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The Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game.In more detail, the deck contains cards numbered 1-100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level 2, etc. Collectively you must play these cards into the center of the table on a single discard pile in ascending order but you cannot communicate with one another in any way as to which cards you hold. You simply stare into one another's eyes, and when you feel the time is right, you play your lowest card. If no one holds a card lower than what you played, great, the game continues! If someone did, all players discard face up all cards lower than what you played, and you lose one life.You start the game with a number of lives equal to the number of players. Lose all your lives, and you lose the game. You start with one shuriken as well, and if everyone wants to use a shuriken, each player discards their lowest card face up, giving everyone information and getting you closer to completing the level. As you complete levels, you might receive a reward of a shuriken or an extra life. Complete all the levels, and you win!For an extra challenge, play The Mind in extreme mode with all played cards going onto the stack face down. You don't look at the cards played until the end of a level, losing lives at that time for cards played out of order.
£11.99 £10.80
Sosig is a quick, family friendly, highly interactive tile-placement game.Sosig arrives as a pocket sized family friendly option to the Joking Hazard roster, focusing on competitively creating the ideal Sosig to defeat the other players.In Sosig, players will draft sosig piece tiles and add them to their board in order to build various sosigs that meet order requirements and gain them points, you can also gain extra points by winning the award tile at the end too. players will attempt to fullfill orders, mess up opponents sosigs and try to arrange the most points on their board as well, avoiding incomplete sosigs so as not to gain negative points. once the last card in one of the decks is played the game is over and the player with the most points wins!
£8.00 £7.20
Muffin Time is a chaotic card game with more twists and turns than you can shake a spork at! Battle your friends, family, and hyper-intelligent pets by drawing and playing from a deck of unique cards that'll either help you, thwart others, or mix things up for the sheer hell of it! To win the game, you just need to start your turn with exactly 10 cards in your hand but if you think that'll be easy, you're wrong (wronger than a duck wearing shoes- and that's pretty damn wrong).Players draw a card on their turn and can choose to "place" up to three trap cards out of their hand. As a second part of their turn they either pick up one card or play one action card, which are all unique and can have wide-ranging consequences on the other players or game as a wholeThe game ends when a player wins when someone starts their turn holding exactly 10 cards.So, if you're looking for a hilarious and unpredictable game, I hear Cards Against Humanity is pretty fun! But since you probably own that already, maybe give Muffin Time a chance.
£22.00 £19.80
£8.00
Now in travel size!A bluffing deduction game for everyone.Each round involves two missions, depending on whether you’re the Chameleon or not.Mission 1: You are the Chameleon. No one knows your identity except you. Your mission is to blend in, not get caught and to work out the Secret Word.Mission 2: You are not the Chameleon. Try to work out who the Chameleon is without giving away the Secret Word.At the beginning of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon. Two dice are rolled and this gives everyone (except the Chameleon) the coordinates to a specific word on a Topic Card – this is the Secret Word for the round. Each Topic Card features 16 related words (e.g. countries, books, food, etc.)Each player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them.
£10.00
Taco Cat Goat Cheese Pizza is filled to the brim with hand-slapping mayhem! As in Snap and Dobble, each player places a card from their hand face up into a community pile while saying taco/cat/goat/cheese/pizza in player sequence. When the card matches the mantra — boom! — everyone slaps their hand on the deck, with the last one to slap picking up the cards. Whoever rids themselves of cards first wins!For extra fun, special action cards – the gorilla, narwhal, and groundhog — force players to make certain gestures before racing to slap the deck!
£11.99 £10.80
Sounds Fishy isn't about always knowing the right answer — it's about being able to spot the fake ones. It's like a mix between The Chameleon and Balderdash.Sounds Fishy is the party game full of strange questions and even stranger answers.Pick up points by eliminating the fake answers that have been invented by the other players — but be careful! One of them has given you the real answer. Accidentally choose it and you’ll lose all your points and your turn.Think you can tell which answers sound fishy? You’ll need to think on your feet, get creative and push your luck to win the game where everyone has an answer for you.
£10.00
This is a quick-thinking category game.The aim of the game is to build your giant slice of pizza by winning small triangles of pizza. To win a triangle you must be the first player to shout out a word that links the category and the letter on the cards. So if the letter is B and the category is TV Shows, you could shout “Baywatch!”. If you’re first to shout a correct answer, you win the card. Now flip a new card and go again. Each round there are three letters and three categories on the table, so you can link any letter to any category. You just need to be super quick!—description from the publisher
£13.00 £11.70
What hue do you think of when we say “apple”? Hues and Cues is a vibrant game of colorful communication where players are challenged to make connections to colors with words. Using only one and two-word cues, players try to get others to guess a specific hue from the 480 colors on the game board. The closer the guesses are to the target, the more points you earn. Since everyone imagines colors differently, connecting colors and clues has never been this much fun!Gather around with three to ten people to play a quick and simple game with a prism of possibilities! First, a “cue giver” hides a specific color they’ve chosen out of a deck of cards. There are 480 shades on the board in front of you! After getting one- and two-word cues, everyone places their marker on which color they think is being described. “Coffee.” Is it dark brown, as in freshly brewed? “Au lait.” With milk. That means I should pick a lighter shade!Use examples from everyday life, from nature to pop culture, or materials and moods. Everyone around the table gets a turn to give cues and guess. The better your hints or guesses, the more points you earn. Play off others' experiences to narrow down what they have in mind!—description from the publisher
£25.00 £22.50
This is a party game for families, friends and cow rustlers. The aim of the game is simple: think like the herd and write down the same answers as your friends.If your answer is part of the majority, you all win cows. Yeehaw! If everyone else writes an answer that is matched by at least one other person, but yours is the odd one out, then you land the angry Pink Cow, and your herd of cows is worthless until you can offload it onto someone else.The first player to collect eight cows wins.This is a miniature version of the original game.
£10.00
Dobble, is a simple pattern recognition game in which players try to find an image shown on two cards.Each card in original Spot it! features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Spot it! game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the 55-card deck runs out wins!
£13.99 £12.60
Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.Codenames: Win or lose, it's fun to figure out the clues.
£19.99 £18.00
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