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After Akropolis and Akropolis: Athena, discover a new way of building with Akropolis Pantheon, a 100% cooperative expansion. Players no longer seek to compete, but to join forces to build the largest and most harmonious of capitals. Every decision counts: set your tiles wisely, coordinate your choices, and optimise your neighbourhoods to achieve the common goals imposed by the gods of Olympus together. Glory will no longer belong to one, but to the entire community of builders! A new cooperative experience for Akropolis. Divine goals to accomplish together. Enhanced replayability thanks to the variety of challenges. Can you combine your talents to satisfy the Pantheon and build an immortal Capital?
£11.70
In In the Footsteps of Darwin, players are junior naturalists who have just arrived aboard the Beagle to help Charles Darwin finish his book On the Origin of Species. During this journey, you will study animals, carry out cartographic surveys, publish your findings, and develop theories. Starting with the naturalist controlling the Darwin token, naturalists take turns in clockwise order, performing these two steps in order: Study an animal or take inspiration from a character: Choose one of the three tiles facing the Beagle and place it onto your naturalist's notebook. It may be either an animal to study or a character from the Beagle's previous journey who will inspire you. Gain the bonuses depicted or any additional scoring bonuses triggered by the tile's placement. Voyage of the Beagle: After placing a tile on your notebook, move the Beagle as many spaces forward as the distance between the Beagle and the tile you just selected (1-3 spaces), then draw a new tile to replace the empty space on the journey board. Your goal is to score more points than your opponents to determine who contributed the most to On the Origin of Species.Twenty years after his expedition around the world, Charles Darwin is writing On the Origins of Species. He wants to gather new information about animal life, particularly about continents he hardly explored. Who other than young naturalists, eager for discovery, could help the renowned scholar finish writing his most famous work?
£31.50
Seasons of Inis – 3rd Edition is an expansion for the strategic board game Inis, introducing new gameplay elements and expanding the game to accommodate up to five players. The added Seasons Wheel brings dynamic changes to the game, offering new victory conditions and strategic depth. Explore six new areas, including islands and ports, offering expanded exploration and tactical possibilities. The expansion also introduces new action cards and 21 heroic tale cards, enriching the game's narrative and strategic depth. With components for a fifth player, Seasons of Inis increases the game's versatility and replayability.
£34.99 £31.50
Immerse yourself in the rich world of Inis, a captivating board game that invites 2 to 4 players to explore Celtic mythology and strategic gameplay. As you take on the role of a chieftain guiding your clan, you'll strive for control of the land through cunning tactics and alliances. Engage in a battle of wits and strategy, where your decisions shape the fate of your clan.
£62.49 £56.30
Take command of feudal lords in tense battles for control during Japan's Sengoku period in an exciting sequel to General Orders: World War II. General Orders: Sengoku Jidai pits two competing daimyo against one another in a fight for control over crucial battlefields in 16th-century Japan. Deploy your commanders to seize powerful advantages, secure valuable supply lines, and capture well-defended forts — all while protecting your vulnerable HQ. This standalone game introduces new strategic waterways, ships, and devastating siege weaponry across two battle maps. From award-winning design duo David Thompson and Trevor Benjamin, this compact two-player game combines the dynamism of a wargame with the cut-throat decision-making of worker-placement games.
£25.00 £22.50
General Orders: World War IIÂ pits competing commanders against each other in a tug of war for control over a crucial Second World War battlefield, either in the mountains of Italy or the islands of the Pacific. Players strive to seize crucial strategic assets that unlock special abilities, and prevent their opponents doing the same. Balance the desire to gain these advantages with the need to secure supply lines, ward off aerial assault and artillery barrages, and protect your vulnerable headquarters in this compact and elegant two-player game.
£25.00 £22.50
In Celtic legend, faefolk align themselves with courts of influence over the ancient lands. The Seelie are allies of spring and growth, while the Unseelie are those of cold and trickery. In Pacts, you shall rule one of these two courts, facing your eternal opponent in a duel of wits. Before starting, each of you will gain the assistance of mythological creatures such as dragons, banshees, and selkies to give you the edge. Each round, cards are dealt, where one player will split the possible actions between two piles, while the other will select who gets which set. You will each place, move, and remove influence across six regions and see who rules these sacred places, seeking majority control. The player who scores the best after three and six rounds will be declared the new ruler of this great isle. This is a two-player dueler finished with a touch of legendary extravagance, a focused plaything of tactics and strategy worthy of the fae queen herself. —description from the publisher
£30.00 £27.00
Grimcoven is a miniature boss battler game for set in a dark Victorian universe where only the hunt matters. To play, you take on the role of a hunter fueled by lament who has signed a pact with a coven of other hunters to venture on one of many modular boss battles. Every character has a distinct development tree you can use to advance. Build and execute your unique combo, such as teleporting into any space on the map, gathering lament, gaining extra dice, and firing up a devastating attack on the boss. Sometimes a special electricity die will help you power up your armor, while at other times, you will forge magical bullets to be fired at the right moment. Who and where are you fighting? Each game you choose from multiple arenas, bosses, elites, and possible adventures. Every game is different and exciting. Instead of following a scripted campaign, dive right into a boss battle for an intense 2-3 hour gameplay session. Every boss offers a unique gameplay challenge, and bringing them down will be tactically demanding. You must work together and take full advantage of the arena and its resources to achieve your goal. During combat, strategically use dice allocation to move around the board, fire up different combos, and gather lament to grow in strength. Build your character in roguelike fashion and try to claim the ultimate prize. Collect too much lament, however, and you may turn into one of the beasts you were sent to hunt, with your fellow hunters unable to help you in time!
£109.99 £99.00
Now, you're in control. Shredder uses waves of Foot soldiers (and his loyal sidekicks, Bebop and Rocksteady) to control the battlefield. The inscrutable Krang uses the Die of Ultimate Destruction for unpredictable results -- something only an IQ of 968 could comprehend. Includes 1 character card and 30 action cards for each of the villains for competitive play.
£11.99 £10.80
Two modules to flavor your Splendor game, from "cities of splendor", with minor adjustments. Dominate Trade within the Cities and discover new victory conditions for each game. The Cities replaces the noble tiles with 3 different city tiles (randomly taken from a pool of 14). The city tiles are objectives (in prestige points and/or development cards) and you need to fulfill one of them in order to win. Create Trading Posts and leverage their unique powers to maximize your prestige. The Trading Posts are special bonuses you earn by acquiring an array of development cards: more prestige points from the 1st noble tile you receive, an extra token when you choose the "Take 2 gem tokens of the same color" action, and so on.
£14.00 £12.60
A mysterious wormhole has drawn you and your fellow Starfarer into an unknown quadrant of space. You assess your starship to find that your drives are damaged and resources are critically low. Your situation appears hopeless until you encounter four alien races willing to help. The Scientists pay handsomely for access to tech from your home quadrant. The Green Folk allow each of you to settle on a planet and begin rebuilding your resource pool. The Merchants guide you through local trade negotiations. The Diplomats will help you return to your home quadrant, but only if you prove your worthiness to the Galactic Council. Which of you will be the first to fulfill your missions and earn a seat on the Galactic Council? In CATAN – Starfarers Duel you explore the vastness of space, fly to distant planets, buy and sell resources, found colonies, and establish trade relations — all while keeping an eye out for pirates who threaten your riches.  Starfarers Duel has been extensively revised Starship Catan (2001) AND includes five onboarding missions to help get you started.
£35.00 £31.50
Twisted Paths is the final major addition to the world of Arnak. Its highlight is a new double-sided map, bigger than the one in the base game, that features two new research tracks, each with unique mechanisms and components. On the map, you can choose to explore its daytime side and scale the white stone of the Owl Temple. It uses unique new temple tiles that, if combined together, can become extra idol slots, and a third research token, a lantern, that brings even stronger research rewards. You can also brave the night and journey through the dark caverns of the Spider Temple. This side uses a new resource, dark tablets, used to invoke mysterious altars and place artifacts directly onto the research track to be used when ascending the track. But beware—using the dark tablets can give you strong rewards, but also cost you points should you become too ambitious! In addition to the two new maps, the expansion also contains new guardians, sites, and assistants. It also brings some solo content—Rival tiles for the new maps, as well as Purple Rival tiles and Rival Objectives, two mini expansions we’ve previously released online as print-and-play. Lost Ruins of Arnak: Twisted Paths was previously included in the Adventure Chest, a limited-edition storage box with an original insert designed by CGE. —description from the publisher
£33.99 £30.60
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