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Two-Player Board Games

52 products

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    Onitama

    Out of stock

    Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.Each player has two open cards that each display a possible move for any of his pieces. There is a fifth card that cannot be used by either player. On a player's turn, he chooses one of his cards, moves one of his pieces according to the chosen card, then replaces the card he used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.

    Out of stock

    £34.99 £31.50

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    Onirim (Second Edition)

    1 in stock

    You are a Dreamwalker, lost in a mysterious labyrinth, and you must discover the oneiric doors before your dreamtime runs out – or you will remain trapped forever!You may wander through the chambers of dreams, hoping that chance will reveal the doors, or you can linger in each type of room. In both cases, you will have to deal with the slithering Nightmares, which haunt the hallways of the labyrinth.Onirim is a solo/cooperative card game. You (and a partner, if you wish) must work (together) against the game to gather the eight Door cards before the deck runs out; you can obtain those Door cards either by playing cards of the same color three turns in a row, or by discarding (under specific circumstances) one of your powerful Key cards. In both cases you will have to decide the best use of each card in your hand and carefully play around the Nightmares. Those cards are hidden in the deck and will trigger painful dilemmas when drawn...Seven mini-expansions, all standalone and compatible with one another, are included with the second edition of Onirim, including these three that were in the first edition of the game: "The Towers" introduces a new type of card that allows more searching and deck manipulation, while also imposing an additional victory condition. "Happy Dreams and Dark Premonitions" adds evil time bombs that will impede your progress at predictable moments of your quest as well as helpful but unreliable allies. In "The Book of Steps Lost and Found", you must find the eight Door cards in a randomly given order and may remove discarded cards from the game to cast powerful spells that will help you complete this difficult task.In addition to these three variants from the first edition, there are four new modules in the Onirim 2nd edition box. Just like previously, each module consists of something that makes the game easier and something that makes the game harder: "The Glyphs" introduces a fourth symbol on location cards (apart from Key, Sun and Moon), which makes it easier to compose the row of unrepeated symbols. Player must then find one extra door of each color (so 12 doors in total) to win "The Dreamcatchers" are four cards that "guard" the Limbo piles. The Limbo pile stays with Dreamcatcher until some effect allows the player to shuffle the pile back to the deck... if all Dreamcatchers are full and new cards should come to Limbo, a Dreamcatcher is discarded and his cards shuffled back. Also, four new "Lost Dreams" cards are supposed to be in Limbo at the end of the game, as an extra winning condition - so discarding all Dreamcatchers means loss. "The Crossroads and Dead Ends" introduce location cards with a given symbol (3 Sun, 2 Moon, 1 Key), but serving as any color "joker". It also contains 10 "Dead End" cards, that remain in players hand (un-discard-able on its own) and block her 5-cards hand limit... until a player discards the whole hand (=the only way to discard a Dead End). "The Door To The Oniverse" brings several one-time abilities cards as "inhabitants of the Oniverse"... and one extra colorless door to find.Apart from all those, there are a few special rules to use the dark meeple in the game (which interferes with Nightmare cards resolving), making the game easier or harder, depending on the chosen variant.

    1 in stock

    £24.99 £22.50

  • Save -30% Marvel Dice Masters: Avengers Infinity Campaign Box

    Marvel Dice Masters: Avengers Infinity Campaign Box

    1 in stock

    In Dice Masters, which uses WizKids Games' proprietary Dice Building Game platform, players assemble a team of character dice and battle in head-to-head gameplay.Marvel Dice Masters: Avengers Infinity Campaign Box resembles a starter set in that it contains fixed content (instead of randomly inserted dice and cards) and it has everything two players need to start playing, such as sidekick dice, basic action dice, rules, and dice bags. This campaign box has 48 different character cards of more than a dozen characters that can be used to build hundreds of different teams. Avengers Infinity features iconic characters from the Avengers and Guardians of the Galaxy like Captain America, Gamora, and Rocket Raccoon! With multiple versions of each, select the one that fits your team the best.

    1 in stock

    £38.99 £27.30

  • KeyForge: Grim Reminders Deck

    1 in stock

    Grim Reminders, the seventh set for KeyForge, adds a new batch of cards and mechanisms to the game line, but more importantly, Grim Reminders introduces the game's eleventh house, Geistoid. Each Geistoid minion is a fusion of discarded refuse that's animated by psychic energy of Æmber and driven to wreak vengeance on a neglectful universe. Every scrap of detritus cast aside by the living is a potential new minion to swell their ranks. In game terms, cards will be returning from the discard pile — and more cards than normal will likely end up there thanks to "scrap" effects and "discard" costs.

    1 in stock

    £13.50

  • KeyForge: Aember Skies

    4 in stock

    KeyForge: Æmber Skies is the eighth set for KeyForge and features these exciting new elements:Introducing the new House Skyborn, a loose confederation of baronies, pirates and merchants who live aboard skyships or among the floating isles of the expanse.The return of the Red Baron! Be mindful of forging keys of given colors, lest the unscrupulous minions from the above pilfer your precious Æmber!More than 200 new cards across Brobnar, Dis, Ekwidon, Geistoid, Logos, Mars, Skyborn and more!New "House Enhancement" bonus icon to increase the versatility of new and old cards.Deck-shaking Skybeasts unleash their dynamic abilities with a thunderous crash! —description from the publisher

    4 in stock

    £13.50

  • Save -10% Judgement Miniatures: Brok Dwarf Berserker

    Judgement Miniatures: Brok Dwarf Berserker

    1 in stock

    54mm resin models by top industry sculptors. Every miniature in the range includes a thematic scenic base. Next to no flash, precise details and easy to assemble models, are hallmarks of the Judgement range.

    1 in stock

    £35.00 £31.50

  • Save -10% Judgement Miniature: Styx Human Cyborg

    Judgement Miniature: Styx Human Cyborg

    1 in stock

    54mm resin models by top industry sculptors. Every miniature in the range includes a thematic scenic base. Next to no flash, precise details and easy to assemble models, are hallmarks of the Judgement range.

    1 in stock

    £35.00 £31.50

  • Save -30% Judgement 2-player Starter Set

    Judgement 2-player Starter Set

    3 in stock

    Judgement is a 2 player table-top miniatures game inspired by the Multiplayer Online Battle Arena (MOBA) computer game genre. In Judgement you play the role of a demigod that summons mortal heroes to the shadow plane of In-Between to capture Souls that fuel your immortal power. Each hero is represented on the table-top by a finely crafted 54mm scale resin miniature with incredible detail and dynamism.

    3 in stock

    £77.50 £54.00

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    Jaipur

    5 in stock

    You are one of the two most powerful traders in the city of Jaipur, the capital of Rajasthan, but that's not enough for you because only the merchant with two "seals of excellence" will have the privilege of being invited to the Maharaja's court. You are therefore going to have to do better than your direct competitor by buying, exchanging, and selling at better prices, all while keeping an eye on both your camel herds.Jaipur is a fast-paced card game, a blend of tactics, risk and luck. On your turn, you can either take or sell cards. If you take cards, you have to choose between taking all the camels, taking one card from the market, or swapping 2-5 cards between the market and your cards.If you sell cards, you get to sell only one type of good, and you receive as many chips for that good as the number of cards you sold. The chips' values decrease as the game progresses, so you'd better hurry! On the other hand, you receive increasingly high rewards for selling three, four, or five cards of the same good at a time, so you'd better wait!You can't sell camels, but they're paramount for trading and they're also worth a little something at the end of the round, enough sometimes to secure the win, so you have to use them smartly.

    5 in stock

    £20.00 £18.00

  • Ironwood

    2 in stock

    An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.One way or another, the eternal conflict is finally coming to an end.Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.—description from the publisher

    2 in stock

    £47.30

  • Save -10% Fungi Card Game

    Fungi Card Game

    1 in stock

    The woods are old-growth, dappled with sunlight. Delicious mushrooms beckon from every grove and hollow. Morels may be the most sought-after in these woods, but there are many tasty and valuable varieties awaiting the savvy collector. Bring a basket if you think it's your lucky day. Forage at night and you will be all alone when you stumble upon a bonanza. If you're hungry, put a pan on the fire and bask in the aroma of chanterelles as you sauté them in butter. Feeling mercantile? Sell porcini to local aficionados for information that will help you find what you seek deep in the forest.Fungi, a strategic card game for two players, uses two decks: a Day Deck (84 cards) that includes ten different types of mushrooms as well as baskets, cider, butter, pans, and moons; and a smaller Night Deck (8 cards) of mushrooms to be foraged by moonlight. Each mushroom card has two values: one for selling and one for cooking. Selling two or more like mushrooms grants foraging sticks that expand your options in the forest (that is, the running tableau of eight face-up cards on the table), enabling offensive or defensive plays that change with every game played. Cooking sets of three or more like mushrooms – sizzling in butter or cider if the set is large enough – earns points toward winning the game. With poisonous mushrooms wielding their wrath and a hand-size limit to manage, card selection is a tricky proposition at every turn.Following each turn, one card from the forest moves into a decay pile that is available for only a short time. The Day Deck then refills the forest from the back, creating the effect of a walk in the woods in which some strategic morsels are collected, some are passed by, and others lay ahead.

    1 in stock

    £14.00 £12.60

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    Fog of Love: Trouble with the In-Laws

    1 in stock

    "Honey, your parents have arrived! And they've brought their opinions."There's no longer only two people in this relationship because now your in-laws are sticking their nose in. They have strong opinions on how you should be living your life, and you have to consider their feelings with every decision you make — but that doesn't mean you have to respect their wishes. Each game, you can decide whether to play the golden child, or ignore what they want completely. Be careful, they might drive you apart, for good.Trouble with the In-Laws, an expansion for Fog of Love originally included in the Kickstarter version of the game, journeys deeper into the hilarious complications of modern relationships, delivering richer stories and a new way to play.

    1 in stock

    £14.99 £13.50

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