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The Breaking Point, an expansion for Gen7: A Crossroads Game, includes more story content, a competitive play mode and more barracks, allowing for games with up to six players.
£38.99 £25.00
Ganymede is a development and tableau-building game in which players are corporations specialized in sending settlers to colonize the universe. To do so, you will recruit settlers on Earth, use shuttles to transport them to Mars, then to Ganymede where the settlers' ships launch base is located.The game ends when a player has launched four settlers' ships into space. Players score VP from their launched ships and from their reputation track.
£38.99 £27.30
Bull spit and horse feathers! More strange folk have migrated to your neck of the woods, leaving you with little elbow room. To make matters worse, windmills and catapults are popping up like dandelions. That takes the biscuit! You’re not about to lick someone’s boots without a fight.Feudum: Windmills & Catapults adds new region tiles, royal writs, a wooden windmill, and the ability to play with a 6th, pewter-colored player.
£27.99 £19.60
Description from the publisher:Feudum: Squirrels & Conifers is a "mini-expansion" featuring 50 tasty squirrels and 6 wooden conifer trees that bring the board's topography to life! This expansion replaces the green food cubes with pink ones and creates a multiplying food source on the map. NOTE: The pink cubes are more accessible for color blind players and may also be used apart from the expansion rules.RULES:- Remove the green food cubes from the game and use the pink "squirrel" cubes instead.- Whenever a brown wood cube is placed on the map (during setup or replenishment), place a conifer tree next to it, if one is available.- Place a pink cube beside any tree you just placed and beside any tree without a squirrel during replenishment.
£13.99 £9.80
Description from the publisher:Feudum: Seals & Sirens is a surreal seafaring expansion of Feudum. This expansion adds 6 whirlpool discs, 1 royal writs and a wooden siren.
£23.99 £16.80
Feudum: Alter Ego is a clever and customizable deck expansion to play Feudum. The game lets you swap up to 6 of the action cards before the game with alternate cards featuring special abilities. The expansion includes:36 alternate action cards, 6 per player1 flying epoch marker1 rulebook
£23.99 £16.80
Everdell’s bustling city Newleaf has just opened its first train station, and many new critters and big ideas are rolling in. Newleaf introduces brand new critters, constructions, and exciting events to draw Visitor cards to your blossoming city! It also features the Train Station Board, resource-delivering Train Cars, travel-worthy Tickets, and Reservation Tokens!—description from the publisher
£66.00 £59.40
Empire Plateau, a tactical strategy game that can be played by 2, 3 or 4 Players. A game for family, friends and lovers of lateral thinking that requires No Dice, No Cards and No Luck to play!Plan your strategy for Defence and Attack, manoeuvre around the game board, win skirmishes, use skills and tactics for area control and eventually claim Victory by conquering your opponents Empires base.The game is played on a Longitude and Latitude grid with an image of the world beneath. The theme is based on the Four Empires that ruled the known world at their time taken from the Old Testament book of Daniel in which King Nebuchadnezzar had a vivid dream that frightened him, he saw himself as an almighty statue in Armour – His Babylonian Empire, the head of Gold; the upper body of Silver, the Median Persian Empire; the lower body of Bronze, the Greek and the Legs of Iron (Black), the Roman. Empire Plateau has bought back these Four Ancient Empires in a fantasy battle sequence.
£36.00
This upcoming expansion will introduce two new species to play your Eclipse - 2nd Dawn for the Galaxy with, The Magellan and The Enlightened of Lyra.
£53.10
This upcoming expansion will introduce two new species to play your Eclipse - 2nd Dawn for the Galaxy with,The Exiles and The Rho Indi Syndicate.
£53.10
A game of Eclipse places you in control of a vast interstellar civilization, competing for success with its rivals. You explore new star systems, research technologies, and build spaceships with which to wage war. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species, while paying attention to the other civilizations' endeavors.Eclipse: Second Dawn for the Galaxy is a revised and upgraded version of the Eclipse base game that debuted in 2011 that features: New graphic design, while maintaining the acclaimed symbology of the first edition A full line of Ship Pack 1 miniatures New miniatures for ancients, GCDS, orbitals, and more Custom plastic inlays Custom combat dice Fine-tuned gameplay
£149.55 £135.00
Dune: Imperium is a game that finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian Herbert, and Kevin J. Anderson.As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet.Dune: Imperium uses deck-building to add a hidden-information angle to traditional worker placement.You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen.Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card.Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious The Spice Must Flow cards to lead your House to victory!
£55.00 £49.50
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