Game : Win the most points by recreating the bird’s poses from the Selfie cards on the wire.- Playing the game: The player who can do the best bird call plays first and play then continues clockwise.Sort the Selfie cards by the level indicated on the back of the card (2/3/4/5 birds) and put them into 4 separate, easy to reach piles.Deal one Level 2 card, one Level 3 card and 3 eggs to each player. Put the remaining eggs in a reserve next to the Selfie cards.The game has 2 main phases :• PERCH AND POSETHEN• FLYING THE NEST.- End of the game :The game ends when there are no birds left on the wires.Count the number of points shown on your completed Selfie cards, and score 1 point per unspent egg.The player(s) with the most points win.Cooperative rules:Playing in cooperative mode allows you to challenge yourselves further. Most of the rules are the same, but there are a few differences.- Object of the game : Win the most points by recreating the bird’s poses from the Selfie cards on the wire.- Playing the game : The game has 2 main phases :• PERCH AND POSETHEN• FLYING THE NEST.- End of the game : • All cards have been completed without needing to play the Flying The Nest phase:Truly Eggscellent work!• All cards have been completed after the Flying The Nest phase : Well done! Add a feather to your cap !• You haven’t completed all the cards: Better luck next time, Featherbrains!-description from publisher

    2 in stock

    £25.00 £17.50

  • Save -10%

    Exploding Kittens: Streaking Kittens

    Out of stock

    Streaking Kittens is the second expansion for Exploding Kittens, the award-winning card game that made Kickstarter history as the most-backed project, ever.This expansion deck includes 15 cards, featuring 8 new types of actions and a Streaking Kitten which allows you to hold an Exploding Kitten in your hand without exploding.

    Out of stock

    £7.00 £6.30

  • Save -10%

    Exit: The Game – The Catacombs of Horror

    Out of stock

    Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and — apparently — also people. After the mysterious disappearance of a friend in the catacombs, players in Exit: The Game – The Catacombs of Horror embark on a mysterious search through the underground labyrinth. Will players be able to find their friend in time and escape this cavernous world full of dark mysteries?Like other titles in the series, Exit: The Game – The Catacombs of Horror includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. What's different in this game is that it consists of two parts, with each part being its own challenge.

    Out of stock

    £25.00 £22.50

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