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Strategy Board Games

413 products

  • Save -10% Puerto Rico 1897 (2022)

    Puerto Rico 1897 (2022)

    Out of stock

    Puerto Rico 1897 takes place the year after Puerto Rico achieved political autonomy and separated itself from the colonial Spanish government. In the game, you take on the role of an independent Puerto Rican farmer in this new era and compete against others to hire workers to grow, sell, and trade valuable crops. You will also be in charge of resurrecting parts of the country as you attempt to build vital city infrastructure. Your goal throughout the game is to acquire more wealth and prestige than your opponents and become the most prosperous farmer across the country. Each player has their own small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons. Puerto Rico 1897 uses a variable phase order mechanism in which a token is passed clockwise to the next player at the conclusion of a turn. The player with the token begins the round by choosing a role and taking the first action.The resource cycle of the game is that players grow crops that they exchange for points or doubloons. Doubloons can then be used to buy buildings, which allow players to produce more crops or give them other abilities. Buildings and plantations do not function unless they are staffed by workers. During each round, players take turns selecting a role card from those on the table (such as "Trader" or "Builder"). When a role is chosen, every player gets to take the action associated with that role. The player who selected the role also receives a small privilege for doing so; for example, choosing the "Builder" role allows all players to construct a building, but the player who chose the role may do so at a discount on that turn. Unused roles gain a doubloon bonus at the end of each turn, and the next player who chooses that role gets to keep any doubloon bonus associated with it. This encourages players to make use of all the roles throughout a typical course of a game. Players earn victory points for owning buildings, for shipping goods, and for occupied "large buildings". Each player's accumulated shipping chips are kept face down and come in denominations of one or five. This prevents other players from being able to determine the exact score of another player. Goods and doubloons are placed in clear view of other players, and the totals of each can always be requested by a player. As the game enters its later stages, the unknown quantity of shipping tokens and its denominations require players to consider their options before choosing a role that can end the game. Puerto Rico 1897 includes four expansions.

    Out of stock

    £40.00 £36.00

  • Save -10% Disney Villainous: Treacherous Tides

    Disney Villainous: Treacherous Tides

    Out of stock

    In Villainous: Treacherous Tides, each player takes control of one of two Disney characters, each a villain in a different Disney movie, specifically Davy Jones (The Pirates of the Caribbean) and Tamatoa (Moana). Each player has their own villain deck, fate deck, player board, and 3D character. On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, and conditions. You need to use your cards to fulfill your unique win condition. One of the actions allows you to choose another player, draw two cards from that player's fate deck, then play one of them on that player's board, covering two of the four action spaces on one of that player's locations. The fate deck contains heroes, items, and effects from that villain's movie, and these cards allow other players to mess with that particular villain. Villainous: Treacherous Tides is playable on its own, and its characters can also face off against those in the other Disney Villainous games.

    Out of stock

    £25.00 £22.50

  • Save -10% Disney Villainous: Sugar and Spite

    Disney Villainous: Sugar and Spite

    Out of stock

    In Villainous: Sugar and Spite, each player takes control of one of two Disney characters, each a villain in a different Disney movie, specifically King Candy (Wreck-It Ralph) and Shere Khan (The Jungle Book). Each player has their own villain deck, fate deck, player board, and 3D character. On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, and conditions. You need to use your cards to fulfill your unique win condition. One of the actions allows you to choose another player, draw two cards from that player's fate deck, then play one of them on that player's board, covering two of the four action spaces on one of that player's locations. The fate deck contains heroes, items, and effects from that villain's movie, and these cards allow other players to mess with that particular villain. Villainous: Sugar and Spite is playable on its own, and its characters can also face off against those in the other Disney Villainous games.

    Out of stock

    £25.00 £22.50

  • Save -10% Star Wars Villainous: Cold Tactics

    Star Wars Villainous: Cold Tactics

    Out of stock

    In Star Wars Villainous: Cold Tactics, players choose to play one of two iconic villains from the Star Wars galaxy: Grand Admiral Thrawn or Count Dooku. If you play as Grand Admiral Thrawn, you must be efficient and unforgiving in your pursuit of taking over and controlling planets in the name of the Empire. To win, you must operate strategically in Thrawn's sector and occupy each location by collecting artifacts, deploying the 7th Fleet, and using ambition to flip the location over. As Count Dooku, you need to lead the Separatist Movement and bring an end to the Galactic Republic and Jedi. Count Dooku needs to convince an organization just how powerful he can be by defeating the Jedi to intimidate neutral organizations into active organizations at each location to fulfill his objective and stand alongside Darth Sidious as the true power of the galaxy! Villains in Star Wars Villainous: Cold Tactics can also be mixed with those in Star Wars Villainous: Power of the Dark Side, Star Wars Villainous: Scum and Villainy, and Star Wars Villainous: Revenge at Last.

    Out of stock

    £25.00 £22.50

  • Save -10% Spirit Island: Branch & Claw

    Spirit Island: Branch & Claw

    Out of stock

    The Branch & Claw Expansion for Spirit Island features: Two new Spirits! (Sharp Fangs Behind the Leaves and Keeper of the Forbidden Wilds) A new Adversary! (France) A new step added to the Invader Phase of the game: Events! The Event Deck has events that happen each turn, adding further variation to the game play. New Tokens that can be added to the board! Wilds, Disease and Strife Tokens prevent the Invaders from Exploring, Building and Ravaging, respectively, and Beast tokens represent the wild beasts of the land that will help you out when you least expect it. New Power cards: 31 Minor and 21 Major, many of which make use of the new Tokens! 15 new Fear cards! New Blight cards and new Scenarios

    Out of stock

    £40.00 £36.00

  • Save -10% Ahoy: Fang And Fortune Expansion

    Ahoy: Fang And Fortune Expansion

    Out of stock

    Ahoy: Fang & Fortune is an expansion for Ahoy, featuring the Leviathan and the Coral Cap Pirates. The Leviathan: A terrifying beast that consumes all in its path, growing gargantuan. Coral Cap Pirates: Jolly rascals who just want to throw a party ... after some light mercenary work. Mix and Match. you can use the Leviathan and Coral Cap Pirates to replace one or both Smugglers from the core game. Play with any combo you want!

    Out of stock

    £25.00 £22.50

  • Save -10% Ahoy: Rivals And Renegades Expansion

    Ahoy: Rivals And Renegades Expansion

    Out of stock

    Ahoy: Rivals & Renegades is an expansion for Ahoy, featuring the Blackfish Brigade and the Shellfire Rebellion. This expansion adds two new factions to Ahoy. You can use them in place of the Bluefin Squadron and Mollusk Union in the core game, or add them all together in a two-versus-two team mode! Blackfish Brigade: Fierce orcas who menace the seas with their roving whale pod. Shellfire Rebellion: Tenacious turtles who use catapults to launch comrades far and wide

    Out of stock

    £25.00 £22.50

  • Save -10% Earth: Abundance Expansion

    Earth: Abundance Expansion

    1 in stock

    Earth: Abundance is an expansion for Earth that allows you to enhance the rich gameplay of the award-winning board game with new player interactions and opportunities to curate your hand

    1 in stock

    £35.00 £31.50

  • Save -10% Colt Express

    Colt Express

    Out of stock

    In Colt Express, you play a bandit robbing a train at the same time as other bandits, and your goal is to become the richest outlaw of the Old West. The game consists of five rounds, and each round has two phases: Phase 1: Schemin' Each player plays 2-5 action cards on a common pile, with the cards being face up or face down depending on the type of the round. Instead of playing a card, a player can draw three cards from her deck. Phase 2: Stealin' The action cards are carried out in the order they were played, with a player's best laid plans possibly not panning out due to mistakes and oversights! The game takes place in a 3D train in which the bandits can move from one car to another, run on the roof, punch the other bandits, shoot them, rob the passengers, or draw the Marshal out of position. The train has as many cars as the number of players, and each car is seeded with gems, bags of loot or suitcases at the start of play. Each player starts a round with six cards in hand, with each card showing one of these actions. At the start of a round, a round card is revealed, showing how many cards will be played; whether they'll be played face up or face down, or individually or in pairs; and what action will occur at the end of the round (e.g., all bandits on top of the train move to the engine). You can pick up loot, gems or suitcases only by playing a "steal" card when you're in a train car that holds one of these items — but since everyone is planning to get these goods, you'll need to move, punch and shoot to get others out of your way. You can punch someone only in the same car as you, and when you do, the other bandit drops one of the goods he's collected and is knocked into an adjacent car. Each player's character has a special power, such as starting the round with an extra card, playing your first card face down, or pocketing a bag of loot when you punch someone instead of letting it hit the ground. You can shoot someone in an adjacent car or (if you're running on top of the train) anyone in sight, and when you do, you give that player one of your six bullet cards; that card gets shuffled in the opponent's deck, possibly giving her a dead card in hand on a future turn and forcing her to draw instead of playing something. If the Marshal ends up in the same car as you, likely due to other bandits luring him through the train, he'll be happy to give you a bullet, too. At the end of the game, whoever fired the most bullets receives a $1,000 braggart bonus, and whoever bagged the richest haul wins!

    Out of stock

    £33.00 £29.70

  • Save -10% Photosynthesis

    Photosynthesis

    Out of stock

    The sun shines brightly on the canopy of the forest, and the trees use this wonderful energy to grow and develop their beautiful foliage. Sow your crops wisely and the shadows of your growing trees could slow your opponents down, but don't forget that the sun revolves around the forest. Welcome to the world of Photosynthesis, the green strategy board game!

    Out of stock

    £39.99 £36.00

  • Save -10% Qawale Mini

    Qawale Mini

    Out of stock

    The mini version of this instant classic. About the gameSimple and tactical at the same time, Qawale finds its inspiration in the piles of pebbles found along paths. Like these meandering stones, prepare to be transported by the many twists and turns of this incredible game. Each player obtains 8 pebbles in their color. The third color is neutral, and these pebbles are placed in the 4 corners of the board. On their turn, players add a pebble to the top of a stack of their choice before moving it. When moving a pile, players have to leave one pebble on each space crossed. The first player lining up 4 pebbles of their color from top view wins the game

    Out of stock

    £22.00 £19.80

  • The Lord of the Rings: The Card Game – Angmar Awakened Campaign Expansion

    The Lord of the Rings: The Card Game – Angmar Awakened Campaign Expansion

    Out of stock

    The western lands of Eriador have long remained peaceful under the vigilance of the Rangers of the North. Yet no grave can contain the evil forces of Angmar, which lurk in wild and ancient places, stretching the valorous Dúnedain rangers far and thin in their duty to protect the land.In the Angmar Awakened Campaign Expansion, one to four players join forces with the Dúnedain to defend Eriador and investigate the source of the evil that plagues the land. Across nine scenarios, playable over the course of a sequential campaign, they must confront Orcs, trolls, wraiths, and a cunning villain who wields dark sorcery.This expansion includes all of the scenarios featured in The Lost Realm and the original Angmar Awakened cycle, now repackaged into one box, along with all-new campaign content.This expansion is for the revised edition of the base game but is fully compatible with the original core set.

    Out of stock

    £63.00

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