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Board Game Geeks Top 100 Board Games

285 products

  • Save -10% Root: The Underworld Expansion

    Root: The Underworld Expansion

    Out of stock

    New factions and battlefields join the world of Root!The Underworld Expansion includes: The Great Underground Duchy: an imperial faction that mixes the flexibility of the Marquise with the escalating Eyrie Dynasties. The Corvid Conspiracy: a secretive faction that hatches plots directly into the hands of their opponents. Two new maps: dig tunnels on the mountain map or fight to control the ferry on the lake map.—description from the publisher

    Out of stock

    £49.99 £45.00

  • Save -10% ICECOOL

    ICECOOL

    1 in stock

    The lunch break is almost there and all of the young penguins would finally get the fish they’ve been craving. However, some rascals think they are quick enough to snatch some of the fish before the lunch break starts, but they have forgotten one thing – the Hall Monitor! Each school day one of the penguins is designated to watch over the school, and this is his moment to shine – for each rascal penguin he catches he would get additional fish!A fun run takes place – the rascals are running everywhere and trying to snatch some fish on their way, but the Hall Monitor is trying to catch each and one of them to have some order in the school. Who will be more successful?ICECOOL is a flicking game in which each round one of the players takes the role of the Hall Monitor (also called "the Catcher") – his aim will be to catch each other penguin and get points for that. The others (also known as "Runners") will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. Each player will take the role of the Hall Monitor once and at the end of the game the winner will be the one with the most points on their fish cards.The penguins can be flicked in a straight line, make curves and even jump over the walls! Each player will have to use the best of their skills in order to get the most points in this fun and exciting game. It's not just cool, it's ICECOOL!

    1 in stock

    £30.00 £27.00

  • Save -10% Final Girl: The Killer from Tomorrow

    Final Girl: The Killer from Tomorrow

    Out of stock

    In The Killer from Tomorrow, a cyborg from the future has come back in time on a mission to destroy some kid they call "The Savior". Unfortunately, he's kind of a brat who doesn't want to listen to you. The Mark V Hunter will be your first challenge. You'll have to destroy it before the Mark X Hunter arrives to have any chance of getting through the ordeal alive. Will you rebuild the Mark V to assist you against the Mark X? Or go it alone and try to survive against long odds?The newly built Sunny Daze Mall is THE place to be! An all-new two-story shopping mall (one of the first of its kind!) with the most popular stores and a food court like none other. It would be a real shame if people got attacked and thrown through the walls of stores or were tossed from the 2nd floor balcony by some uncontrollable killer.Requires Final Girl Core Box to play.

    Out of stock

    £23.00 £20.70

  • Save -10% Final Girl: Into the Void

    Final Girl: Into the Void

    Out of stock

    Final Girl Feature Film BoxDeep space. You and the rest of the crew of the USCSS KONRAD find yourself in deep sh... er ... space when you notice something scurries across the floor and into the ventilation shaft. Can you destroy it before it morphs into something much bigger and much deadlier? Or will the Evomorph harvest the bodies of the entire crew?It’s kill or be killed in when you’re being hunted in space! The Evomorph will evolve over the course of the game and features a “vanishing” mechanic where it will disappear into the ventilation shafts only to return when you least expect it… or perhaps if you plan it right, into a well-laid ambush!The USCSS KONRAD spaceship introduces ‘keycards’ that can be used to access different parts of the ship. Will you kill your foe the old-fashioned way? Self-destruct the ship and escape? Or perhaps you’ll try to airlock the killer into the void!The Core Box, when combined with one of our Feature Film Boxes, has everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience!Each Feature Film Box is double-sided, with amazingly illustrated covers on the front AND back. Not only that, but the magnetically attached box covers are removable, with the reverse of each functioning as the Killer and Location boards respectively.—description from the publisher

    Out of stock

    £23.00 £20.70

  • Save -10% Codenames: Duet

    Codenames: Duet

    Out of stock

    Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and three squares colored black (representing assassins). Three of the nine squares on each side are also green on the other side, one assassin is black on both sides, one is green on the other side and the other is an innocent bystander on the other side.Collectively, you need to reveal all fifteen agents — without revealing an assassin — before time runs out in order to win the game. Either player can decide to give the first one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose! Unlike regular Codenames, they can keep guessing as long as they keep identifying an agent each time; this is useful for going back to previous clues and finding ones they missed earlier. After the first clue is given, players alternate giving clues.

    Out of stock

    £19.99 £18.00

  • Save -32% Arkham Horror LCG: Into the Maelstrom: Mythos Pack

    Arkham Horror LCG: Into the Maelstrom: Mythos Pack

    Out of stock

    Into the Maelstrom is the sixth Mythos Pack in The Innsmouth Conspiracy cycle.Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels - but these watery caverns are only the antechamber of the Deep Ones' domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you're going to protect the world from suffering the same fate as Innsmouth, you'll need to venture into the heart of the storm.Within this Mythos Pack, you'll find the final scenario of The Innsmouth Conspiracy cycle, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city - putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.

    Out of stock

    £17.00 £11.50

  • Save -32% Arkham Horror LCG: Horror in High Gear: Mythos Pack

    Arkham Horror LCG: Horror in High Gear: Mythos Pack

    Out of stock

    Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you’re driving quickly toward Falcon Point Lighthouse—where you hope you can draw more connections between the shattered pieces of your memory. You’ve only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You’re not alone on these desolate, winding roads—and it’s a high-speed chase to the finish!Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game! Vehicles surge to the forefront in this expansion as you drive your cars along the winding cliffside roads outside of Innsmouth. Alongside this unique scenario, you’ll find a full assortment of player cards for every aspect, unlocking new skills, allies, and more.—description from the publisher

    Out of stock

    £17.00 £11.50

  • Save -10% Seasons of Inis 3rd Edition

    Seasons of Inis 3rd Edition

    1 in stock

    Seasons of Inis – 3rd Edition is an expansion for the strategic board game Inis, introducing new gameplay elements and expanding the game to accommodate up to five players. The added Seasons Wheel brings dynamic changes to the game, offering new victory conditions and strategic depth. Explore six new areas, including islands and ports, offering expanded exploration and tactical possibilities. The expansion also introduces new action cards and 21 heroic tale cards, enriching the game's narrative and strategic depth. With components for a fifth player, Seasons of Inis increases the game's versatility and replayability.

    1 in stock

    £34.99 £31.50

  • Save -10% Inis 3rd Edition

    Inis 3rd Edition

    Out of stock

    Immerse yourself in the rich world of Inis, a captivating board game that invites 2 to 4 players to explore Celtic mythology and strategic gameplay. As you take on the role of a chieftain guiding your clan, you'll strive for control of the land through cunning tactics and alliances. Engage in a battle of wits and strategy, where your decisions shape the fate of your clan.

    Out of stock

    £62.49 £56.30

  • Save -10% Splendor: The Silk Road

    Splendor: The Silk Road

    Two modules to flavor your Splendor game, from "cities of splendor", with minor adjustments. Dominate Trade within the Cities and discover new victory conditions for each game. The Cities replaces the noble tiles with 3 different city tiles (randomly taken from a pool of 14). The city tiles are objectives (in prestige points and/or development cards) and you need to fulfill one of them in order to win. Create Trading Posts and leverage their unique powers to maximize your prestige. The Trading Posts are special bonuses you earn by acquiring an array of development cards: more prestige points from the 1st noble tile you receive, an extra token when you choose the "Take 2 gem tokens of the same color" action, and so on.

    £14.00 £12.60

  • Save -10% CATAN: Starfarers Duel

    CATAN: Starfarers Duel

    Out of stock

    A mysterious wormhole has drawn you and your fellow Starfarer into an unknown quadrant of space. You assess your starship to find that your drives are damaged and resources are critically low. Your situation appears hopeless until you encounter four alien races willing to help.  The Scientists pay handsomely for access to tech from your home quadrant. The Green Folk allow each of you to settle on a planet and begin rebuilding your resource pool. The Merchants guide you through local trade negotiations. The Diplomats will help you return to your home quadrant, but only if you prove your worthiness to the Galactic Council.  Which of you will be the first to fulfill your missions and earn a seat on the Galactic Council? In CATAN – Starfarers Duel you explore the vastness of space, fly to distant planets, buy and sell resources, found colonies, and establish trade relations — all while keeping an eye out for pirates who threaten your riches.   Starfarers Duel has been extensively revised Starship Catan (2001) AND includes five onboarding missions to help get you started.

    Out of stock

    £35.00 £31.50

  • Save -10% Everdell Silverfrost - Essentials Edition

    Everdell Silverfrost - Essentials Edition

    Out of stock

    Silverfrost is the next standalone edge of the map series of Everdell. Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost. It is your task to build and maintain a city in this challenging landscape. You must clear the piling snow, burn the fires to keep your citizens warm and prosperous, and complete important quests for the Ranger’s Guild. In Silverfrost, you send critter workers to various Locations on the board, cards, or the mountain to gather resources and activate unique effects. You use these resources to play cards face up in front of you, forming your own city. Each turn, you take 1 of 3 possible actions — Place a worker, Play a card, or Prepare for the next season. You may place 1 of your workers on any Basic Location, Red Destination card in your city or opponent’s cities, the Forge, the Hot Springs, or a mountaintop Beacon, so long as it is not blocked by Snow or another worker. You then claim the listed resources or perform the action. If there is Snow at the location, you must first spend a Fire resource to clear the snow pile. If you use your unique Ranger worker, you can visit an occupied location, or gain a Fire resource if visiting a location alone. To play a card, you must pay the listed cost of resources. If it is a Critter, you may instead play it for free by using 1 of your 2 Chimneys, so long as you have the necessary Fire to light it. Cards may be played either from your hand, or from the area of face-up cards on the board known as the Valley. Nearly all of the cards in Silverfrost feature new and powerful abilities, offering a huge variety of strategic depth and combos to explore. If all of your workers are deployed, you may prepare for the next season by bringing back all of your workers, gaining a new worker, and performing the action described for the following season, introducing new snowfall to the board and to your city, as well as other challenges. A player is finished when they have played through the last season (Spring) and cannot perform any more actions. After all players have finished, the player with the most points is the winner. —description from the publisher

    Out of stock

    £49.99 £45.00

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