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Now in Mansions of Madness, you take on the role of Arkham’s bravest investigators who must step into the unexplored wilderness of the Amazon jungle and explore crumbling ruins, discover the secrets of lost civilizations, and stop a serpent’s curse before the world descends into chaos. In three new scenarios, you will battle horrifying serpent creatures, face stone monstrosities that come to life, and beat the ever-present danger of being lost to the jungle forever.Four new characters, four new monsters.The scenarios:In The Jungle Awakens - a lavish Arkham garden party shows off the host's recent acquisitions from a South American expedition.Into the Dark - your team of investigators have been hired to assist a South American expedition.Lost Temple of Yig - takes your investigators to ancient stone halls where serpentine priests attempt to reforge their broken bonds with their god, Yig.The new characters:Leo Anderson - able to help his allies cut through the jungle underbrush and allows them to move one space when he performs a move action.Ursula Downs, the explorer. Once per round, she may listen to the call of the unknown and choose to move one space before or after exploring or interacting with a sight token.Daniela Reyes, the mechanic - whenever she or one of her comrades solves a puzzle during an adventure, she may either gain two clues or discard one horror.Norman Withers, Miskatonic Astronomer - May gain two clues or discard one horror once per round, provided he is in an outdoor space where he can read what is written in the stars.
ÂŁ70.00 ÂŁ63.00
An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.One way or another, the eternal conflict is finally coming to an end.Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.—description from the publisher
ÂŁ47.30
The roar of powerful engines bursts from the dark mouth of the Pyrenean tunnel just moments before gleaming cars streak past. One mistake could mean certain destruction, but the lure of the Spanish Grand Prix keeps the drivers focused and aggressive.Heat: Tunnel Vision introduces two new racing tracks. The Spanish Grand Prix takes your car through treacherous tunnels, forcing you to trust your instincts in the semi-dark. The Netherlands track allows you to open your engine to full throttle before throwing you into a succession of treacherous corners.Take part in the 1965 Championship season and install the new Front Wing upgrade to draft off the other drivers and charge to victory.This second expansion brings chicanes and tunnels for more technical and high-intensity races, front wing upgrade cards, and new event cards, in addition to expanding the player count to seven (or eight with the Heavy Rain expansion).
ÂŁ29.00 ÂŁ26.10
This expansion introduces:  One new driver w/ all essential player specific components in orange (now allows up to 7 racers) Two new maps (Japan & Mexico) New upgrade cards (introducing the purple drop - a different cooldown that allows the player to take a heat card from their discard pile and place it back into their engine) Submerged track sections (must spend an extra heat for down shifting gears in these sections) More heat, stress, championship, sponsorship, and event cards.—description from the publisher
ÂŁ31.99 ÂŁ28.80
Hardback is a deck-building word game, a prequel to Paperback. As an aspiring 19th-century novelist, you work to pen your next masterpiece, earning prestige along the way. Specialize your deck in certain genres to exploit card combinations, and press your luck to draw extra cards — but make sure you can still string a word together!Players build a deck of letters with various powers and race to 60 fame points to win. Some of the features: No wilds in your deck - any card can be wild. Push your luck for more cards with the Ink system. Match genre colors to gain bonus abilities on your cards. New "Timeless Classic" letter cards stay in play until an opponent uses them.In addition to the competitive race mode for 2-5 players, the base game includes several variant rules, including Literary Awards, Adverts, Player Powers, and Events; and a co-op mode for 1-4 players, in which players join forces against one of four simulated opponents, each of which is proficient in a different deck genre.
ÂŁ34.00 ÂŁ30.60
In Great Western Trail: Argentina, you own a vast estancia in Argentina at the end of the 19th century, and you will need to travel the plains of the Pampas with your cattle to deliver them to the main train station in Buenos Aires.Great Western Trail: Argentina features gameplay elements similar to Great Western Trail such as deck management, the rondel mechanism, and the ability to upgrade your player board, along with twists on these elements and new features.The player board features a new type of worker — farmers — and different paths await on the game board to confront you with more choices. Will you take the road with buildings or a path past farmers? Maybe you'll have the chance to use your cows — well, the strength on your cow cards — to help farmers, getting them on your side and adding grain, a new type of resource, to your income, with grain being used for boat and city tiles.Perhaps you can unlock shortcuts that allow you to deliver your herd to Buenos Aires more quickly. Sure, you'll forfeit the use of action buildings, but maybe you can catch others unaware, with the ships leaving before they deliver. The timing of reaching the central train station to deliver your herd has never been so crucial, and valuable bonuses await on the city's port tiles.Money is easier to get in Great Western Trail: Argentina, but you have more to manage in terms of action options, shortcuts, and cards (including the new exhaustion cards), so the challenges won't let up.Great Western Trail: Argentina also includes a solitaire challenge in which Pedro is waiting for you to try to beat his score.
ÂŁ41.40
America in the 19th century: You are a rancher and repeatedly herd your cattle from Texas to Kansas City, where you send them off by train. This earns you money and victory points. Needless to say, each time you arrive in Kansas City, you want to have your most valuable cattle in tow. However, the "Great Western Trail" not only requires that you keep your herd in good shape, but also that you wisely use the various buildings along the trail. Also, it might be a good idea to hire capable staff: cowboys to improve your herd, craftsmen to build your very own buildings, or engineers for the important railroad line.If you cleverly manage your herd and navigate the opportunities and pitfalls of Great Western Trail, you surely will gain the most victory points and win the game.The second edition of Great Western Trail includes solitaire rules, making for a player count of 1-4.Second Edition:Remember the old days in the West? Well, the times they are a-changing’! From new solo opponent to incredible landscapes, you won't know where to start. And there is a new herd of cows for you to sell!Great Western Trail is the critically acclaimed game of cattle ranching by Alexander Pfister. Players attempt to wrangle their herd across the Midwest prairie and deliver it to Kansas City. But beware! Other cowboys are sharing the trail with you. We invite you to saddle up!The Changes in the Second edition: Brand New Artwork by Chris Quilliams Solo Mode: A New Challenger in the West Dual-Layered Player Boards Addition of a new breed of cows: The Simmental breed Two new reversible buildings (#11 & 12) Twelve Exchange Tokens, First introduced in the Rails of North Expansion, for more interaction with other players Four new Master Tiles added for more strategy, replayability, and challenges
ÂŁ42.99 ÂŁ38.70
Flow is a cooperative game where players work together to connect four animal spaces to the boat tile in the center of the board by drawing and playing tiles. If players run out of tiles they and the animals have not been connected to the boat, they all lose. On top of that the game uses a timer, and each time it runs out, players roll two dice that tell them where the giant wave strikes and washes away tiles already placed. Do you have what it takes to save the animals?—description from the publisher
ÂŁ22.50
Final Girl Feature Film BoxIn The Haunting of Creech Manor, when a family moves into infamous Creech Manor, their little girl Carolyn begins noticing supernatural phenomena. Produced by A.J. Porfirio, this Feature Film box has a killer of a different kind! Can the babysitter turned savior find Carolyn and get out before it's too late? Tyler Johnson reprises his role as Director of Photography in The Haunting of Creech Manor!The 'Core Box, when combined with one of our Feature Film Boxes, has everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience!Each Feature Film Box is double-sided, with amazingly illustrated covers on the front AND back. Not only that, but the magnetically attached box covers are removable, with the reverse of each functioning as the Killer and Location boards respectively.NOTE: The 2023 First Printing Correction Pack contained 3 corrected cards:Â TERROR - "It's coming, it's coming!"Â TERROR - "Carolyn? Where are you?"Â ITEM - "Carolyn"
ÂŁ23.00 ÂŁ20.70
Final Girl Feature Film BoxEach year, thousands of tourists flock to the "Ancient Groves" in Africa to see ancient and beautiful settings, artifacts, and places of worship. Vacations turn to nightmares when the masked killer, Inkanyamba, arrives to exact revenge on behalf of the gods. Slaughter in the Groves is produced by Evan Derrick with scenes by talented Director of Photography Tumo Mere.The Core Box, when combined with one of our Feature Film Boxes, has everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience!Each Feature Film Box is double-sided, with amazingly illustrated covers on the front AND back. Not only that, but the magnetically attached box covers are removable, with the reverse of each functioning as the Killer and Location boards respectively.
ÂŁ18.00
Final Girl Feature Film BoxThere's nowhere to run when an unseen enemy comes to the arctic station where you and a small project group have come to do research. The only way out is by helicopter, but the problem is, you don't know who you can trust. Who has been assimilated by the organism? Someone? Everyone?You won’t know who you can trust when playing against The Organism. How can you fight what you can’t see? You’ll have to test the victims in the lab or with test kits you find to determine if they’ve been assimilated. Of course, your real job is to kill mutated victims to stop the spread once identified! Featuring three different types of organisms, you’ll never know what you are going to face.The arctic Station 2891 features new unique challenges. Anyone who stays outside too long risks succumbing to frostbite, but the only escape is via the helicopter traveling to and from the station from the Arctic airport. Will you try to save your comrades against all odds, or look out for numero uno and use them to buy yourself time?The Core Box, when combined with one of our Feature Film Boxes, has everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience!Each Feature Film Box is double-sided, with amazingly illustrated covers on the front AND back. Not only that, but the magnetically attached box covers are removable, with the reverse of each functioning as the Killer and Location boards respectively.—description from the publisher
ÂŁ22.99 ÂŁ20.70
Final Girl Feature Film BoxDreams turn deadly when Dr. Fright comes to visit Maple Lane in: Frightmare on Maple Lane. Produced by AJ Porfirio, this Feature Film box stars Dr. Fright, who can kill you in your sleep. Are you brave enough to enter the dreamworld and confront him on his own turf?The Core Box, when combined with one of our Feature Film Boxes, has everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience!Each Feature Film Box is double-sided, with amazingly illustrated covers on the front AND back. Not only that, but the magnetically attached box covers are removable, with the reverse of each functioning as the Killer and Location boards respectively.NOTE: The 2023 First Printing Correction Pack contained 2 corrected cards:Â TERROR - "Marked for Death"Â TERROR - "Blurred Reality"
ÂŁ23.00 ÂŁ20.70
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