WELCOME TO OUR NEW WEBSITE!

Strategy Board Games

430 products

  • Save -10% SETI: Search for Extraterrestrial Intelligence

    SETI: Search for Extraterrestrial Intelligence

    1 in stock

    In SETI: Search for Extraterrestrial Intelligence, a eurogame for 1–4 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth. The game draws inspiration from current or emerging technologies and efforts in space exploration.Players will explore nearby planets and their moons by launching probes from Earth while taking advantage of ever-shifting planetary positions. Decide whether to land on their surface to collect valuable samples, or stay in orbit for a broader survey. Additionally, by directing your telescopes to gaze into distant star systems, you may detect traces of alien signals or undiscovered exoplanets, and collect promising data to examine and study back home.Back on Earth, you can invest in upgrading your equipment so you can analyze incoming data more efficiently, boost your telescope signal capacity, or increase your supply of resources—all to expand the scope of your search that could lead to a discovery of extraterrestrial life forms.You will also make use of over 200 cards to aid your efforts or focus your research in a particular direction for additional bonuses and rewards. Each card has unique effects and illustrations and depicts real-life technologies, projects, and discoveries (like the ISS, Large Hadron Collider, Perseverance rover, Voyager probe, and many more).Finding traces of extraterrestrial life is only a matter of time—utilize the resources you have at your disposal strategically and you may well end up being the one to make the biggest scientific contribution towards advancing our understanding of alien life within our galaxy.SETI: Search for Extraterrestrial Intelligence pays homage to space and planetary exploration, astronomy, the ongoing search for signs of life in the vastness of space, and efforts to understand the nature of life in the universe.—description from the publisher

    1 in stock

    £67.49 £60.80

  • Save -10% CATAN 6th edition: Traders & Barbarians (2025)

    CATAN 6th edition: Traders & Barbarians (2025)

    3 in stock

    Traders & Barbarians is distributed as the third major expansion for The Settlers of Catan, although it is actually a compilation of small expansions and variants. (It is independent of the Seafarers and Cities & Knights expansions, but can be combined with them.)All of the variants and three of the scenarios have been available from various sources in Europe and the United States or through official websites. The Great Rivers and the Fishermen of Catan have been expanded somewhat for this expansion through extra tiles and player pieces.This compilation includes 5 scenarios: The Fishermen of Catan - Originally released in the 05/2006 Spielbox magazine and then subsequently released in Games Quarterly magazine. Expanded in this edition. The Rivers of Catan - Originally released in the Atlantis scenario box, then subsequently in Games Quarterly magazine as "The Great River". Expanded in this edition to include two rivers, one occupying 4 tiles, and one occupying 3. The Great Caravan - Originally released as a free expansion in Germany. Barbarian Invasion - New in this edition. - Barbarians are invading Catan and the players have to try to stop them with new knight pieces. This plays very similarly to the flood mechanic in the Atlantis scenario from the Atlantis and Das Buch scenario packs. Traders & Barbarians - New in this edition. - You get new hexes, one for the castle, one to produce glass, and one to produce marble. You try to rebuild Catan after the invasion. You get gold and victory points if you finish tasks in the castle, but to do so you have to travel back and forth to the castle on roads and undeveloped paths. There are still some barbarians around who interfere with trade routes.It also includes 4 minor variants: 2-Player Rules - Use the new "Commercial Chips" to force trade with your opponent. Use 3rd and 4th neutral player to block your opponent. Also available online: Klaus2player.pdf Catan Event Cards - Originally released in the Atlantis scenario box, then subsequently released for sale separately. Replaces the dice with a deck of cards to minimize randomness. The Harbormaster Card - Originally released in the Atlantis scenario box, then subsequently available online: harbormaster.pdf. Gives two victory points to the player with the most harbor points. Friendly Robber RulesThis game belongs to the Catan Series.

    3 in stock

    £59.99 £54.00

  • Save -32% Arkham Horror LCG: The Lair of Dagon: Mythos Pack

    Arkham Horror LCG: The Lair of Dagon: Mythos Pack

    Out of stock

    The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’s clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It’s time for you to step across the nightmare frontier and venture into the Order’s decrepit and crumbling halls… and the tidal caves that lie beneath.As The Innsmouth Conspiracy cycle approaches its climactic conclusion, you’ll find the next chapter of the unfolding story within The Lair of Dagon, the fifth Mythos Pack in The Innsmouth Conspiracy, beckoning the investigators deeper into danger and closer to the heart of the sea. You’ll need new tools and skills if you plan to take the Order of Dagon head-on, and fortunately, this Mythos Pack comes filled with an assortment of new player cards for every aspect, giving you the perfect cards to upgrade your deck as you gain more experience and ramp up to the finale of your campaign.

    Out of stock

    £17.00 £11.50

  • Save -10% Arkham Horror LCG: Revised Core Set

    Arkham Horror LCG: Revised Core Set

    Out of stock

    Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between role-playing and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecraftian mystery, monsters, and madness!In the game, you and your friends become characters within the quiet New England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you've dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you'll be scarred by your encounters with a ghoulish cult.No matter what compels you, no matter what haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries.Each of your adventures in Arkham Horror LCG carries you deeper into mystery. You'll find cultists and foul rituals. You'll find haunted houses and strange creatures. And you may find signs of the Ancient Ones straining against the barriers to our world...The basic mode of play in Arkham LCG is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham's landscape, burning buildings to the ground. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand—and your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.

    Out of stock

    £69.99 £63.00

  • Save -10% Inkwell

    Inkwell

    3 in stock

    The abbey at Iona is famed for its illustrious manuscripts, replete with gold leaf and remarkable calligraphy. In fact, through talent and discipline, you have joined their ranks as a master illuminator! In Inkwell, each player will either take supplies from a shared mat, or choose to score and move on to a new page of their own codex. Supplies include coloured ink cubes, gold leaf, and technique cards with special powers and effects. Everything you take must fit on your manuscript card, and if you empty the last inkwell of a certain type, the abbot ticks down the game time towards ending the game. If you choose to turn the page, you score for all your completed work, and collect your ability cards on the side to benefit you the rest of the game, building an 'engine' of learned skills. You also get a reward of gold leaf and a chance to pick your next page to work on. Just beware that if the abbot becomes upset, he may force you to move forward before you are finished. A strategic and tactical game with few rules and lots of choices, Inkwell is designed to celebrate beautiful historical manuscripts and surprisingly tricky gameplay for groups or even solo play. —description from the publisher

    3 in stock

    £30.00 £27.00

  • Save -10% Odin

    Odin

    5 in stock

    Prove your worth as a leader in Odin! Send your viking warriors into battle efficiently to play your cards fastest. In this dynamic game, with every card play you will also select a card to add back to your hand. Make the right tactical decisions to become a master of warriors! Can you lead your clan to victory and become the ruler of Valhalla?

    5 in stock

    £11.99 £10.80

  • Eternal Decks - French Language with English Rulebook Printout

    Eternal Decks - French Language with English Rulebook Printout

    Out of stock

    Eternal Decks is a limited communication co-operative game in which players try to complete the stage objectives before any one player cannot take an action. Players start the game with five cards in their deck, but will quickly look to acquire more cards from the various Eternals (characters within the game) who each have their own unique eight-card deck. On your turn, you must perform one action: Play a card (on the field, on the river, or by using an ability) Generate a jewel Give a card to a teammate There are restrictions when playing a card. All three rows in the field cannot have cards of the same color or same number next to each other. Additional restrictions are applied to a row based on the stage you are playing. Jewels are used to negate the negative effects brought on by the Eternals. The game has six stages, and the various stages will have you collect points, survive a ghost town, navigate a labyrinth, defeat a boss, and more to win the game!

    Out of stock

    £55.00

  • Save -10% Survive the Island: Monster Pack

    Survive the Island: Monster Pack

    Out of stock

    Survive The Island: Monster Pack contains three new monsters to bring twists to your game: the pterodactyl can lift you off the ground and leave you stranded far from safety; the whale creates chaos by tipping over boats, forcing you to rethink your escape strategy; and the unpredictable octopus can snatch players when they least expect it, making the race to escape even trickier.

    Out of stock

    £12.99 £11.70

  • Save -10% Machi Koro 5th Anniversary Edition

    Machi Koro 5th Anniversary Edition

    3 in stock

    Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die. Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you! Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, they get the effect of that building; in some cases opponents will also benefit from your dice (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of their city on future turns. The first player to construct all of their landmarks wins!

    3 in stock

    £29.99 £27.00

  • Save -10% Viticulture: Bordeaux Expansion

    Viticulture: Bordeaux Expansion

    Out of stock

    The Bordeaux alternative board expansion to Viticulture offers players a starting boost, 4 full worker placement seasons, a wake-up chart full of benefits, a major new “expert” action that permanently upgrades an action for you, revisions to existing actions, a trade market, face-up vine and wine order cards to choose from when drawing, and end-game conversion of grapes, wine, and coins to victory points. --Compatibility: This expansion is compatible with most modules in other expansions (Tuscany structures and special workers, Moor Visitors, and Rhine Valley). --Box Fit: The new board easily fits into the Viticulture box (or the Wine Crate), especially since the back side is the original Viticulture board, allowing it to permanently replace the space that board currently occupies in the box. --Not Standalone: The Viticulture core game is required to play the Bordeaux expansion.

    Out of stock

    £25.00 £22.50

  • 6 Nimmt! Baron Oxx

    6 Nimmt! Baron Oxx

    3 in stock

    6 nimmt! Baron Oxx features gameplay similar to 6 nimmt!, with players trying to avoid taking cards to keep their score low. Each player has a hand of cards, and five rows of cards are placed on the table, each with a single random card from the deck. Each card is numbered and features one or more colored bullheads. Each turn, players simultaneously choose a card from their hand, then reveal it. Whoever reveals the lowest card adds it to a row in which the last card features a bullhead of the same colour; if several rows feature a matching bullhead, the player chooses the row. As soon as a row has six cards or at least six bullheads of the same colour, whoever added the most recent card to that row claims all other cards in it. Baron Oxx is a special character that shows all colours, meaning you can play it on any row...but it can also cost you many points. Once all players have placed a card, from low to high value, you all reveal another card. After all the cards have been played, the player with the lowest score wins.

    3 in stock

    £10.00

  • Save -10% 3 Chapters

    3 Chapters

    Out of stock

    Once upon a time, there was a mysterious fairy tale book... The story is divided into three chapters, each of which is linked to a mystical mission. "3 Chapters" allows you to immerse yourself in the narrative and face three different trials: select your fairy tale allies, challenge them in a game of strategy, and gather points to bring your story to a successful conclusion. A varied trick-taking game in three chapters with fairy tale illustrations. Exciting variety through draft mechanism (card selection through rotating passing) Trick-taking game with slightly higher demands, ideal for Wizard fans Fairytale illustrations 2-6 players Age:10+ Playing Time: 30 mins Contents: 150 wooden tokens, 50 cards, 1 rule sheet

    Out of stock

    £14.99 £13.50

white d20 logo image only

© 2026 Dice Saloon, Powered by Shopify

    • Apple Pay
    • Google Pay
    • Maestro
    • Mastercard
    • PayPal
    • Shop Pay
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account