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Strategy Board Games

227 products

  • Save -10% Marvel Villainous: Infinite Power

    Marvel Villainous: Infinite Power

    1 in stock

    Dominate the Marvel universe as an iconic comic book villain! Each villain follows a unique path to victory; each uses different abilities to face other villains and mighty heroes from across the universe. Choose Hela, Killmonger, Taskmaster, Thanos, or Ultron and fulfill your dark destiny!In Marvel Villainous: Infinite Power, players move their villains to different locations within their domain, carry out the actions there, and deal twists of fate to their opponents from a shared fate deck. Three different game modes allow players to scale the difficulty of their game by facing more or fewer events — situations that extract a heavy toll on villains until they are resolved the only way villains know how. Specialty cards add to each villain's ability, making them even more formidable as more specialty cards are played. With beginner and advance options, this game is an adventure for the whole family!—description from the publisher

    1 in stock

    £40.00 £36.00

  • Marvel D.A.G.G.E.R.

    1 in stock

    Nefarious forces threaten the world as we know it, and it's up to a small group of heroes to come to its rescue. With the enemy's minions closing in and innocents in peril, our heroes will need to work together to stop the villain's plans and save the world — but will they be able to save it in time?In Marvel D.A.G.G.E.R., players work together to challenge the forces of evil. Play as iconic heroes like Spider-Man, Daredevil, and Black Widow, and race across the globe to complete missions, battle enemies, and square off for the final showdown against the nemesis. Choose the best aspect for your hero, pull off awesome combos, and wait for the perfect moment to unleash your ultimate ability. Team up with your allies and take on dangerous threats as you become the greatest heroes in the world!In more detail, "D.A.G.G.E.R." stands for "Defense Alliance for Global and Galactic Emergency Response", and the "Alliance" and "Emergency Response" elements drive how the game is played, with heroes needing to strengthen themselves via combos in time to take on the nemesis.There are two types of combo tokens: empowered tokens and primed tokens. When a hero becomes "empowered", they can later discard their empowered token to add one success to any attribute test they perform. When an enemy is "primed", a hero attacking that enemy can remove a primed token from them to add one success to the attack result, which means more damage dealt.What's more, each hero has at least one "combo ability" that requires either an empowered token on themselves or a primed token on an enemy to trigger. Triggering these combo abilities comes with an extra benefit: advancing the team-up track, a resource shared by all heroes that's used to pay for "team-up abilities", the strongest abilities in each hero's arsenal.—description from the publisher

    1 in stock

    £81.00

  • Save -10% Mansions of Madness: Second Edition – Path of the Serpent

    Mansions of Madness: Second Edition – Path of the Serpent

    1 in stock

    Now in Mansions of Madness, you take on the role of Arkham’s bravest investigators who must step into the unexplored wilderness of the Amazon jungle and explore crumbling ruins, discover the secrets of lost civilizations, and stop a serpent’s curse before the world descends into chaos. In three new scenarios, you will battle horrifying serpent creatures, face stone monstrosities that come to life, and beat the ever-present danger of being lost to the jungle forever.Four new characters, four new monsters.The scenarios:In The Jungle Awakens - a lavish Arkham garden party shows off the host's recent acquisitions from a South American expedition.Into the Dark - your team of investigators have been hired to assist a South American expedition.Lost Temple of Yig - takes your investigators to ancient stone halls where serpentine priests attempt to reforge their broken bonds with their god, Yig.The new characters:Leo Anderson - able to help his allies cut through the jungle underbrush and allows them to move one space when he performs a move action.Ursula Downs, the explorer. Once per round, she may listen to the call of the unknown and choose to move one space before or after exploring or interacting with a sight token.Daniela Reyes, the mechanic - whenever she or one of her comrades solves a puzzle during an adventure, she may either gain two clues or discard one horror.Norman Withers, Miskatonic Astronomer - May gain two clues or discard one horror once per round, provided he is in an outdoor space where he can read what is written in the stars.

    1 in stock

    £70.00 £63.00

  • Save -10% Mansions of Madness: Second Edition

    Mansions of Madness: Second Edition

    3 in stock

    Mansions of Madness: Second Edition is a fully co-operative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham's cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness: Second Edition. It will take more than just survival to conquer the evils terrorizing this town.

    3 in stock

    £110.00 £99.00

  • Save -10% Magnate: The First City

    Magnate: The First City

    1 in stock

    Build a city, make a fortune.“In Magnate: The First City, you’re a property developer out to build an empire in the midst of a citywide property boom.By snapping-up valuable land and constructing the right buildings in the right locations, you’ll attract high value tenants and start raking in the big bucks. But beware: as the city grows, everything you build will also open up new opportunities for your competitors. Will you make a fortune? Or will you be caught out when the boom inevitably turns to bust in a game-ending market crash?”---Magnate: The First City is a midweight strategy game for 1-5 players. Each turn players try to grow their property empire by performing different actions, including: buying plots of land, constructing buildings, marketing their developments and selling them completely for their capital value. Once per round, they will also get the chance to attract tenants to any empty buildings they have. If they are successful, they will start collecting rent from their tenants and increase the value of their holdings. At the same time, they will also create new development opportunities for themselves and their opponents.But in Magnate, as in real life, not all locations are equally appealing to all types of tenant. Magnate’s four types of tenant - residential, offices, retail and industry - all want to be linked to other types of tenant in nearby neighbourhoods. And they are all affected differently by what’s next door: The airport is an asset for offices, but it’s an unattractive place for new residents. By clever tactical and strategic building, players can increase their odds of attracting these tenants and improve their return on investment - without benefiting their opponents too much.But while the players acquire more and larger properties, the price of land keeps rising higher and higher. Eventually, it becomes completely unsustainable and a game-ending crash that will destroy the value of players’ properties becomes inevitable. When exactly the crash happens, however, is shaped by the players: How much land they buy and how much property they sell will more make a crash on any specific turn more or less likely. Players must time their actions carefully to avoid substantial losses while maximizing their profits. Only then will they emerge victorious as the city’s wealthiest property magnate.—description from the publisher

    1 in stock

    £75.00 £67.50

  • Save -10% Lost Ruins of Arnak

    Lost Ruins of Arnak

    2 in stock

    On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardians, all in a quest to learn the island's secrets.Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential. You are limited to only one action per turn, so make your choice carefully... what action will benefit you most now? And what can you afford to do later... assuming someone else doesn't take the action first!?Decks are small, and randomness in the game is heavily mitigated by the wealth of tactical decisions offered on the game board. With a variety of worker actions, artifacts, and equipment cards, the set-up for each game will be unique, encouraging players to explore new strategies to meet the challenge.Discover the Lost Ruins of Arnak!

    2 in stock

    £58.00 £52.20

  • Save -30% Khôra: Rise of an Empire

    Khôra: Rise of an Empire

    1 in stock

    In Khôra: Rise of an Empire, you are the ruler of a resplendent city in Ancient Greece. It's up to you to develop it faster and better than your opponents. You can make many political choices in each round, and philosophy, legislation, culture, trade, and military will shape the future of your city. Optimize your dice rolls, collect taxes, send your army to colonize foreign lands, unlock achievements, and make sure your city will shine throughout all of Greece!—description from the publisher

    1 in stock

    £53.99 £37.80

  • Joyride: Survival of the Fastest

    Joyride: Survival of the Fastest

    1 in stock

    Joyride: Survival of the Fastest is an explosively fun board game of loud, fast, high-interaction racing for two to four players. Tactically plan your route, push your luck to take corners at speed, and crash into your rivals to knock them off course.Choose a car with unique abilities that change the way you race. Do you want the reliability of Auto-Pilot, the precision of Handbrake Turn or the chaos of Donut? Manipulate dice on your dashboard, pushing your luck to pull ahead. Will you lock in your results for maximum control, or risk rolling them to gain an extra inch?Move from checkpoint to checkpoint across open maps on the double-sided board. Each map comes different track layouts for every player count and skill level. Checkpoints can be crossed from any direction, so plan a racing line that maximizes your chances, even if it means racing into oncoming traffic.Smash into your opponents to spin them around or push them out of your way. Sometimes the best racing line is the one that will knock your opponents off-course.Gather powerful items as you race, letting you fire rockets, drop oil slicks and even call in air strikes to damage enemy vehicles. Damage permanently blocks part of your dashboard, so think carefully about where you decide to place it. Do you really need two spaces to store items? Maybe it’s better to give up fifth gear?—description from the publisher

    1 in stock

    £45.00

  • Ironwood

    Ironwood

    2 in stock

    An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.One way or another, the eternal conflict is finally coming to an end.Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.—description from the publisher

    2 in stock

    £47.30

  • In the Footsteps of Marie Curie

    1 in stock

    In this family game, enter Marie Curie's laboratory and help the famous scientist win her double Nobel Prize!Conduct experiments, improve your workshop and complete Marie Curie's research before the other players.In the Footsteps of Marie Curie is a game featuring resource management and transformation mechanics with a card river and contracts. Resources distribution (Pitchblende, Uranium, and Radium) is done through a cube tower, and the retention or overproduction of these brings a set of surprises each turn. Players progress on a central board through Marie Curie's life timeline. The game ends when players reach the end of this timeline.-description from publisher

    1 in stock

    £31.50

  • Great Western Trail: Rails to the North (Second Edition)

    5 in stock

    The rails have progressed further to the north, which opens new opportunities for you to deliver your cattle farther than before, even to cities outside American borders. Those locations can be highly advantageous, but they require more work and effort, such as constructing branchlets to give you more opportunities to deliver and gain different rewards.Much of the content in Great Western Trail: Rails to the North (Second Edition) was included in the original Rails to the North expansion, but it has been reworked and upgraded, with the player boards being dual-layered, a game board extension that features different rail paths, and the medium town tiles being modified. Other elements included in this expansion are new objective cards, a revised building 13a-13b, new solo-mode materials for Sam, and a new breed of orange cows.

    5 in stock

    £30.60

  • Save -30% Ghost Stories: Black Secret

    Ghost Stories: Black Secret

    2 in stock

    The cooperative game Ghost Stories often has players on the edge of their seats with uncertainty over whether their monks will be able to protect a village against the many aspects of Wu-Feng that threaten it. With Ghost Stories: Black Secret, the players will face an even more powerful dilemma: Wu-Feng himself.Yes, the player count for Black Secret is 2-5 (instead of 1-4) as one player will take on the role of Wu-Feng and harass the monks in a more direct manner than they've experienced previously. Wu-Feng now chooses where the incoming ghosts will be placed on the individual monk boards. Instead of placing the ghost on the board, Wu-Feng can use that ghost to power colored spells matching the color of the ghost (while casting the spells bring Wu-Feng access to stronger spells) or to bring new demon miniatures in play that scour the catacombs underneath the village; these figures are searching for the remains of Wu-Feng by digging in the dirt located there, and should they find the three icons required, the shadow of Wu-Feng descends on the village to fight directly with the monks.To aid the monks in their fight against this more devious incarnation of Wu-Feng, they have access to blood mantras, special abilities that come in different levels to adjust for the difficulty of play. When a monk loses a life, the Qi token is placed on the mantra. When two tokens are on one of the level-2-mantras, one monk of the players' choice gains a Qi. When 4 Qi are collected on one of the level-4-mantras, all village tiles are dehaunted.

    2 in stock

    £33.99 £23.80

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