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Classic Board Games

129 products

  • Save -10% Munchkin Deluxe

    Munchkin Deluxe

    Out of stock

      Publisher's DescriptionGo down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.Admit it. You love it.This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon...And it's illustrated by John Kovalic! Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.   OtherPart of the Munchkin series.Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.There are two types of cards - treasure and encounters. Each turn the current players 'kicks down the door' - drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.In May 2010, Steve Jackson Games made the "big announcement." Many rules and cards were changed. See The Great 2010 Munchkin Changeover for details. Of note to Munchkin fans, the Kneepads of Allure card, which had been removed in the 14th printing, was added back to the game but modified to be less powerful.   Sequels: The Good, the Bad, and the Munchkin Munchkin Apocalypse Munchkin Axe Cop Munchkin Bites! Munchkin Booty Munchkin Conan Munchkin Cthulhu Munchkin Fu Munchkin Impossible Munchkin Legends Munchkin Pathfinder Munchkin Zombies Star Munchkin Super Munchkin   Related Board Games Munchkin Quest   Online play Vassal does not support Munchkin anymore. Former link: Vassal Module   Pegasus Expansions Munchkin Sammlerbox Munchkin Sammlerkoffer Munchkin Promotional Bookmarks Munchkin Weihnachtsedition - The same as Munchkin, but with a promotional button that grants the wearer extra treasure (when worn in December).    Online PlaythroughThere's a great YouTube playthrough with Will Wheaton and Steve Jackson (yes, the Steve Jackson) found here LINK

    Out of stock

    £35.00 £31.50

  • Save -10%

    Cosmic Encounter: Revised Edition

    Out of stock

    Cosmic Encounter 42nd Anniversary Edition welcomes new players to the game of infinite possibilities with a freshly revised rulebook and a beautifully illustrated Quick-start Guide that captures the nostalgia of the original game and makes it easy for anyone to learn. The Quick-start Guide’s comic book style throws readers back to the 1970s, providing vital insight into the core rules of the game while embracing the fun of a cosmic conquest filled with wacky aliens and outrageous abilities. What's more, with the beautiful translucent ship pieces (as shown above), spreading your colonies across the galaxy has never been more stylish!A newly discovered species joins the classic line-up of aliens. You can, of course, play as old favorites such as Mite or Remora, or you can try your hand at leading the ruthless Demon to victory. Previously only released at Cosmic Con, this species was exiled from their original galaxy for unprincipled opportunism. Now they seek cosmic vengeance, using their power to possess other players’ hands to bolster their own strength and sap others’ will to win.In addition to this monstrous newcomer, Cosmic Encounter 42nd Anniversary Edition offers you new ways to customize your games with the introduction of Cosmic Combo cards. These carefully assembled cards offer a list of alien species with a brief description of their powers to create themed matchups and explore different types of games. You may find yourself among some Big Time Clubbers or Cellar Dwellers, that can be integrated into three, four, or five-player games. Every card spins a new challenge, and with these new options for customization, no two games are ever the same.

    Out of stock

    £70.00 £63.00

  • Save -10%

    Catan: Seafarers

    Out of stock

    This is an expansion for The Settlers of Catan. Players can build shipping lanes, which are very similar to roads. Additionally, the game comes with many different water-hex-heavy variant setups. The American version (Mayfair) should only be used with the American base game, instead of the German one (Kosmos), because of matching components and for the same reason, the Kosmos German version should only be used with the German base game. Additionally, several different editions exist; 5th edition is the most recent. Editions should only be used with same edition, otherwise the purchase of adapter kit is required.Part of the Catan Series.This game requires The Settlers of Catan. Ideally, using the same publisher and edition of the game.

    Out of stock

    £50.00 £45.00

  • Save -10%

    Carcassonne: Expansion 6 – Count, King & Robber

    Out of stock

    The sixth large expansion to Carcassonne released in Europe by Hans im Glück is actually a compilation of three existing small expansions and a new one. Before Z-Man Games, Inc. picked up the Carcassonne license, this compilation was only available in the US from Rio Grande Games as part of the Big Box 2, or each small expansion was available individually.Part of the Carcassonne series.This compilation contains: 7 tiles out of Carcassonne: King & Scout (the King & Scout tiles extending Carcassonne: Hunters and Gatherers are not included in this expansion) Carcassonne: The Count of Carcassonne Carcassonne: The River II Carcassonne: The Cult, which was first made available in this compilation.

    Out of stock

    £20.00 £18.00

  • Save -10% 7 Wonders: Edifice

    7 Wonders: Edifice

    Out of stock

    7 Wonders: Edifice gives players the opportunity to work together to construct communal buildings. If you do your part and the building comes to be, you'll be rewarded. You don't have to participate, but if you don't — and the building never comes to be — you'll suffer a penalty.In more detail, this expansion contains fifteen edifice cards: five each in ages I, II, and III. To set up, choose one card from each age at random, then place it project side face up on the table and place 2-5 participation markers on each card, depending on the number of players. The project side lists both the potential reward and potential penalty.Once during an age, when you construct a level of your wonder, you can pay the cost of the edifice card for the current age (in addition to the cost of that level) and gain a participation marker from that card.As soon as the last participation marker is removed from a card, flip the card over to reveal its constructed side and immediately give each player the listed reward. If at the end of the age at least one participation marker remains on the card, each player without one of these markers suffers the penalty. (If a player cannot suffer the full penalty, e.g., paying 5 coins, they instead take a debt token worth -2, -3, or -5 points depending on the age.)7 Wonders: Edifice contains two new double-sided wonders; one of them, Ur, can only be used with this expansion, while Carthage can be used in any game of 7 Wonders.7 Wonders: Edifice can be used with any edition of 7 Wonders.

    Out of stock

    £25.00 £22.50

  • Save -10% 7 Wonders: Architects

    7 Wonders: Architects

    Out of stock

    In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages.Players receive an unconstructed wonder at the beginning of the game and must collect resources to build their society, develop military might to navigate conflicts, oversee resource management, research science improvements, and collect civil victory points as they race to leave their mark on world history.

    Out of stock

    £39.99 £36.00

  • Save -10% Labyrinth Pokemon

    Labyrinth Pokemon

    1 in stock

    The iconic family game for 2-4 players aged 7 and up delights kids and adults alike and is a must-have for any game collection. Some of the most famous Pokémon are hiding in this crazy Labyrinth. With popular Pokémon such as Pikachu, Bulbasaur, Charmander, and Squirtle, players must skillfully move the paths in this simple strategy game to collect other Pokémon. At the end, the player who has captured the most Pokémon in this board game wins!Some of the most famous Pokémon have been hiding in this crazy maze. With the popular Pokémon such as Pikachu, Bulbasaur, Charmander and Squirtle, players have to move the paths so skillfully in this simple strategy game that they can collect other Pokémon.At the end of the day, if you catch the most Pokémon in this board game, you win! Be the first to find all your characters by shifting the walls of the labyrinth to create a clear path. Players take turns to search the Labyrinth for their characters by carefully moving through the constantly changing maze. The character cards are divided between the players, without revealing them to the other players. The maze cards are randomly placed on the playing board and the first player uses the extra card to start moving the first wall. It is up to you to strategically move the walls so you can collect your Pokemon whilst blocking the path for the other players. This game is full of magical and addictive family fun. This item includes 1x Game board, 34x Maze cards, 24x Treasure cards, 4x playing pieces, 1x Set of Instructions. This game is suitable for 2-4 players. Suitable for ages 7 years and up. Fully complies with all necessary UK and EU testing standards. Ravensburger are one of the largest board game manufacturers, with millions of games sold worldwide. Our family games make ideal gifts for boys and great gifts for girls. Great replay value - navigating through labyrinth's ever-changing maze is different every time you play, meaning it can be played over and over again.

    1 in stock

    £28.00 £25.20

  • Save -10% Labyrinth Super Mario

    Labyrinth Super Mario

    1 in stock

    Jump into Super Mario™ Labyrinth! Mario, Luigi, Donkey Kong and many other important characters from Nintendo Super Mario games are hiding in the labyrinth. Search for them before it's too late! Be the first to find all your characters by shifting the walls of the labyrinth to create a clear path. Players take turns to search the Labyrinth for their characters by carefully moving through the constantly changing maze. The character cards are divided between the players, without revealing them to the other players. The maze cards are randomly placed on the playing board and the first player uses the extra card to start moving the first wall. It is up to you to strategically move the walls so you can collect your Mario whilst blocking the path for the other players. This game is full of magical and addictive family fun. This item includes 1x Game board, 34x Maze cards, 24x Treasure cards, 4x playing pieces, 1x Set of Instructions. This game is suitable for 2-4 players. Suitable for ages 7 years and up. Fully complies with all necessary UK and EU testing standards. Ravensburger are one of the largest board game manufacturers, with millions of games sold worldwide. Our family games make ideal gifts for boys and great gifts for girls. Great replay value - navigating through labyrinth's ever-changing maze is different every time you play, meaning it can be played over and over again.

    1 in stock

    £28.00 £25.20

  • Save -10% Twilight Struggle

    Twilight Struggle

    Out of stock

    "Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle..."– John F. KennedyIn 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources?Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.Components (original edition): 228 full colour counters  22"x34" full colour map  103 event cards  2 six-sided dice 1 24-page rulebook 2 full colour player aid cardsComponents (2009 Deluxe edition and after) 260 full colour counters  22"x34" mounted map with revised graphics 110 event cards 2 six-sided dice 1 24-page rulebook 2 full colour player aid cardsTIME SCALE: approx. 3-5 years per turnMAP SCALE: Point-to-point systemUNIT SCALE: Influence markersNUMBER OF PLAYERS: 2DESIGNER: Ananda Gupta & Jason MatthewsMAP, CARD, & COUNTER ART: Mark SimonitchA deluxe edition, published in 2009 includes the following changes from the basic game: Mounted map with revised graphics Two double-thick counter sheets with 260 counters Deck of 110 event cards (increased from 103) Revised rules and player aid cards Revised at start setup and text change for card #98 Aldrich AmesUpgrade kit for the owners of the previous version includes the following: Mounted Map with revised graphics New card decks Updated Rules & Charts

    Out of stock

    £70.00 £63.00

  • Trivial Pursuit: Classic Edition

    Trivial Pursuit: Classic Edition

    Out of stock

    Featuring classic gameplay and gameboard, this game contains 2,400 questions in 6 categories: Geography, Entertainment, History, Art and Literature, Science and Nature, and Sports and Leisure. Players move around the board answering questions. When a player lands on a category space, they'll earn the corresponding coloured wedge if they answer the question correctly. The first player to collect 6 different coloured wedges and answer a final question correctly wins!

    Out of stock

    £30.60

  • Save -10% Ticket to Ride: First Journey (Europe)

    Ticket to Ride: First Journey (Europe)

    Out of stock

    Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it down for a younger audience.In general, players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. In more detail, the game board shows a map of Europe with certain cities being connect by colored paths. Each player starts with four colored train cards in hand and two tickets; each ticket shows two cities, and you're trying to connect those two cities with a contiguous path of your trains in order to complete the ticket.On a turn, you either draw two train cards from the deck or discard train cards to claim a route between two cities; for this latter option, you must discard cards matching the color and number of spaces on that route (e.g., two yellow cards for a yellow route that's two spaces long). If you connect the two cities shown on a ticket with a path of your trains, reveal the ticket, place it face up in front of you, then draw a new ticket. (If you can't connect cities on either ticket because the paths are blocked, you can take your entire turn to discard those tickets and draw two new ones.) If you connect one of the westernmost cities (Dublin, Brest, Madrid) to one of the easternmost cities (Moscow, Rostov, Ankara) with a path of your turns, you immediately claim a special cross-continent ticket.The first player to complete six tickets wins! Alternatively, if someone has placed all twenty of their trains on the game board, then whoever has completed the most tickets wins!Ticket to Ride: First Journey features the same gameplay as the first Ticket to Ride: First Journey game, but with the players claiming track in Europe instead of in the United States.Part of Ticket to Ride series.

    Out of stock

    £29.99 £27.00

  • Save -10% Sheriff of Nottingham (2nd Edition)

    Sheriff of Nottingham (2nd Edition)

    Out of stock

    Will the Merchants get their goods past the Sheriff?The bustling market in Nottingham is filled with goods from all over the kingdom. Most of it is entirely legal, however, Prince John is looking to make sure no contraband gets sold. He’s tasked the Sheriff to inspect Merchant’s wares, looking for any illicit goods. The Sheriff’s shrewd, but not above taking a bribe to look the other way. Which Merchant will end up getting the best goods through and make the largest profits in the market stalls?In Sheriff of Nottingham 2nd Edition, players take turns playing the Sheriff, looking for contraband goods, and the Merchants trying to stock their Stall with the best goods. The Sheriff can inspect any bag they want, but they must be careful, as they’ll have to pay a penalty if they find the Merchants were telling the truth. This new edition includes updated rules, as well as expansions such as the 6th Merchant, Black Market, and Sheriff’s Deputies.The game box contains 110 Gold Coins, 216 Goods cards, 6 Deputy cards, 6 Black Market cards, 2 Deputy standees, 6 Merchant stands, 6 Merchant bags, a Sheriff standee, a Booty tile, and a rulebook

    Out of stock

    £40.00 £36.00

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